Player Matchup

Discordia
Discordia
 
Discordia
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
FizzyGodJuice
Thanatos
Level 6
God Stats
0W - 2L
1,263 SR
Queue Stats
1W - 10L
954 Elo+
Party 3
Xbalanque
Xbalanque
Kenshin_Hamura
Xbalanque
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 13L
1,432 Elo+
Party 2
Cu Chulainn
Cu Chulainn
LeviLovesYou_
Cu Chulainn
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 44L
1,502 Elo+
Party 2
Chaac
Chaac
doom shroomy
Chaac
Level 67
God Stats
12W - 10L
1,500 SR
Queue Stats
177W - 175L
1,392 Elo+
Party 3
Team Averages
Level 58
1,453 SR
1,356 Elo+

VS

Team Averages
Level 93
1,549 SR
1,475 Elo+
Atlas
Atlas
DEZZNO
Atlas
Level 60
God Stats
7W - 5L
1,669 SR
Queue Stats
148W - 119L
1,465 Elo+
Solo
Janus
Janus
Dontae442
Janus
Level 129
God Stats
9W - 6L
1,715 SR
Queue Stats
274W - 247L
1,504 Elo+
Party 1
Jing Wei
Jing Wei
FeasibleRose
Jing Wei
Level 26
God Stats
7W - 5L
1,300 SR
Queue Stats
37W - 39L
1,480 Elo+
Party 1
Ao Kuang
Ao Kuang
S4N1CH
Ao Kuang
Level 67
God Stats
3W - 1L
1,563 SR
Queue Stats
47W - 42L
1,448 Elo+
Solo
Mulan
Mulan
heroicvenom
Mulan
Level 183
God Stats
6W - 5L
1,500 SR
Queue Stats
263W - 239L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
0 / 2 / 1
7,460
414
9,008
8,160
3,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
FizzyGodJuice
Thanatos
11
1 / 7 / 0
7,729
429
1,985
16,123
8,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Xbalanque
Kenshin_Hamura
Xbalanque
13
1 / 3 / 0
8,191
455
4,492
12,613
5,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
LeviLovesYou_
Cu Chulainn
15
1 / 2 / 1
9,152
508
11,787
15,544
16,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
1 / 1 / 1
8,168
454
6,580
16,986
19,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
DEZZNO
Atlas
1
0 / 0 / 0
5,262
292
0
0
0
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Janus
Dontae442
Janus
18
4 / 1 / 4
11,227
624
8,510
8,448
3,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
FeasibleRose
Jing Wei
14
2 / 2 / 2
8,637
480
5,833
10,908
4,512
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
S4N1CH
Ao Kuang
13
6 / 0 / 4
8,632
480
11,303
16,835
9,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
3 / 1 / 4
9,837
547
14,390
18,998
16,163
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
29
4
Kills
15
15
Deaths
4
3
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
1
0.25
W
Atlas
DEZZNO
Atlas
0
0
0
0
W
Janus
Dontae442
Janus
4
1
4
6
W
Jing Wei
FeasibleRose
Jing Wei
2
2
2
1.5
L
Thanatos
FizzyGodJuice
Thanatos
1
7
0
0.14
L
Xbalanque
Kenshin_Hamura
Xbalanque
1
3
0
0.33
L
Cu Chulainn
LeviLovesYou_
Cu Chulainn
1
2
1
0.75
W
Ao Kuang
S4N1CH
Ao Kuang
6
0
4
8
L
1
1
1
1.5
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,852
Damage
40,036
69,426
Taken
55,189
52,680
Mitigated
33,805
24,974
Healing
20,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
9,008
431
54
1,926
8,160
3,089
0
4,650
3,510
50,482
0
W
Atlas
DEZZNO
Atlas
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Dontae442
Janus
8,510
330
483
3,738
8,448
3,374
1,454
2,458
5,646
101,874
0
W
Jing Wei
FeasibleRose
Jing Wei
5,833
5,497
0
3,549
10,908
4,512
1,698
837
9,847
0
52,932
L
Thanatos
FizzyGodJuice
Thanatos
1,985
750
0
8,810
16,123
8,013
0
5,047
11,076
0
46,359
L
Xbalanque
Kenshin_Hamura
Xbalanque
4,492
1,763
0
3,551
12,613
5,149
1,900
4,465
8,148
0
49,229
L
Cu Chulainn
LeviLovesYou_
Cu Chulainn
11,787
1,457
0
4,254
15,544
16,680
106
2,068
13,476
13,033
59,883
W
Ao Kuang
S4N1CH
Ao Kuang
11,303
3,836
0
6,266
16,835
9,756
0
3,419
13,097
46,717
0
L
6,580
869
277
6,102
16,986
19,749
0
3,583
13,403
0
39,905
W
14,390
2,344
0
6,663
18,998
16,163
576
4,198
13,378
0
76,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,700
Gold Earned
43,595
389
Minions Killed
431
0
Camps Cleared
0
1,666,053
Distance Traveled
1,479,409
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,460
414
62
3
0
312,519
4
W
Atlas
5,262
292
0
0
0
10,173
0
W
Janus
11,227
624
182
10
0
363,834
5
W
Jing Wei
8,637
480
77
4
0
354,979
0
L
Thanatos
7,729
429
72
4
0
337,865
0
L
Xbalanque
8,191
455
84
5
0
313,165
0
L
Cu Chulainn
9,152
508
128
7
0
334,774
0
W
Ao Kuang
8,632
480
55
3
0
402,110
2
L
Chaac
8,168
454
43
2
0
367,730
5
W
Mulan
9,837
547
117
7
0
348,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role