Player Matchup

Guan Yu
Guan Yu
BlinBlinPR
Guan Yu
Level 63
God Stats
23W - 31L
1,537 SR
Queue Stats
567W - 571L
1,510 Elo+
Party 2
Cupid
Cupid
BlinConControl
Cupid
Level 29
God Stats
6W - 3L
1,697 SR
Queue Stats
34W - 28L
1,576 Elo+
Party 2
Hun Batz
Hun Batz
BolloRD
Hun Batz
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 62L
1,590 Elo+
Party 2
Yu Huang
Yu Huang
iRengoku
Yu Huang
Level 29
God Stats
4W - 1L
1,729 SR
Queue Stats
27W - 16L
1,648 Elo+
Party 2
Ares
Ares
thecoomsock
Ares
Level 31
God Stats
5W - 1L
1,591 SR
Queue Stats
124W - 111L
1,556 Elo+
Solo
Team Averages
Level 39
1,611 SR
1,576 Elo+

VS

Team Averages
Level 69
1,500 SR
1,569 Elo+
Thor
Thor
BitCrash
Thor
Level 68
God Stats
8W - 8L
1,318 SR
Queue Stats
190W - 160L
1,534 Elo+
Party 3
Ra
Ra
CreamPieScream
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,623 Elo+
Party 1
Mulan
Mulan
IsaacMtz22
Mulan
Level 192
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 21L
1,698 Elo+
Party 1
Cernunnos
Cernunnos
Joinermane
Cernunnos
Level 26
God Stats
29W - 19L
1,645 SR
Queue Stats
205W - 171L
1,534 Elo+
Party 3
Yemoja
Yemoja
PorkyLove
Yemoja
Level 48
God Stats
4W - 4L
1,539 SR
Queue Stats
62W - 68L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BlinBlinPR
Guan Yu
12
1 / 0 / 4
6,835
427
4,618
17,026
19,255
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
2 / 0 / 1
8,202
513
11,414
12,968
5,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
BolloRD
Hun Batz
14
3 / 0 / 5
8,001
500
9,898
12,100
6,114
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
iRengoku
Yu Huang
14
3 / 0 / 4
8,367
523
7,891
7,034
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 0 / 7
7,860
491
10,485
13,473
13,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
13
0 / 2 / 0
7,383
461
4,300
12,358
5,145
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 1 / 0
8,756
547
7,054
8,654
3,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mulan
13
0 / 1 / 0
8,298
519
13,201
14,047
12,372
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
Joinermane
Cernunnos
12
0 / 3 / 0
7,019
439
9,076
13,845
5,509
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
PorkyLove
Yemoja
10
0 / 4 / 0
6,624
414
4,709
15,071
9,258
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
0
11
Kills
0
0
Deaths
11
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Thor
0
2
0
0
W
Guan Yu
BlinBlinPR
Guan Yu
1
0
4
3
W
2
0
1
2.5
W
Hun Batz
BolloRD
Hun Batz
3
0
5
5.5
L
0
1
0
0
L
Mulan
0
1
0
0
L
Cernunnos
Joinermane
Cernunnos
0
3
0
0
L
Yemoja
PorkyLove
Yemoja
0
4
0
0
W
Yu Huang
iRengoku
Yu Huang
3
0
4
5
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,306
Damage
38,340
62,601
Taken
63,975
47,051
Mitigated
35,748
26,902
Healing
23,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
4,300
721
0
860
12,358
5,145
0
2,943
9,415
0
56,711
W
Guan Yu
BlinBlinPR
Guan Yu
4,618
968
1,256
7,805
17,026
19,255
0
3,095
13,931
1,301
40,540
W
11,414
6,745
31
8,766
12,968
5,040
126
756
12,212
0
74,597
W
Hun Batz
BolloRD
Hun Batz
9,898
2,742
0
3,152
12,100
6,114
0
1,412
10,688
0
73,343
L
7,054
1,109
1,295
3,095
8,654
3,464
71
3,285
5,369
93,301
834
L
Mulan
13,201
2,570
0
5,632
14,047
12,372
214
3,628
10,419
0
79,713
L
Cernunnos
Joinermane
Cernunnos
9,076
6,270
0
5,865
13,845
5,509
64
3,014
10,831
0
60,440
L
Yemoja
PorkyLove
Yemoja
4,709
1,204
3,664
2,919
15,071
9,258
0
6,102
8,969
16,477
0
W
Yu Huang
iRengoku
Yu Huang
7,891
414
0
1,525
7,034
2,835
0
3,748
3,286
84,673
1,981
W
10,485
1,378
0
4,367
13,473
13,807
0
2,669
10,804
29,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,265
Gold Earned
38,080
464
Minions Killed
498
0
Camps Cleared
0
1,623,825
Distance Traveled
1,559,465
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,383
461
85
5
0
339,547
0
W
Guan Yu
6,835
427
66
4
0
294,851
3
W
Cupid
8,202
513
130
8
0
295,438
5
W
Hun Batz
8,001
500
99
6
0
365,062
2
L
Ra
8,756
547
170
11
0
337,786
6
L
Mulan
8,298
519
137
9
0
307,732
2
L
Cernunnos
7,019
439
83
5
0
276,914
0
L
Yemoja
6,624
414
23
1
0
297,486
2
W
Yu Huang
8,367
523
157
10
0
317,249
6
W
Ares
7,860
491
12
1
0
351,225
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role