Player Matchup

Maui
Maui
 
Maui
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Liechos
Amaterasu
Level 45
God Stats
13W - 2L
1,498 SR
Queue Stats
85W - 68L
1,396 Elo+
Party 2
Persephone
Persephone
M0ANARCH
Persephone
Level 68
God Stats
4W - 5L
1,296 SR
Queue Stats
31W - 36L
1,308 Elo+
Party 3
Ishtar
Ishtar
TheFakeRog
Ishtar
Level 105
God Stats
4W - 2L
1,730 SR
Queue Stats
250W - 231L
1,469 Elo+
Party 2
Pele
Pele
Vatu4016
Pele
Level 65
God Stats
3W - 2L
1,744 SR
Queue Stats
11W - 12L
1,320 Elo+
Party 3
Team Averages
Level 77
1,554 SR
1,399 Elo+

VS

Team Averages
Level 71
1,459 SR
1,351 Elo+
Achilles
Achilles
Karter97
Achilles
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 41L
1,242 Elo+
Party 1
Nu Wa
Nu Wa
ProgaIrk
Nu Wa
Level 109
God Stats
10W - 23L
1,244 SR
Queue Stats
382W - 370L
1,359 Elo+
Solo
Ymir
Ymir
halodu05
Ymir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,394 Elo+
Party 1
Thor
Thor
marcos123448
Thor
Level 50
God Stats
4W - 6L
1,552 SR
Queue Stats
97W - 91L
1,461 Elo+
Solo
Rama
Rama
tickeydbuss
Rama
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,299 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
12
1 / 3 / 5
7,918
495
5,809
15,463
12,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Amaterasu
Liechos
Amaterasu
14
4 / 1 / 8
9,201
575
9,789
14,443
12,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Persephone
M0ANARCH
Persephone
14
2 / 2 / 5
8,937
559
6,781
8,897
3,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
TheFakeRog
Ishtar
14
2 / 3 / 2
8,362
523
6,971
11,445
4,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Pele
16
12 / 1 / 4
10,198
637
12,160
14,190
5,691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Karter97
Achilles
12
2 / 7 / 0
7,559
472
4,879
14,761
7,620
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Nu Wa
ProgaIrk
Nu Wa
12
4 / 3 / 3
7,705
482
11,559
8,979
3,158
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
12
1 / 5 / 4
7,546
472
5,424
16,154
15,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
1 / 3 / 1
6,847
428
5,470
13,162
5,012
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
2 / 3 / 3
7,356
460
7,144
11,992
4,330
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
21
Kills
10
10
Deaths
21
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
3
5
1.17
L
Achilles
Karter97
Achilles
2
7
0
0.29
W
Amaterasu
Liechos
Amaterasu
4
1
8
8
W
Persephone
M0ANARCH
Persephone
2
2
5
2.25
L
Nu Wa
ProgaIrk
Nu Wa
4
3
3
1.83
W
Ishtar
TheFakeRog
Ishtar
2
3
2
1
W
Pele
12
1
4
14
L
Ymir
1
5
4
0.6
L
1
3
1
0.5
L
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,510
Damage
34,476
64,438
Taken
65,048
38,515
Mitigated
35,985
23,127
Healing
17,062
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,809
1,197
801
3,271
15,463
12,658
303
4,666
10,797
30,948
0
L
Achilles
Karter97
Achilles
4,879
955
1,062
2,895
14,761
7,620
24
575
13,595
0
31,850
W
Amaterasu
Liechos
Amaterasu
9,789
2,526
0
6,788
14,443
12,178
1,017
1,831
12,612
0
58,171
W
Persephone
M0ANARCH
Persephone
6,781
395
0
2,067
8,897
3,322
867
4,408
4,487
59,540
0
L
Nu Wa
ProgaIrk
Nu Wa
11,559
3,018
0
1,400
8,979
3,158
583
3,282
5,697
48,896
0
W
Ishtar
TheFakeRog
Ishtar
6,971
3,695
0
5,226
11,445
4,666
1,994
3,034
8,411
0
60,621
W
Pele
12,160
2,950
0
4,974
14,190
5,691
324
3,331
10,859
0
76,346
L
Ymir
5,424
1,397
0
3,717
16,154
15,865
0
4,202
11,906
30,639
0
L
5,470
1,564
0
1,990
13,162
5,012
222
1,512
11,418
0
45,186
L
7,144
5,786
0
5,998
11,992
4,330
719
3,019
8,922
0
56,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,616
Gold Earned
37,013
445
Minions Killed
294
0
Camps Cleared
0
1,527,302
Distance Traveled
1,402,664
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,918
495
33
2
0
264,309
3
L
Achilles
7,559
472
52
3
0
272,594
0
W
Amaterasu
9,201
575
102
6
0
340,475
0
W
Persephone
8,937
559
98
6
0
302,154
0
L
Nu Wa
7,705
482
72
5
0
260,090
1
W
Ishtar
8,362
523
112
7
0
246,785
0
W
Pele
10,198
637
100
6
0
373,579
0
L
Ymir
7,546
472
31
2
0
285,073
2
L
Thor
6,847
428
61
4
0
302,333
0
L
Rama
7,356
460
78
5
0
282,574
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role