Player Matchup

Baron Samedi
Baron Samedi
KevnMendez
Baron Samedi
Level 144
God Stats
12W - 9L
1,616 SR
Queue Stats
393W - 373L
1,557 Elo+
Party 1
Hun Batz
Hun Batz
Martin Lepero
Hun Batz
Level 129
God Stats
3W - 1L
1,934 SR
Queue Stats
265W - 234L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
YoSoloNoPuedo
Guan Yu
Level 172
God Stats
2W - 2L
1,715 SR
Queue Stats
190W - 162L
1,578 Elo+
Party 1
Team Averages
Level 148
1,755 SR
1,566 Elo+

VS

Team Averages
Level 117
1,463 SR
1,495 Elo+
Skadi
Skadi
Chiippy37
Skadi
Level 62
God Stats
0W - 3L
1,361 SR
Queue Stats
3W - 8L
1,439 Elo+
Party 2
Eset
Eset
MerkK412
Eset
Level 159
God Stats
0W - 2L
1,500 SR
Queue Stats
40W - 38L
1,433 Elo+
Solo
Sylvanus
Sylvanus
RAV0 0RANGE
Sylvanus
Level 129
God Stats
10W - 13L
1,527 SR
Queue Stats
84W - 73L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KevnMendez
Baron Samedi
14
3 / 5 / 8
9,313
776
13,948
14,630
6,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Martin Lepero
Hun Batz
16
8 / 2 / 2
10,118
843
16,568
12,207
4,768
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Guan Yu
14
1 / 4 / 11
9,612
801
5,209
16,754
17,398
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Chiippy37
Skadi
14
6 / 4 / 4
8,856
738
12,112
14,130
5,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Eset
12
1 / 6 / 7
8,114
676
10,456
11,214
3,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
RAV0 0RANGE
Sylvanus
14
4 / 2 / 6
8,832
736
13,632
16,600
18,850
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
12
Kills
11
11
Deaths
12
21
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Skadi
Chiippy37
Skadi
6
4
4
2
W
Baron Samedi
KevnMendez
Baron Samedi
3
5
8
1.4
W
Hun Batz
Martin Lepero
Hun Batz
8
2
2
4.5
L
Eset
1
6
7
0.75
L
Sylvanus
RAV0 0RANGE
Sylvanus
4
2
6
3.5
W
Guan Yu
1
4
11
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,725
Damage
36,200
43,591
Taken
41,944
28,639
Mitigated
28,124
15,940
Healing
13,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Chiippy37
Skadi
12,112
5,805
399
444
14,130
5,469
347
5,204
8,926
196
29,594
W
Baron Samedi
KevnMendez
Baron Samedi
13,948
683
1,681
4,181
14,630
6,473
180
8,673
5,957
35,113
0
W
Hun Batz
Martin Lepero
Hun Batz
16,568
2,533
0
2,371
12,207
4,768
1,215
6,940
5,267
0
50,718
L
Eset
10,456
1,121
2,162
1,723
11,214
3,805
311
3,546
7,668
33,315
2,410
L
Sylvanus
RAV0 0RANGE
Sylvanus
13,632
2,793
2,976
6,190
16,600
18,850
182
6,180
10,420
27,723
342
W
Guan Yu
5,209
409
2,213
5,494
16,754
17,398
153
7,861
8,893
1,273
17,217

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,043
Gold Earned
25,802
155
Minions Killed
123
0
Camps Cleared
0
673,228
Distance Traveled
545,837
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,856
738
56
5
0
176,078
0
W
Baron Samedi
9,313
776
45
4
0
181,456
0
W
Hun Batz
10,118
843
92
8
0
252,189
0
L
Eset
8,114
676
47
4
0
183,693
0
L
Sylvanus
8,832
736
20
2
0
186,066
0
W
Guan Yu
9,612
801
18
2
0
239,583
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role