Player Matchup

Discordia
Discordia
Chris20206
Discordia
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,647 Elo+
Party 1
Sun Wukong
Sun Wukong
Demonjii91
Sun Wukong
Level 27
God Stats
0W - 1L
1,735 SR
Queue Stats
2W - 2L
1,379 Elo+
Party 1
Medusa
Medusa
DrWhoWhat2022
Medusa
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,270 Elo+
Party 1
Team Averages
Level 48
1,578 SR
1,432 Elo+

VS

Team Averages
Level 65
1,485 SR
1,412 Elo+
Cupid
Cupid
Vman3900
Cupid
Level 89
God Stats
2W - 3L
1,500 SR
Queue Stats
125W - 144L
1,401 Elo+
Party 2
Janus
Janus
fishyfun01
Janus
Level 35
God Stats
27W - 27L
1,380 SR
Queue Stats
179W - 212L
1,365 Elo+
Solo
Atlas
Atlas
skippaman1
Atlas
Level 72
God Stats
16W - 10L
1,576 SR
Queue Stats
114W - 108L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Chris20206
Discordia
13
3 / 7 / 1
8,565
779
10,632
11,120
4,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Demonjii91
Sun Wukong
11
0 / 9 / 1
7,111
646
6,532
16,243
12,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
1 / 7 / 1
7,929
721
5,980
11,814
6,300
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Vman3900
Cupid
16
8 / 2 / 12
10,460
951
13,276
12,285
5,517
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
15
8 / 2 / 8
10,275
934
10,069
9,363
3,812
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
14
7 / 0 / 10
10,242
931
9,152
15,005
14,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
53
4
Kills
23
23
Deaths
4
3
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
Chris20206
Discordia
3
7
1
0.5
L
Sun Wukong
Demonjii91
Sun Wukong
0
9
1
0.06
L
1
7
1
0.21
W
Cupid
Vman3900
Cupid
8
2
12
7
W
Janus
8
2
8
6
W
Atlas
7
0
10
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,144
Damage
32,497
39,177
Taken
36,653
23,497
Mitigated
23,650
2,435
Healing
15,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Chris20206
Discordia
10,632
851
0
217
11,120
4,498
0
7,288
3,832
27,892
998
L
Sun Wukong
Demonjii91
Sun Wukong
6,532
557
0
1,718
16,243
12,699
0
7,648
8,595
0
20,419
L
5,980
2,991
0
500
11,814
6,300
0
4,301
7,513
0
21,505
W
Cupid
Vman3900
Cupid
13,276
8,639
542
7,581
12,285
5,517
2,492
3,651
8,634
0
41,516
W
Janus
10,069
284
170
2,749
9,363
3,812
275
3,169
6,194
51,081
0
W
Atlas
9,152
3,187
0
4,157
15,005
14,321
298
3,414
11,591
20,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,605
Gold Earned
30,977
108
Minions Killed
163
0
Camps Cleared
0
516,153
Distance Traveled
654,244
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,565
779
34
3
0
180,624
0
L
Sun Wukong
7,111
646
39
4
0
168,922
0
L
Medusa
7,929
721
35
3
0
166,607
0
W
Cupid
10,460
951
59
5
0
212,128
0
W
Janus
10,275
934
91
8
0
214,273
0
W
Atlas
10,242
931
13
1
0
227,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role