Player Matchup

Jing Wei
Jing Wei
GehMalBierHoln
Jing Wei
Level 46
God Stats
1W - 0L
1,796 SR
Queue Stats
13W - 13L
1,646 Elo+
Party 1
Chang'e
Chang'e
Speigei
Chang'e
Level 143
God Stats
10W - 6L
1,500 SR
Queue Stats
41W - 49L
1,607 Elo+
Party 1
Kukulkan
Kukulkan
Spoagei
Kukulkan
Level 153
God Stats
7W - 3L
1,651 SR
Queue Stats
55W - 62L
1,615 Elo+
Party 1
Ao Kuang
Ao Kuang
jinougiblack
Ao Kuang
Level 69
God Stats
2W - 1L
1,531 SR
Queue Stats
28W - 21L
1,689 Elo+
Party 1
Atlas
Atlas
o00FeX00o
Atlas
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,782 Elo+
Party 1
Team Averages
Level 107
1,596 SR
1,668 Elo+

VS

Team Averages
Level 103
1,503 SR
1,461 Elo+
Bellona
Bellona
Deadly--Shoot
Bellona
Level 115
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 25L
1,428 Elo+
Solo
Merlin
Merlin
KnusperKimme66
Merlin
Level 125
God Stats
1W - 2L
1,516 SR
Queue Stats
90W - 75L
1,525 Elo+
Solo
Medusa
Medusa
Ryan Broon
Medusa
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,500 Elo+
Solo
Ganesha
Ganesha
SIMOPAPA94
Ganesha
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
54W - 63L
1,361 Elo+
Solo
Loki
Loki
davidwilson98
Loki
Level 92
God Stats
2W - 3L
1,500 SR
Queue Stats
110W - 107L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
13
5 / 1 / 2
8,078
621
7,562
7,182
2,393
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chang'e
Speigei
Chang'e
12
1 / 3 / 2
7,425
571
9,669
13,135
7,447
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
Spoagei
Kukulkan
13
0 / 3 / 1
7,652
589
5,057
5,751
2,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
jinougiblack
Ao Kuang
10
3 / 1 / 1
6,639
511
2,574
7,592
2,426
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Atlas
o00FeX00o
Atlas
10
1 / 0 / 5
6,551
504
3,727
8,508
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 3 / 2
6,325
487
6,553
13,431
12,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
1 / 0 / 2
7,776
598
3,343
5,708
2,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
Ryan Broon
Medusa
9
0 / 5 / 1
5,436
418
1,573
9,537
3,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
SIMOPAPA94
Ganesha
9
1 / 1 / 0
5,760
443
837
9,880
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
4 / 3 / 2
7,369
567
7,037
10,851
4,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
10
Kills
7
8
Deaths
12
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Bellona
1
3
2
0.67
W
Jing Wei
5
1
2
6
L
1
0
2
2
L
Medusa
Ryan Broon
Medusa
0
5
1
0.1
L
Ganesha
SIMOPAPA94
Ganesha
1
1
0
1
W
Chang'e
Speigei
Chang'e
1
3
2
0.67
W
Kukulkan
Spoagei
Kukulkan
0
3
1
0.17
L
4
3
2
1.67
W
Ao Kuang
jinougiblack
Ao Kuang
3
1
1
3.5
W
Atlas
o00FeX00o
Atlas
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,589
Damage
19,343
42,168
Taken
49,407
20,045
Mitigated
28,332
16,870
Healing
8,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
6,553
1,941
0
4,356
13,431
12,172
0
9,354
4,035
0
44,197
W
Jing Wei
7,562
5,945
0
4,811
7,182
2,393
234
282
6,900
0
68,457
L
3,343
154
0
951
5,708
2,148
0
2,934
2,576
70,647
1,895
L
Medusa
Ryan Broon
Medusa
1,573
911
0
818
9,537
3,440
0
1,315
8,222
0
21,968
L
Ganesha
SIMOPAPA94
Ganesha
837
122
142
2,022
9,880
6,545
0
2,699
7,119
18,755
0
W
Chang'e
Speigei
Chang'e
9,669
1,800
143
6,555
13,135
7,447
191
0
13,135
62,765
0
W
Kukulkan
Spoagei
Kukulkan
5,057
339
0
1,208
5,751
2,114
0
2,780
2,971
66,317
0
L
7,037
1,932
0
582
10,851
4,027
0
4,289
6,428
0
53,507
W
Ao Kuang
jinougiblack
Ao Kuang
2,574
591
0
2,176
7,592
2,426
44
114
7,478
30,783
0
W
Atlas
o00FeX00o
Atlas
3,727
1,564
0
1,977
8,508
5,665
0
798
7,710
18,137
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,345
Gold Earned
32,666
408
Minions Killed
343
0
Camps Cleared
0
1,264,609
Distance Traveled
1,237,959
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
6,325
487
77
6
0
232,830
4
W
Jing Wei
8,078
621
102
8
0
240,752
6
L
Merlin
7,776
598
129
10
0
260,363
0
L
Medusa
5,436
418
42
3
0
221,456
0
L
Ganesha
5,760
443
14
1
0
244,485
0
W
Chang'e
7,425
571
102
8
0
204,927
0
W
Kukulkan
7,652
589
131
10
0
247,649
2
L
Loki
7,369
567
81
6
0
278,825
0
W
Ao Kuang
6,639
511
56
4
0
283,166
0
W
Atlas
6,551
504
17
1
0
288,115
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role