Player Matchup

Anubis
Anubis
DarkDeViL1314
Anubis
Level 142
God Stats
5W - 5L
1,759 SR
Queue Stats
169W - 151L
1,405 Elo+
Solo
Ishtar
Ishtar
PACERS_Hibiki5
Ishtar
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 115L
1,193 Elo+
Party 3
Xing Tian
Xing Tian
PACERS_Mojito7
Xing Tian
Level 108
God Stats
2W - 1L
1,500 SR
Queue Stats
137W - 136L
1,193 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Swbxs
Tsukuyomi
Level 38
God Stats
0W - 2L
1,500 SR
Queue Stats
130W - 161L
1,301 Elo+
Party 1
Merlin
Merlin
Viinsou02
Merlin
Level 27
God Stats
3W - 5L
1,726 SR
Queue Stats
122W - 154L
1,301 Elo+
Party 1
Team Averages
Level 80
1,597 SR
1,279 Elo+

VS

Team Averages
Level 89
1,503 SR
1,358 Elo+
Neith
Neith
HeldStarfish134
Neith
Level 120
God Stats
142W - 147L
1,432 SR
Queue Stats
565W - 557L
1,357 Elo+
Solo
Surtr
Surtr
II-LOST_SOUL-ll
Surtr
Level 115
God Stats
6W - 6L
1,691 SR
Queue Stats
21W - 39L
1,307 Elo+
Party 2
Sol
Sol
MorenaF_02
Sol
Level 14
God Stats
4W - 6L
1,363 SR
Queue Stats
10W - 19L
1,285 Elo+
Party 2
Jormungandr
Jormungandr
SavagingCookie
Jormungandr
Level 105
God Stats
10W - 4L
1,600 SR
Queue Stats
179W - 172L
1,428 Elo+
Solo
Fenrir
Fenrir
silviano2000
Fenrir
Level 89
God Stats
33W - 32L
1,430 SR
Queue Stats
124W - 112L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,540
504
3,808
9,389
4,142
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 0
4,815
438
3,466
5,618
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Xing Tian
PACERS_Mojito7
Xing Tian
8
0 / 0 / 0
5,004
455
2,802
10,658
5,482
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Swbxs
Tsukuyomi
10
1 / 3 / 0
5,729
521
2,405
8,586
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Viinsou02
Merlin
9
0 / 2 / 0
5,350
486
3,357
5,811
1,739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 0
6,020
547
4,900
5,721
2,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
4 / 0 / 0
7,470
679
5,793
8,987
3,773
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 0 / 3
6,773
616
4,256
5,649
2,218
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jormungandr
SavagingCookie
Jormungandr
9
0 / 0 / 1
5,933
539
3,580
6,124
4,018
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
10
2 / 1 / 1
6,169
561
4,188
7,664
3,055
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
14
1
Kills
9
9
Deaths
1
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
1
0
0
1
W
4
0
0
4
W
2
0
3
3.5
L
0
0
0
0
L
Xing Tian
PACERS_Mojito7
Xing Tian
0
0
0
0
W
Jormungandr
SavagingCookie
Jormungandr
0
0
1
0.5
L
Tsukuyomi
Swbxs
Tsukuyomi
1
3
0
0.33
L
Merlin
Viinsou02
Merlin
0
2
0
0
W
Fenrir
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,838
Damage
22,717
40,062
Taken
34,145
16,477
Mitigated
15,564
14,956
Healing
17,886
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,808
321
0
4,181
9,389
4,142
0
101
9,288
42,938
0
W
4,900
1,840
0
3,380
5,721
2,500
644
1,252
4,469
0
40,703
W
5,793
2,269
0
3,532
8,987
3,773
385
3,808
5,179
151
56,040
W
4,256
1,012
0
2,813
5,649
2,218
448
1,091
4,558
34,056
5,923
L
3,466
1,897
224
2,219
5,618
2,048
0
865
4,753
0
33,552
L
Xing Tian
PACERS_Mojito7
Xing Tian
2,802
121
1,468
2,476
10,658
5,482
0
2,933
7,725
17,431
0
W
Jormungandr
SavagingCookie
Jormungandr
3,580
1,113
1,511
2,552
6,124
4,018
0
2,183
3,941
29,522
0
L
Tsukuyomi
Swbxs
Tsukuyomi
2,405
484
0
3,451
8,586
3,066
0
1,683
6,903
0
35,552
L
Merlin
Viinsou02
Merlin
3,357
533
0
937
5,811
1,739
0
2,210
3,601
34,243
0
W
Fenrir
4,188
765
0
4,098
7,664
3,055
0
1,633
6,031
0
36,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,438
Gold Earned
32,365
279
Minions Killed
339
0
Camps Cleared
0
951,912
Distance Traveled
1,044,315
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
5,540
504
83
8
0
144,058
0
W
Neith
6,020
547
84
8
0
177,173
0
W
Surtr
7,470
679
100
9
0
204,687
0
W
Sol
6,773
616
65
6
0
213,581
0
L
Ishtar
4,815
438
52
5
0
185,913
0
L
Xing Tian
5,004
455
16
1
0
221,620
4
W
Jormungandr
5,933
539
37
3
0
189,241
0
L
Tsukuyomi
5,729
521
67
6
0
230,871
1
L
Merlin
5,350
486
61
6
0
169,450
0
W
Fenrir
6,169
561
53
5
0
259,633
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role