Player Matchup

Scylla
Scylla
 
Scylla
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
AaronRodgers
Thanatos
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
101W - 102L
1,543 Elo+
Solo
Xing Tian
Xing Tian
ElaineBelloc
Xing Tian
Level 161
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 46L
1,546 Elo+
Solo
King Arthur
King Arthur
Raminnoodle91
King Arthur
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 71L
1,484 Elo+
Party 2
Chiron
Chiron
kidwithideas
Chiron
Level 121
God Stats
1W - 5L
1,250 SR
Queue Stats
228W - 220L
1,388 Elo+
Party 2
Team Averages
Level 133
1,450 SR
1,492 Elo+

VS

Team Averages
Level 79
1,384 SR
1,460 Elo+
Olorun
Olorun
AllDatBrower
Olorun
Level 86
God Stats
4W - 4L
1,556 SR
Queue Stats
34W - 52L
1,405 Elo+
Party 1
Susano
Susano
Esso7
Susano
Level 109
God Stats
1W - 1L
1,314 SR
Queue Stats
44W - 62L
1,484 Elo+
Party 1
Achilles
Achilles
FrizzedSteam
Achilles
Level 51
God Stats
3W - 2L
1,512 SR
Queue Stats
120W - 118L
1,487 Elo+
Solo
Kuzenbo
Kuzenbo
PuffAdder93
Kuzenbo
Level 68
God Stats
1W - 5L
1,128 SR
Queue Stats
28W - 47L
1,467 Elo+
Party 1
Cernunnos
Cernunnos
SuburbanWhiteBoy
Cernunnos
Level 82
God Stats
10W - 9L
1,409 SR
Queue Stats
41W - 63L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
12
2 / 2 / 2
7,181
513
8,361
5,652
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thanatos
AaronRodgers
Thanatos
13
2 / 4 / 1
7,689
549
5,409
15,006
5,769
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
ElaineBelloc
Xing Tian
9
1 / 4 / 1
5,659
404
5,345
12,977
7,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Raminnoodle91
King Arthur
11
0 / 3 / 1
6,537
467
4,072
12,978
11,896
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chiron
13
2 / 3 / 0
7,678
548
7,334
8,162
3,589
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 3 / 6
7,010
501
4,599
8,187
3,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
Esso7
Susano
13
4 / 2 / 5
7,917
566
9,121
13,566
5,339
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Achilles
FrizzedSteam
Achilles
13
4 / 2 / 0
7,488
535
9,003
11,017
12,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
PuffAdder93
Kuzenbo
11
2 / 0 / 5
7,246
518
3,312
9,670
9,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
13
5 / 1 / 3
7,913
565
7,588
9,663
3,665
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
34
7
Kills
15
16
Deaths
8
5
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
2
2
2
1.5
L
Thanatos
AaronRodgers
Thanatos
2
4
1
0.63
W
Olorun
0
3
6
1
L
Xing Tian
ElaineBelloc
Xing Tian
1
4
1
0.38
W
Susano
Esso7
Susano
4
2
5
3.25
W
Achilles
FrizzedSteam
Achilles
4
2
0
2
W
Kuzenbo
PuffAdder93
Kuzenbo
2
0
5
4.5
L
King Arthur
Raminnoodle91
King Arthur
0
3
1
0.17
W
Cernunnos
5
1
3
6.5
L
Chiron
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,521
Damage
33,623
54,775
Taken
52,103
29,871
Mitigated
33,833
19,864
Healing
18,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
8,361
923
0
311
5,652
1,617
0
1,820
3,832
47,161
0
L
Thanatos
AaronRodgers
Thanatos
5,409
2,076
0
11,547
15,006
5,769
0
951
13,959
0
66,252
W
Olorun
4,599
2,038
192
2,036
8,187
3,367
0
4,272
3,404
45,272
3,524
L
Xing Tian
ElaineBelloc
Xing Tian
5,345
186
40
1,657
12,977
7,000
0
4,422
8,555
17,242
0
W
Susano
Esso7
Susano
9,121
3,667
0
5,426
13,566
5,339
0
3,732
9,498
0
56,143
W
Achilles
FrizzedSteam
Achilles
9,003
2,098
0
3,435
11,017
12,321
0
1,467
9,508
1,468
44,182
W
Kuzenbo
PuffAdder93
Kuzenbo
3,312
1,898
0
2,459
9,670
9,141
62
2,646
6,583
20,618
0
L
King Arthur
Raminnoodle91
King Arthur
4,072
643
0
4,102
12,978
11,896
0
530
11,389
2,784
39,398
W
Cernunnos
7,588
4,402
0
4,803
9,663
3,665
0
1,384
8,101
0
58,090
L
Chiron
7,334
3,370
245
1,962
8,162
3,589
0
321
7,782
0
61,601

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,744
Gold Earned
37,574
385
Minions Killed
361
0
Camps Cleared
0
1,354,456
Distance Traveled
1,368,954
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,181
513
87
6
0
266,062
5
L
Thanatos
7,689
549
106
8
0
297,498
0
W
Olorun
7,010
501
91
7
0
257,689
3
L
Xing Tian
5,659
404
21
2
0
283,595
3
W
Susano
7,917
566
82
6
0
323,756
3
W
Achilles
7,488
535
69
5
0
239,797
0
W
Kuzenbo
7,246
518
18
1
0
291,045
3
L
King Arthur
6,537
467
71
5
0
258,637
0
W
Cernunnos
7,913
565
101
7
0
256,667
1
L
Chiron
7,678
548
100
7
0
248,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role