Player Matchup

Guan Yu
Guan Yu
GrandMaeste
Guan Yu
Level 129
God Stats
3W - 4L
1,500 SR
Queue Stats
308W - 323L
1,466 Elo+
Solo
Ne Zha
Ne Zha
Luz1725
Ne Zha
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
30W - 63L
1,262 Elo+
Solo
Chaac
Chaac
Tripulsiks
Chaac
Level 112
God Stats
10W - 5L
1,500 SR
Queue Stats
820W - 918L
1,407 Elo+
Solo
Cerberus
Cerberus
wilianoliver
Cerberus
Level 146
God Stats
1W - 3L
1,500 SR
Queue Stats
184W - 195L
1,412 Elo+
Solo
Pele
Pele
xXtRiPpY DxX
Pele
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
164W - 180L
1,467 Elo+
Solo
Team Averages
Level 105
1,453 SR
1,403 Elo+

VS

Team Averages
Level 108
1,456 SR
1,513 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Cryptonomic
Cerberus
Level 72
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 39L
1,558 Elo+
Party 1
Athena
Athena
FOCUSED8190
Athena
Level 96
God Stats
13W - 4L
1,282 SR
Queue Stats
377W - 369L
1,483 Elo+
Solo
Chang'e
Chang'e
Moonlitnitely
Chang'e
Level 101
God Stats
8W - 5L
1,500 SR
Queue Stats
607W - 598L
1,558 Elo+
Party 1
Jormungandr
Jormungandr
sPectTra
Jormungandr
Level 156
God Stats
7W - 3L
1,500 SR
Queue Stats
405W - 400L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
GrandMaeste
Guan Yu
17
4 / 3 / 2
9,041
646
8,717
27,607
19,637
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Luz1725
Ne Zha
13
2 / 11 / 3
8,464
605
8,480
20,042
8,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chaac
18
3 / 7 / 4
9,880
706
20,550
26,589
28,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cerberus
wilianoliver
Cerberus
15
1 / 6 / 5
9,369
669
12,089
28,721
35,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

6
0 / 1 / 0
6,579
470
1,530
2,360
665
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
3 / 3 / 18
10,167
726
15,021
13,347
18,510
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cerberus
Cryptonomic
Cerberus
17
6 / 1 / 19
11,324
809
15,493
24,779
24,350
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Athena
19
9 / 2 / 18
12,124
866
20,221
18,894
22,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
18
3 / 1 / 22
10,414
744
25,889
12,096
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jormungandr
sPectTra
Jormungandr
17
7 / 3 / 13
10,993
785
17,481
16,955
25,733
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
118
10
Kills
28
28
Deaths
10
14
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
3
18
4
W
Cerberus
Cryptonomic
Cerberus
6
1
19
15.5
W
Athena
9
2
18
9
L
Guan Yu
GrandMaeste
Guan Yu
4
3
2
1.67
L
Ne Zha
Luz1725
Ne Zha
2
11
3
0.32
W
Chang'e
3
1
22
14
L
Chaac
3
7
4
0.71
W
Jormungandr
sPectTra
Jormungandr
7
3
13
4.5
L
Cerberus
wilianoliver
Cerberus
1
6
5
0.58
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,366
Damage
94,105
105,319
Taken
86,071
92,458
Mitigated
97,435
38,584
Healing
42,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
15,021
1,915
1,432
1,461
13,347
18,510
604
2,908
10,439
23,534
0
W
Cerberus
Cryptonomic
Cerberus
15,493
1,144
1,834
13,849
24,779
24,350
819
3,543
21,236
31,110
0
W
Athena
20,221
2,971
2,854
4,484
18,894
22,986
1,401
2,698
16,196
32,527
0
L
Guan Yu
GrandMaeste
Guan Yu
8,717
989
7,373
15,100
27,607
19,637
0
24,815
2,792
0
16,576
L
Ne Zha
Luz1725
Ne Zha
8,480
2,134
0
1,528
20,042
8,956
0
18,424
1,618
0
16,210
W
Chang'e
25,889
5,682
9,236
4,469
12,096
5,856
2,205
3,189
8,907
38,443
0
L
Chaac
20,550
1,662
583
2,914
26,589
28,139
0
23,557
3,032
3,371
35,996
W
Jormungandr
sPectTra
Jormungandr
17,481
5,116
1,303
1,351
16,955
25,733
880
1,334
15,621
49,894
281
L
Cerberus
wilianoliver
Cerberus
12,089
1,711
0
10,141
28,721
35,061
0
25,114
3,607
25,620
0
L
1,530
103
514
431
2,360
665
0
2,086
274
0
2,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,333
Gold Earned
55,022
123
Minions Killed
166
0
Camps Cleared
0
866,537
Distance Traveled
1,235,310
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
10,167
726
22
2
0
256,950
0
W
Cerberus
11,324
809
35
3
0
268,470
0
W
Athena
12,124
866
29
2
0
275,512
0
L
Guan Yu
9,041
646
14
1
0
240,777
0
L
Ne Zha
8,464
605
15
1
0
192,797
0
W
Chang'e
10,414
744
33
2
0
231,557
0
L
Chaac
9,880
706
32
2
0
216,061
0
W
Jormungandr
10,993
785
47
3
0
202,821
0
L
Cerberus
9,369
669
61
4
0
171,016
0
L
Pele
6,579
470
1
0
0
45,886
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role