Player Matchup

Morgan Le Fay
Morgan Le Fay
Frerrawia
Morgan Le Fay
Level 122
God Stats
3W - 8L
1,375 SR
Queue Stats
342W - 315L
1,743 Elo+
Solo
Cerberus
Cerberus
Gank4203806
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,656 Elo+
Party 2
Bastet
Bastet
Zhaenn
Bastet
Level 125
God Stats
7W - 10L
1,734 SR
Queue Stats
147W - 123L
1,979 Elo+
Solo
Mulan
Mulan
kozzbro
Mulan
Level 82
God Stats
6W - 8L
1,387 SR
Queue Stats
94W - 100L
1,461 Elo+
Party 2
Anhur
Anhur
yungkozz
Anhur
Level 120
God Stats
0W - 3L
1,285 SR
Queue Stats
144W - 165L
1,487 Elo+
Party 2
Team Averages
Level 91
1,456 SR
1,665 Elo+

VS

Team Averages
Level 101
1,436 SR
1,563 Elo+
Surtr
Surtr
BALEC69
Surtr
Level 66
God Stats
1W - 1L
1,180 SR
Queue Stats
71W - 46L
1,430 Elo+
Party 1
Izanami
Izanami
Lohkomotive
Izanami
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 9L
1,814 Elo+
Party 3
Freya
Freya
iDaruhX97
Freya
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
165W - 170L
1,501 Elo+
Solo
Sol
Sol
nistre3
Sol
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
23W - 13L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Λstra
Gilgamesh
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
76W - 67L
1,568 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Frerrawia
Morgan Le Fay
16
0 / 0 / 1
9,777
815
256
67
22
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
Gank4203806
Cerberus
19
5 / 15 / 13
13,720
1,143
21,265
42,592
23,269
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
Zhaenn
Bastet
20
8 / 6 / 12
14,340
1,195
28,370
28,941
14,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mulan
kozzbro
Mulan
19
3 / 11 / 15
13,325
1,110
18,183
36,349
45,364
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
yungkozz
Anhur
20
8 / 9 / 13
15,055
1,255
27,508
33,453
16,328
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

147

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
BALEC69
Surtr
20
8 / 4 / 21
13,886
1,157
23,492
24,910
30,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Izanami
Lohkomotive
Izanami
20
13 / 6 / 20
15,465
1,289
45,135
23,043
8,248
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Freya
iDaruhX97
Freya
20
10 / 3 / 21
15,144
1,262
23,301
17,101
6,051
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
20
8 / 5 / 23
13,893
1,158
25,264
16,173
4,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
Λstra
Gilgamesh
20
2 / 6 / 32
13,053
1,088
17,605
23,239
20,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
158
24
Kills
41
41
Deaths
24
54
Assists
117
Player
Kills
Deaths
Assists
KDA
W
Surtr
BALEC69
Surtr
8
4
21
4.63
L
Morgan Le Fay
Frerrawia
Morgan Le Fay
0
0
1
0.5
L
Cerberus
Gank4203806
Cerberus
5
15
13
0.77
W
Izanami
Lohkomotive
Izanami
13
6
20
3.83
L
Bastet
Zhaenn
Bastet
8
6
12
2.33
W
Freya
iDaruhX97
Freya
10
3
21
6.83
L
Mulan
kozzbro
Mulan
3
11
15
0.95
W
Sol
8
5
23
3.9
L
Anhur
yungkozz
Anhur
8
9
13
1.61
W
Gilgamesh
Λstra
Gilgamesh
2
6
32
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,582
Damage
134,797
141,402
Taken
104,466
99,357
Mitigated
68,999
22,949
Healing
23,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Surtr
BALEC69
Surtr
23,492
7,788
0
7,128
24,910
30,200
0
2,396
22,514
1,910
45,837
L
Morgan Le Fay
Frerrawia
Morgan Le Fay
256
0
0
0
67
22
0
0
67
1,420
0
L
Cerberus
Gank4203806
Cerberus
21,265
364
0
7,109
42,592
23,269
0
17,546
24,650
42,535
3,487
W
Izanami
Lohkomotive
Izanami
45,135
40,276
0
6,006
23,043
8,248
0
5,445
17,365
0
76,104
L
Bastet
Zhaenn
Bastet
28,370
5,603
0
6,885
28,941
14,374
0
9,210
19,517
0
58,510
W
Freya
iDaruhX97
Freya
23,301
8,274
0
3,474
17,101
6,051
0
3,623
13,478
42,500
0
L
Mulan
kozzbro
Mulan
18,183
2,193
0
4,503
36,349
45,364
0
12,543
23,409
0
43,851
W
Sol
25,264
11,875
0
4,740
16,173
4,341
0
5,097
10,396
43,037
0
L
Anhur
yungkozz
Anhur
27,508
20,546
0
4,452
33,453
16,328
0
10,504
22,466
0
64,354
W
Gilgamesh
Λstra
Gilgamesh
17,605
5,818
0
1,871
23,239
20,159
0
3,325
19,534
0
25,123

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,217
Gold Earned
71,441
276
Minions Killed
259
8
Camps Cleared
9
874,936
Distance Traveled
1,107,204
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
13,886
1,157
56
5
1
260,249
0
L
Morgan Le Fay
9,777
815
0
0
0
15,450
0
L
Cerberus
13,720
1,143
57
5
1
200,719
0
W
Izanami
15,465
1,289
87
7
0
186,587
0
L
Bastet
14,340
1,195
75
6
3
260,700
0
W
Freya
15,144
1,262
43
4
6
234,364
0
L
Mulan
13,325
1,110
52
4
1
201,230
0
W
Sol
13,893
1,158
59
5
1
192,768
0
L
Anhur
15,055
1,255
92
8
3
196,837
0
W
Gilgamesh
13,053
1,088
14
1
1
233,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role