Player Matchup

Charybdis
Charybdis
AURAJ
Charybdis
Level 42
God Stats
5W - 3L
1,665 SR
Queue Stats
62W - 71L
1,546 Elo+
Party 3
Bastet
Bastet
BidouGaming
Bastet
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,369 Elo+
Party 1
Baron Samedi
Baron Samedi
Juggymalow
Baron Samedi
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,413 Elo+
Party 1
Bacchus
Bacchus
ManuNecron
Bacchus
Level 46
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 114L
1,535 Elo+
Party 3
Shiva
Shiva
ValgaJK
Shiva
Level 34
God Stats
5W - 7L
1,513 SR
Queue Stats
101W - 101L
1,576 Elo+
Party 3
Team Averages
Level 58
1,536 SR
1,488 Elo+

VS

Team Averages
Level 56
1,602 SR
1,493 Elo+
Eset
Eset
Darioryo
Eset
Level 35
God Stats
0W - 1L
1,923 SR
Queue Stats
31W - 27L
1,630 Elo+
Party 2
Horus
Horus
LaBestiaS
Horus
Level 107
God Stats
1W - 2L
1,587 SR
Queue Stats
71W - 65L
1,577 Elo+
Party 2
Apollo
Apollo
NoobsBusterV2
Apollo
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheQuoba974
Cthulhu
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 4
Ra
Ra
Vegau
Ra
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,256 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AURAJ
Charybdis
17
5 / 0 / 13
10,692
1,069
13,444
3,706
1,990
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bastet
17
7 / 1 / 9
11,110
1,111
13,571
9,340
4,628
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baron Samedi
Juggymalow
Baron Samedi
17
3 / 3 / 16
10,786
1,079
16,667
8,126
4,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
ManuNecron
Bacchus
17
1 / 0 / 20
11,166
1,117
8,148
10,872
15,146
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shiva
ValgaJK
Shiva
17
8 / 0 / 15
11,367
1,137
17,188
15,042
17,486
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Team 1 Tickets

278

VS

Team 2 Tickets

162

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
1 / 4 / 3
9,731
973
6,855
8,685
3,332
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Horus
LaBestiaS
Horus
15
2 / 2 / 1
9,444
944
7,718
19,224
18,006
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 5 / 3
9,366
937
12,240
14,388
6,562
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
TheQuoba974
Cthulhu
15
0 / 6 / 3
8,981
898
4,749
18,046
21,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ra
15
0 / 7 / 2
9,051
905
10,614
13,453
5,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
16
24
Kills
4
4
Deaths
24
73
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AURAJ
Charybdis
5
0
13
11.5
W
Bastet
7
1
9
11.5
L
Eset
1
4
3
0.63
W
Baron Samedi
Juggymalow
Baron Samedi
3
3
16
3.67
L
Horus
LaBestiaS
Horus
2
2
1
1.25
W
Bacchus
ManuNecron
Bacchus
1
0
20
11
L
1
5
3
0.5
L
Cthulhu
TheQuoba974
Cthulhu
0
6
3
0.25
W
Shiva
ValgaJK
Shiva
8
0
15
15.5
L
Ra
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,018
Damage
42,176
47,086
Taken
73,796
43,819
Mitigated
54,726
14,145
Healing
11,456
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AURAJ
Charybdis
13,444
7,278
0
67
3,706
1,990
0
1,740
1,966
0
37,912
W
Bastet
13,571
3,912
0
1,847
9,340
4,628
0
3,653
5,518
0
38,964
L
Eset
6,855
215
610
12
8,685
3,332
0
2,160
6,525
37,808
0
W
Baron Samedi
Juggymalow
Baron Samedi
16,667
2,661
2,176
2,627
8,126
4,569
0
3,832
4,147
34,396
0
L
Horus
LaBestiaS
Horus
7,718
2,816
2,700
3,689
19,224
18,006
0
5,543
13,681
65
11,824
W
Bacchus
ManuNecron
Bacchus
8,148
627
2,981
4,042
10,872
15,146
0
6,426
4,344
12,521
0
L
12,240
6,813
0
655
14,388
6,562
0
4,196
10,192
0
35,585
L
Cthulhu
TheQuoba974
Cthulhu
4,749
522
0
662
18,046
21,502
0
10,053
7,993
9,061
0
W
Shiva
ValgaJK
Shiva
17,188
1,350
290
115
15,042
17,486
0
5,867
8,828
511
30,015
L
Ra
10,614
536
2,215
913
13,453
5,324
0
3,337
10,116
34,118
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,121
Gold Earned
46,573
196
Minions Killed
206
9
Camps Cleared
6
973,986
Distance Traveled
889,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
10,692
1,069
49
5
1
192,722
0
W
Bastet
11,110
1,111
49
5
5
220,644
0
L
Eset
9,731
973
70
7
3
184,640
0
W
Baron Samedi
10,786
1,079
58
6
1
166,432
0
L
Horus
9,444
944
13
1
1
173,962
0
W
Bacchus
11,166
1,117
14
1
0
192,273
0
L
Apollo
9,366
937
53
5
1
185,909
0
L
Cthulhu
8,981
898
8
1
1
161,423
0
W
Shiva
11,367
1,137
26
3
2
201,915
0
L
Ra
9,051
905
62
6
0
183,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role