Player Matchup

Merlin
Merlin
Abbadon01
Merlin
Level 42
God Stats
4W - 1L
1,562 SR
Queue Stats
97W - 22L
1,766 Elo+
Party 2
Ymir
Ymir
Booping
Ymir
Level 18
God Stats
2W - 0L
1,696 SR
Queue Stats
22W - 7L
1,685 Elo+
Party 2
Tiamat
Tiamat
FakeUnСleКissYOU
Tiamat
Level 38
God Stats
5W - 9L
1,414 SR
Queue Stats
59W - 30L
1,619 Elo+
Party 2
Ullr
Ullr
GodLikeOrTroll
Ullr
Level 44
God Stats
24W - 16L
1,619 SR
Queue Stats
86W - 69L
1,555 Elo+
Party 2
Susano
Susano
oskolor
Susano
Level 29
God Stats
6W - 3L
1,871 SR
Queue Stats
56W - 8L
2,076 Elo+
Party 2
Team Averages
Level 34
1,632 SR
1,740 Elo+

VS

Team Averages
Level 30
1,500 SR
1,339 Elo+
Olorun
Olorun
BigMilks
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 1
Freya
Freya
Dodis18
Freya
Level 33
God Stats
1W - 2L
1,500 SR
Queue Stats
94W - 105L
1,185 Elo+
Solo
Izanami
Izanami
Karuro
Izanami
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,337 Elo+
Party 1
Chaac
Chaac
MRdubHead
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,337 Elo+
Party 1
Horus
Horus
Raikhardt
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Abbadon01
Merlin
18
20 / 0 / 30
11,451
1,636
31,057
5,054
2,674
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
Booping
Ymir
16
4 / 0 / 37
10,313
1,473
9,874
12,197
18,502
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

15
3 / 0 / 36
9,125
1,304
15,480
5,519
5,503
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 0 / 30
9,015
1,288
16,317
7,629
4,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Susano
oskolor
Susano
17
17 / 0 / 25
11,331
1,619
22,637
9,266
7,494
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

401

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BigMilks
Olorun
12
0 / 10 / 0
7,077
1,011
6,291
16,322
5,847
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Freya
Dodis18
Freya
12
0 / 11 / 0
7,459
1,066
7,176
20,085
6,880
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Karuro
Izanami
12
0 / 15 / 0
7,165
1,024
6,580
22,471
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
MRdubHead
Chaac
12
0 / 8 / 0
7,027
1,004
9,710
19,724
25,681
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
Raikhardt
Horus
12
0 / 7 / 0
7,054
1,008
4,146
20,673
13,853
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

209
Kill Participation
0
51
Kills
0
0
Deaths
51
158
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Merlin
Abbadon01
Merlin
20
0
30
35
L
Olorun
BigMilks
Olorun
0
10
0
0
W
Ymir
Booping
Ymir
4
0
37
22.5
L
Freya
Dodis18
Freya
0
11
0
0
W
3
0
36
21
W
7
0
30
22
L
Izanami
Karuro
Izanami
0
15
0
0
L
Chaac
MRdubHead
Chaac
0
8
0
0
L
Horus
Raikhardt
Horus
0
7
0
0
W
Susano
oskolor
Susano
17
0
25
29.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,365
Damage
33,903
39,665
Taken
99,275
38,322
Mitigated
59,813
6,507
Healing
7,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Abbadon01
Merlin
31,057
2,287
433
1,356
5,054
2,674
0
1,560
3,447
59,732
0
L
Olorun
BigMilks
Olorun
6,291
3,448
421
510
16,322
5,847
0
9,902
6,420
13,153
0
W
Ymir
Booping
Ymir
9,874
1,374
0
2,001
12,197
18,502
0
4,612
7,244
15,877
0
L
Freya
Dodis18
Freya
7,176
2,492
0
764
20,085
6,880
0
11,115
8,970
24,930
0
W
15,480
1,142
333
1,765
5,519
5,503
0
2,950
2,545
19,338
0
W
16,317
6,446
0
619
7,629
4,149
0
2,100
5,444
0
26,534
L
Izanami
Karuro
Izanami
6,580
4,262
0
631
22,471
7,552
0
11,050
11,421
0
14,638
L
Chaac
MRdubHead
Chaac
9,710
1,391
0
2,271
19,724
25,681
0
10,474
9,250
0
18,824
L
Horus
Raikhardt
Horus
4,146
2,070
1,406
1,731
20,673
13,853
0
13,870
6,803
0
6,156
W
Susano
oskolor
Susano
22,637
7,116
0
0
9,266
7,494
0
2,245
6,767
0
33,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,235
Gold Earned
35,782
141
Minions Killed
84
9
Camps Cleared
3
805,772
Distance Traveled
591,898
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,451
1,636
73
10
1
158,032
0
L
Olorun
7,077
1,011
11
2
0
106,789
0
W
Ymir
10,313
1,473
8
1
2
143,187
0
L
Freya
7,459
1,066
37
5
2
113,419
0
W
Tiamat
9,125
1,304
11
2
0
180,983
0
W
Ullr
9,015
1,288
31
4
2
153,799
0
L
Izanami
7,165
1,024
22
3
1
104,572
0
L
Chaac
7,027
1,004
11
2
0
135,411
0
L
Horus
7,054
1,008
3
0
0
131,707
0
W
Susano
11,331
1,619
18
3
4
169,771
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role