Player Matchup

Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
SoupWithFork
Nu Wa
Level 82
God Stats
4W - 1L
1,622 SR
Queue Stats
41W - 50L
1,345 Elo+
Party 2
Freya
Freya
XamTic13
Freya
Level 84
God Stats
10W - 5L
1,716 SR
Queue Stats
206W - 203L
1,493 Elo+
Solo
Achilles
Achilles
sootlife_92
Achilles
Level 158
God Stats
3W - 8L
1,415 SR
Queue Stats
460W - 466L
1,427 Elo+
Solo
Sol
Sol
zaneman843
Sol
Level 83
God Stats
3W - 1L
1,500 SR
Queue Stats
95W - 97L
1,474 Elo+
Party 2
Team Averages
Level 103
1,551 SR
1,448 Elo+

VS

Team Averages
Level 115
1,486 SR
1,439 Elo+
Cliodhna
Cliodhna
Effenpeachy
Cliodhna
Level 119
God Stats
6W - 5L
1,292 SR
Queue Stats
68W - 69L
1,407 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Emo brother15
Ah Muzen Cab
Level 116
God Stats
0W - 1L
1,655 SR
Queue Stats
13W - 18L
1,481 Elo+
Party 3
Sylvanus
Sylvanus
SawdOFFJustice
Sylvanus
Level 129
God Stats
22W - 14L
1,597 SR
Queue Stats
125W - 128L
1,463 Elo+
Party 1
Baron Samedi
Baron Samedi
Unlucky_Thym
Baron Samedi
Level 108
God Stats
4W - 5L
1,599 SR
Queue Stats
84W - 107L
1,386 Elo+
Party 1
Chronos
Chronos
Yamyaks
Chronos
Level 104
God Stats
0W - 2L
1,288 SR
Queue Stats
36W - 46L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
4 / 2 / 5
8,319
555
6,521
16,683
14,796
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
2 / 2 / 7
8,180
545
14,631
7,613
3,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Freya
XamTic13
Freya
14
3 / 1 / 3
8,157
544
7,164
12,894
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Achilles
sootlife_92
Achilles
13
2 / 2 / 1
8,070
538
6,798
15,001
11,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
5 / 1 / 2
8,142
543
14,255
17,327
6,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Effenpeachy
Cliodhna
13
3 / 4 / 1
7,730
515
8,269
13,809
4,797
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
Emo brother15
Ah Muzen Cab
11
2 / 5 / 2
6,657
444
12,423
15,996
6,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
11
1 / 0 / 3
7,142
476
4,946
14,761
10,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Baron Samedi
Unlucky_Thym
Baron Samedi
11
0 / 5 / 2
6,714
448
5,788
10,987
4,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Chronos
Yamyaks
Chronos
13
2 / 2 / 0
7,634
509
8,313
12,862
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
16
Kills
8
8
Deaths
16
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
2
5
3.25
L
Cliodhna
Effenpeachy
Cliodhna
3
4
1
0.88
L
Ah Muzen Cab
Emo brother15
Ah Muzen Cab
2
5
2
0.6
L
Sylvanus
1
0
3
2.5
W
2
2
7
2.75
L
Baron Samedi
Unlucky_Thym
Baron Samedi
0
5
2
0.2
W
Freya
XamTic13
Freya
3
1
3
4.5
L
Chronos
Yamyaks
Chronos
2
2
0
1
W
Achilles
sootlife_92
Achilles
2
2
1
1.25
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,369
Damage
39,739
69,518
Taken
68,415
41,465
Mitigated
30,705
29,151
Healing
23,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
6,521
2,724
3,649
4,766
16,683
14,796
55
2,903
13,780
0
24,262
L
Cliodhna
Effenpeachy
Cliodhna
8,269
708
64
2,830
13,809
4,797
74
4,429
9,380
0
57,760
L
Ah Muzen Cab
Emo brother15
Ah Muzen Cab
12,423
5,940
263
3,534
15,996
6,070
138
11,328
4,668
0
62,619
L
Sylvanus
4,946
1,052
4,396
6,702
14,761
10,193
133
9,821
4,940
17,506
0
W
14,631
1,890
0
71
7,613
3,332
460
3,212
4,401
60,685
0
L
Baron Samedi
Unlucky_Thym
Baron Samedi
5,788
404
536
938
10,987
4,442
0
7,818
3,169
43,837
0
W
Freya
XamTic13
Freya
7,164
1,981
137
5,141
12,894
5,529
645
3,164
9,730
61,585
0
L
Chronos
Yamyaks
Chronos
8,313
3,139
0
4,392
12,862
5,203
0
2,654
10,208
57,782
0
W
Achilles
sootlife_92
Achilles
6,798
2,102
0
4,755
15,001
11,742
0
7,422
7,579
0
56,469
W
14,255
7,551
615
10,017
17,327
6,066
3,402
2,346
14,981
60,853
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,868
Gold Earned
35,877
432
Minions Killed
366
0
Camps Cleared
0
1,397,535
Distance Traveled
1,435,520
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,319
555
30
2
0
283,258
2
L
Cliodhna
7,730
515
80
5
0
335,113
0
L
Ah Muzen Cab
6,657
444
81
5
0
268,645
0
L
Sylvanus
7,142
476
20
1
0
294,192
0
W
Nu Wa
8,180
545
104
7
0
274,775
0
L
Baron Samedi
6,714
448
77
5
0
265,903
0
W
Freya
8,157
544
93
6
0
325,334
0
L
Chronos
7,634
509
108
7
0
271,667
0
W
Achilles
8,070
538
89
6
0
271,882
1
W
Sol
8,142
543
116
8
0
242,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role