Player Matchup

Fenrir
Fenrir
Platinum V
BombOoshie
Fenrir
Platinum V
Level 121
God Stats
2W - 3L
1,718 SR
Queue Stats
43W - 23L
2,045 MMR
Party 1
Chronos
Chronos
Platinum I
TTV-kjogamers
Chronos
Platinum I
Level 109
God Stats
12W - 9L
1,880 SR
Queue Stats
79W - 50L
2,007 MMR
Party 1
Sylvanus
Sylvanus
Gold III
kjo2449
Sylvanus
Gold III
Level 98
God Stats
1W - 1L
1,500 SR
Queue Stats
55W - 35L
1,702 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 109
1,699 SR
1,918 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,525 SR
1,720 MMR
Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Platinum I
Haribooo
Guan Yu
Platinum I
Level 145
God Stats
30W - 16L
1,570 SR
Queue Stats
303W - 217L
1,948 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold II
Sinlyx
Kumbhakarna
Gold II
Level 128
God Stats
2W - 1L
1,504 SR
Queue Stats
40W - 47L
1,711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BombOoshie
Fenrir
13
3 / 3 / 0
8,559
658
9,790
15,675
11,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
14
0 / 3 / 3
8,417
647
13,036
13,997
5,908
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
kjo2449
Sylvanus
14
0 / 2 / 3
7,999
615
10,769
15,130
15,032
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
ThothAchillesAtlasAo KuangShiva

VS

Bans
Ne ZhaHorusChaacSobekKuzenbo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 2 / 5
9,503
731
16,815
13,035
5,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Haribooo
Guan Yu
15
3 / 1 / 5
9,359
720
13,845
13,752
14,656
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kumbhakarna
Sinlyx
Kumbhakarna
15
3 / 0 / 5
9,925
763
6,211
14,880
14,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
23
3
Kills
8
8
Deaths
3
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
2
5
2.25
L
Fenrir
BombOoshie
Fenrir
3
3
0
1
W
Guan Yu
Haribooo
Guan Yu
3
1
5
5.5
W
Kumbhakarna
Sinlyx
Kumbhakarna
3
0
5
5.5
L
Chronos
0
3
3
0.5
L
Sylvanus
kjo2449
Sylvanus
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,595
Damage
36,871
44,802
Taken
41,667
32,026
Mitigated
34,452
18,079
Healing
22,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
16,815
1,974
4,984
5,295
13,035
5,177
1,077
7,319
5,104
64,567
1,589
L
Fenrir
BombOoshie
Fenrir
9,790
2,041
1,251
3,920
15,675
11,086
163
9,592
5,713
2,309
22,144
W
Guan Yu
Haribooo
Guan Yu
13,845
1,095
4,494
6,435
13,752
14,656
873
6,361
5,978
5,555
22,645
W
Kumbhakarna
Sinlyx
Kumbhakarna
6,211
637
0
1,492
14,880
14,619
424
9,606
4,197
21,130
0
L
Chronos
13,036
4,438
0
2,813
13,997
5,908
699
6,505
7,075
62,736
0
L
Sylvanus
kjo2449
Sylvanus
10,769
1,906
4,677
5,418
15,130
15,032
270
9,817
4,931
22,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,975
Gold Earned
28,787
155
Minions Killed
174
0
Camps Cleared
0
650,591
Distance Traveled
715,368
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,503
731
118
9
0
221,384
0
L
Fenrir
8,559
658
35
3
0
214,123
0
W
Guan Yu
9,359
720
31
2
0
261,855
0
W
Kumbhakarna
9,925
763
25
2
0
232,129
2
L
Chronos
8,417
647
102
8
0
227,281
0
L
Sylvanus
7,999
615
18
1
0
209,187
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role