Player Matchup

Nu Wa
Nu Wa
Dyaaaah
Nu Wa
Level 14
God Stats
8W - 11L
1,580 SR
Queue Stats
10W - 17L
1,395 Elo+
Party 2
Skadi
Skadi
Plakak
Skadi
Level 29
God Stats
10W - 9L
1,379 SR
Queue Stats
15W - 22L
1,363 Elo+
Party 2
Atlas
Atlas
Revirtuo
Atlas
Level 29
God Stats
10W - 8L
1,639 SR
Queue Stats
13W - 15L
1,411 Elo+
Party 2
Ratatoskr
Ratatoskr
Roman971
Ratatoskr
Level 44
God Stats
10W - 9L
1,412 SR
Queue Stats
15W - 22L
1,363 Elo+
Party 2
Cthulhu
Cthulhu
hexabeee
Cthulhu
Level 16
God Stats
2W - 0L
1,743 SR
Queue Stats
3W - 0L
1,640 Elo+
Party 2
Team Averages
Level 26
1,551 SR
1,434 Elo+

VS

Team Averages
Level 25
1,492 SR
1,424 Elo+
Poseidon
Poseidon
NPC400
Poseidon
Level 17
God Stats
1W - 3L
1,460 SR
Queue Stats
2W - 8L
1,355 Elo+
Solo
Cthulhu
Cthulhu
OliverFury
Cthulhu
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bakasura
Bakasura
TGW1234567890
Bakasura
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,500 Elo+
Party 1
Ra
Ra
Ziomxz
Ra
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Surtr
Surtr
lukasdejong5
Surtr
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Dyaaaah
Nu Wa
14
1 / 0 / 10
7,455
746
3,924
1,019
390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
Plakak
Skadi
16
7 / 0 / 5
8,624
862
11,452
6,731
3,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Atlas
Revirtuo
Atlas
15
4 / 0 / 11
9,155
916
8,614
10,690
11,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ratatoskr
Roman971
Ratatoskr
17
8 / 2 / 10
9,746
975
14,652
8,592
6,054
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cthulhu
hexabeee
Cthulhu
14
2 / 1 / 8
7,646
765
6,435
6,902
5,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
NPC400
Poseidon
13
0 / 4 / 2
7,395
740
1,520
7,425
2,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
OliverFury
Cthulhu
12
0 / 5 / 2
6,635
664
5,416
12,639
13,943
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
TGW1234567890
Bakasura
14
3 / 4 / 0
7,971
797
6,473
12,541
7,660
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
0 / 6 / 2
7,173
717
2,790
9,292
3,722
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 3 / 1
7,271
727
6,958
11,585
10,539
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
10
22
Kills
3
3
Deaths
22
44
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Dyaaaah
Nu Wa
1
0
10
6
L
Poseidon
NPC400
Poseidon
0
4
2
0.25
L
Cthulhu
OliverFury
Cthulhu
0
5
2
0.2
W
Skadi
Plakak
Skadi
7
0
5
9.5
W
Atlas
Revirtuo
Atlas
4
0
11
9.5
W
Ratatoskr
Roman971
Ratatoskr
8
2
10
6.5
L
Bakasura
TGW1234567890
Bakasura
3
4
0
0.75
L
Ra
0
6
2
0.17
W
Cthulhu
hexabeee
Cthulhu
2
1
8
6
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,077
Damage
23,157
33,934
Taken
53,482
26,597
Mitigated
37,937
6,078
Healing
7,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Dyaaaah
Nu Wa
3,924
1,147
0
0
1,019
390
152
515
504
16,088
0
L
Poseidon
NPC400
Poseidon
1,520
127
0
258
7,425
2,073
160
1,183
6,151
25,700
0
L
Cthulhu
OliverFury
Cthulhu
5,416
909
0
416
12,639
13,943
0
3,351
9,151
10,581
202
W
Skadi
Plakak
Skadi
11,452
5,423
0
0
6,731
3,046
3,169
3,703
2,883
0
32,186
W
Atlas
Revirtuo
Atlas
8,614
3,742
0
3,018
10,690
11,165
200
2,067
7,914
20,494
0
W
Ratatoskr
Roman971
Ratatoskr
14,652
3,379
0
1,839
8,592
6,054
536
1,465
6,548
0
44,779
L
Bakasura
TGW1234567890
Bakasura
6,473
4,058
0
1,866
12,541
7,660
0
5,472
6,789
0
15,182
L
Ra
2,790
192
1,311
1,103
9,292
3,722
239
3,490
5,641
19,672
0
W
Cthulhu
hexabeee
Cthulhu
6,435
238
654
567
6,902
5,942
66
2,763
4,050
16,879
263
L
6,958
1,383
706
2,149
11,585
10,539
36
4,357
7,040
3,142
29,232

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,626
Gold Earned
36,445
226
Minions Killed
196
0
Camps Cleared
0
1,105,648
Distance Traveled
1,004,262
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
7,455
746
30
3
0
183,281
0
L
Poseidon
7,395
740
55
6
0
215,883
0
L
Cthulhu
6,635
664
12
1
0
211,352
2
W
Skadi
8,624
862
65
7
0
226,083
0
W
Atlas
9,155
916
25
3
0
225,358
2
W
Ratatoskr
9,746
975
82
8
0
232,237
0
L
Bakasura
7,971
797
32
3
0
227,208
0
L
Ra
7,173
717
50
5
0
151,976
0
W
Cthulhu
7,646
765
24
2
0
238,689
0
L
Surtr
7,271
727
47
5
0
197,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role