Player Matchup

Mercury
Mercury
DarkLinken
Mercury
Level 108
God Stats
39W - 24L
1,578 SR
Queue Stats
149W - 173L
1,396 Elo+
Party 4
Skadi
Skadi
M0ANARCH
Skadi
Level 68
God Stats
4W - 2L
1,687 SR
Queue Stats
31W - 36L
1,330 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MimSenpai
Morgan Le Fay
Level 86
God Stats
2W - 1L
1,323 SR
Queue Stats
118W - 145L
1,382 Elo+
Party 4
Nox
Nox
Vatu4016
Nox
Level 65
God Stats
4W - 2L
1,784 SR
Queue Stats
11W - 12L
1,354 Elo+
Party 2
Hercules
Hercules
jmmkg
Hercules
Level 115
God Stats
1W - 2L
1,541 SR
Queue Stats
130W - 145L
1,390 Elo+
Party 4
Team Averages
Level 88
1,583 SR
1,370 Elo+

VS

Team Averages
Level 107
1,673 SR
1,483 Elo+
Thanatos
Thanatos
 
Thanatos
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Gambit_1MMS
Chaac
Level 129
God Stats
3W - 1L
1,715 SR
Queue Stats
148W - 147L
1,542 Elo+
Party 1
Discordia
Discordia
MrLewisC93
Discordia
Level 87
God Stats
12W - 6L
1,918 SR
Queue Stats
266W - 310L
1,482 Elo+
Party 3
Sol
Sol
Strepz
Sol
Level 129
God Stats
6W - 5L
1,528 SR
Queue Stats
408W - 463L
1,426 Elo+
Party 3
Ares
Ares
zzviperx
Ares
Level 104
God Stats
5W - 4L
1,706 SR
Queue Stats
345W - 379L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DarkLinken
Mercury
14
2 / 2 / 5
8,350
522
8,207
11,963
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
M0ANARCH
Skadi
11
2 / 4 / 5
7,475
467
8,164
11,775
4,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
MimSenpai
Morgan Le Fay
16
7 / 1 / 2
9,281
580
13,472
7,552
2,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
2 / 7 / 5
7,065
442
5,973
10,194
6,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
jmmkg
Hercules
14
2 / 1 / 0
8,491
531
10,491
16,504
21,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
16
3 / 3 / 2
9,120
570
4,680
15,436
8,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
1 / 1 / 1
9,230
577
10,419
19,148
20,097
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
MrLewisC93
Discordia
15
3 / 5 / 1
9,702
606
6,917
11,196
4,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sol
Strepz
Sol
13
6 / 5 / 3
8,637
540
8,055
13,352
5,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
12
2 / 2 / 10
7,986
499
7,853
12,879
15,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
32
15
Kills
15
15
Deaths
16
17
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
3
3
2
1.33
L
Mercury
DarkLinken
Mercury
2
2
5
2.25
W
1
1
1
1.5
L
Skadi
M0ANARCH
Skadi
2
4
5
1.13
L
Morgan Le Fay
MimSenpai
Morgan Le Fay
7
1
2
8
W
Discordia
MrLewisC93
Discordia
3
5
1
0.7
W
Sol
Strepz
Sol
6
5
3
1.5
L
2
7
5
0.64
L
Hercules
jmmkg
Hercules
2
1
0
2
W
Ares
2
2
10
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,307
Damage
37,924
57,988
Taken
72,011
39,650
Mitigated
53,679
19,132
Healing
33,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
4,680
1,628
0
14,808
15,436
8,268
18
3,161
12,275
0
90,374
L
Mercury
DarkLinken
Mercury
8,207
4,895
0
5,971
11,963
4,440
0
3,216
8,747
0
60,122
W
10,419
3,392
0
11,362
19,148
20,097
0
907
18,241
0
78,417
L
Skadi
M0ANARCH
Skadi
8,164
2,370
0
1,130
11,775
4,596
27
8,729
3,046
0
42,003
L
Morgan Le Fay
MimSenpai
Morgan Le Fay
13,472
1,726
0
1,567
7,552
2,597
0
3,855
3,697
64,281
1,892
W
Discordia
MrLewisC93
Discordia
6,917
0
0
1,125
11,196
4,355
528
6,205
4,991
69,357
0
W
Sol
Strepz
Sol
8,055
1,620
0
4,121
13,352
5,176
626
3,966
9,386
63,724
0
L
5,973
802
646
994
10,194
6,114
0
6,646
3,548
29,571
0
L
Hercules
jmmkg
Hercules
10,491
3,357
0
8,824
16,504
21,903
0
379
16,125
1,459
66,319
W
Ares
7,853
134
0
1,892
12,879
15,783
0
4,723
8,156
18,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,662
Gold Earned
44,675
432
Minions Killed
488
0
Camps Cleared
0
1,692,942
Distance Traveled
1,599,036
11
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
9,120
570
118
7
0
361,045
0
L
Mercury
8,350
522
96
6
0
417,951
6
W
Chaac
9,230
577
131
8
0
344,171
1
L
Skadi
7,475
467
67
4
0
306,640
0
L
Morgan Le Fay
9,281
580
108
7
0
356,460
0
W
Discordia
9,702
606
130
8
0
282,989
0
W
Sol
8,637
540
98
6
0
310,390
0
L
Nox
7,065
442
41
3
0
307,785
5
L
Hercules
8,491
531
120
8
0
304,106
0
W
Ares
7,986
499
11
1
0
300,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role