Player Matchup

Surtr
Surtr
Deanarito
Surtr
Level 38
God Stats
6W - 5L
1,726 SR
Queue Stats
261W - 229L
1,491 Elo+
Solo
Nemesis
Nemesis
FizzyGodJuice
Nemesis
Level 7
God Stats
0W - 3L
1,356 SR
Queue Stats
1W - 10L
944 Elo+
Party 2
Horus
Horus
Panda__B0rg
Horus
Level 27
God Stats
7W - 9L
1,536 SR
Queue Stats
97W - 111L
1,431 Elo+
Party 4
Izanami
Izanami
Teal_Hydra
Izanami
Level 41
God Stats
13W - 24L
1,359 SR
Queue Stats
165W - 206L
1,367 Elo+
Party 4
Ra
Ra
doom shroomy
Ra
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
177W - 175L
1,369 Elo+
Party 2
Team Averages
Level 36
1,495 SR
1,320 Elo+

VS

Team Averages
Level 53
1,497 SR
1,464 Elo+
Surtr
Surtr
BalZo
Surtr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Dravaliek
Aphrodite
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Sol
Sol
Kenshin_Hamura
Sol
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 13L
1,339 Elo+
Party 1
Thanatos
Thanatos
LeviLovesYou_
Thanatos
Level 62
God Stats
3W - 3L
1,486 SR
Queue Stats
45W - 44L
1,486 Elo+
Party 1
Ah Puch
Ah Puch
LordLores
Ah Puch
Level 113
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 214L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Deanarito
Surtr
10
1 / 1 / 0
6,171
514
6,596
8,736
7,937
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
8
0 / 1 / 0
5,153
429
128
8,467
2,403
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
0 / 2 / 1
5,715
476
3,510
10,861
8,224
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Teal_Hydra
Izanami
8
1 / 7 / 0
5,358
447
4,162
11,731
3,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 5 / 0
5,420
452
3,023
6,944
2,439
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BalZo
Surtr
11
1 / 1 / 1
6,174
515
4,621
9,875
5,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Aphrodite
Dravaliek
Aphrodite
8
2 / 0 / 5
6,170
514
4,329
5,503
3,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 3
5,725
477
6,842
7,072
1,829
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
LeviLovesYou_
Thanatos
13
10 / 0 / 1
7,815
651
6,664
7,785
3,006
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
LordLores
Ah Puch
11
1 / 0 / 4
6,200
517
3,908
3,198
1,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
2
Kills
16
16
Deaths
2
1
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Surtr
BalZo
Surtr
1
1
1
1.5
L
Surtr
Deanarito
Surtr
1
1
0
1
W
Aphrodite
Dravaliek
Aphrodite
2
0
5
4.5
L
Nemesis
0
1
0
0
W
2
1
3
3.5
W
Thanatos
LeviLovesYou_
Thanatos
10
0
1
10.5
W
Ah Puch
LordLores
Ah Puch
1
0
4
3
L
0
2
1
0.25
L
Izanami
Teal_Hydra
Izanami
1
7
0
0.14
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,419
Damage
26,364
46,739
Taken
33,433
24,415
Mitigated
15,209
12,276
Healing
20,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BalZo
Surtr
4,621
1,951
0
3,788
9,875
5,485
0
1,230
8,645
444
37,125
L
Surtr
Deanarito
Surtr
6,596
2,462
0
1,851
8,736
7,937
170
428
8,308
959
45,481
W
Aphrodite
Dravaliek
Aphrodite
4,329
1,741
2,162
3,931
5,503
3,719
195
275
5,228
15,988
0
L
Nemesis
128
48
0
100
8,467
2,403
0
0
8,467
53
30,438
W
6,842
2,934
0
1,023
7,072
1,829
356
350
6,722
34,078
0
W
Thanatos
LeviLovesYou_
Thanatos
6,664
1,531
0
7,769
7,785
3,006
0
830
6,955
0
50,980
W
Ah Puch
LordLores
Ah Puch
3,908
149
0
1,894
3,198
1,170
0
500
2,698
34,816
0
L
3,510
1,773
532
4,876
10,861
8,224
0
6,583
4,278
0
12,347
L
Izanami
Teal_Hydra
Izanami
4,162
3,015
0
3,025
11,731
3,412
0
5,616
6,115
0
34,012
L
3,023
130
781
1,111
6,944
2,439
0
2,656
4,288
42,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,817
Gold Earned
32,084
264
Minions Killed
296
0
Camps Cleared
0
1,144,798
Distance Traveled
1,120,982
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
6,174
515
72
6
0
198,733
0
L
Surtr
6,171
514
85
7
0
236,146
0
W
Aphrodite
6,170
514
14
1
0
197,798
1
L
Nemesis
5,153
429
49
4
0
224,700
0
W
Sol
5,725
477
57
5
0
214,299
0
W
Thanatos
7,815
651
74
6
0
287,495
0
W
Ah Puch
6,200
517
79
7
0
222,657
1
L
Horus
5,715
476
17
1
0
245,758
0
L
Izanami
5,358
447
46
4
0
215,429
3
L
Ra
5,420
452
67
6
0
222,765
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role