Player Matchup

Chaac
Chaac
I Big Turtle I
Chaac
Level 126
God Stats
9W - 8L
1,500 SR
Queue Stats
184W - 184L
1,317 Elo+
Party 1
Sol
Sol
LashingWharf07
Sol
Level 129
God Stats
3W - 1L
1,500 SR
Queue Stats
548W - 611L
1,169 Elo+
Solo
Medusa
Medusa
LeoManifesto05
Medusa
Level 50
God Stats
118W - 106L
1,393 SR
Queue Stats
205W - 195L
1,725 Elo+
Party 1
Team Averages
Level 102
1,464 SR
1,404 Elo+

VS

Team Averages
Level 99
1,504 SR
1,492 Elo+
Neith
Neith
Chronic__Cat
Neith
Level 66
God Stats
7W - 13L
1,500 SR
Queue Stats
11W - 20L
1,500 Elo+
Solo
Scylla
Scylla
Killerbee456
Scylla
Level 106
God Stats
1W - 3L
1,500 SR
Queue Stats
42W - 57L
1,602 Elo+
Solo
Vamana
Vamana
iBANGERZi
Vamana
Level 125
God Stats
3W - 3L
1,512 SR
Queue Stats
16W - 21L
1,375 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 5 / 2
9,202
767
8,806
16,240
12,949
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
5 / 3 / 4
9,462
789
13,010
10,510
4,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 6
8,271
689
4,726
5,825
2,533
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 3
8,354
696
5,080
9,339
4,026
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Scylla
11
3 / 4 / 4
8,408
701
7,499
6,731
2,440
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
iBANGERZi
Vamana
14
4 / 2 / 2
8,958
747
9,879
15,443
15,374
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
18
12
Kills
9
10
Deaths
12
12
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
6
3
0.58
W
6
5
2
1.4
L
Scylla
3
4
4
1.25
W
5
3
4
2.33
W
1
2
6
2
L
Vamana
iBANGERZi
Vamana
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,542
Damage
22,458
32,575
Taken
31,513
20,215
Mitigated
21,840
9,600
Healing
4,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,080
2,704
0
354
9,339
4,026
1,082
2,656
6,683
0
19,510
W
8,806
1,716
0
6,046
16,240
12,949
0
4,672
11,250
0
27,789
L
Scylla
7,499
264
0
236
6,731
2,440
0
2,449
4,282
18,481
0
W
13,010
4,682
0
3,219
10,510
4,733
1,362
1,970
7,966
40,613
3,322
W
4,726
1,656
0
335
5,825
2,533
17
925
4,775
0
27,784
L
Vamana
iBANGERZi
Vamana
9,879
4,283
0
3,412
15,443
15,374
0
7,310
8,133
0
28,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,935
Gold Earned
25,720
142
Minions Killed
94
0
Camps Cleared
0
641,552
Distance Traveled
565,601
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,354
696
22
2
0
159,556
0
W
Chaac
9,202
767
45
4
0
219,468
0
L
Scylla
8,408
701
29
2
0
180,080
0
W
Sol
9,462
789
60
5
0
198,041
0
W
Medusa
8,271
689
37
3
0
224,043
2
L
Vamana
8,958
747
43
4
0
225,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role