Player Matchup

Guan Yu
Guan Yu
CamoDragon01
Guan Yu
Level 102
God Stats
1W - 1L
1,693 SR
Queue Stats
81W - 49L
1,559 Elo+
Solo
Fafnir
Fafnir
DeathByxBurrito
Fafnir
Level 117
God Stats
10W - 14L
1,482 SR
Queue Stats
486W - 493L
1,494 Elo+
Solo
Scylla
Scylla
DericusRex
Scylla
Level 162
God Stats
6W - 7L
1,190 SR
Queue Stats
572W - 633L
1,458 Elo+
Solo
Agni
Agni
Mugiwaraz2020
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,802 Elo+
Solo
Nike
Nike
SloppyOnkonkpig
Nike
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,478 Elo+
Solo
Team Averages
Level 119
1,473 SR
1,558 Elo+

VS

Team Averages
Level 125
1,596 SR
1,494 Elo+
Discordia
Discordia
BarcelonaRed
Discordia
Level 141
God Stats
5W - 2L
1,500 SR
Queue Stats
258W - 240L
1,489 Elo+
Solo
Chang'e
Chang'e
Jamesjustice
Chang'e
Level 140
God Stats
8W - 5L
1,719 SR
Queue Stats
368W - 363L
1,513 Elo+
Solo
Thor
Thor
Karmaguedoom
Thor
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 52L
1,530 Elo+
Solo
Sobek
Sobek
ORASMASH666
Sobek
Level 129
God Stats
4W - 2L
1,500 SR
Queue Stats
258W - 259L
1,448 Elo+
Solo
Janus
Janus
Praytoryan
Janus
Level 127
God Stats
18W - 8L
1,763 SR
Queue Stats
660W - 659L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CamoDragon01
Guan Yu
9
2 / 2 / 3
5,278
1,056
4,416
6,693
6,405
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
0 / 2 / 2
5,296
1,059
2,835
5,991
5,763
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
DericusRex
Scylla
10
1 / 2 / 1
5,266
1,053
3,312
3,805
1,414
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
3 / 2 / 1
5,683
1,137
7,764
3,469
1,576
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

1
0 / 0 / 0
1,228
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BarcelonaRed
Discordia
11
2 / 1 / 4
5,824
1,165
5,470
3,242
890
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
Jamesjustice
Chang'e
9
1 / 1 / 4
5,180
1,036
3,965
5,193
1,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

10
2 / 1 / 3
5,778
1,156
2,555
7,490
2,561
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 2 / 4
4,890
978
1,761
4,698
3,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
12
3 / 1 / 2
6,210
1,242
4,324
2,901
908
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
8
8
Deaths
6
7
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Discordia
BarcelonaRed
Discordia
2
1
4
4
L
Guan Yu
CamoDragon01
Guan Yu
2
2
3
1.75
L
0
2
2
0.5
L
Scylla
DericusRex
Scylla
1
2
1
0.75
W
Chang'e
Jamesjustice
Chang'e
1
1
4
3
W
2
1
3
3.5
L
3
2
1
1.75
W
0
2
4
1
W
Janus
3
1
2
4
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,327
Damage
18,075
19,958
Taken
23,524
15,158
Mitigated
9,170
5,320
Healing
9,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
BarcelonaRed
Discordia
5,470
647
1,127
1,199
3,242
890
306
2,169
1,073
13,212
0
L
Guan Yu
CamoDragon01
Guan Yu
4,416
381
820
1,474
6,693
6,405
0
4,403
2,202
0
5,696
L
2,835
1,397
259
1,093
5,991
5,763
0
4,802
1,115
4,531
0
L
Scylla
DericusRex
Scylla
3,312
0
352
632
3,805
1,414
0
3,639
166
10,725
0
W
Chang'e
Jamesjustice
Chang'e
3,965
477
1,683
2,231
5,193
1,577
0
2,957
2,236
6,671
0
W
2,555
404
415
2,208
7,490
2,561
0
4,763
2,727
0
6,861
L
7,764
911
527
163
3,469
1,576
0
2,510
955
15,662
0
W
1,761
200
212
441
4,698
3,234
0
2,653
2,045
2,567
0
W
Janus
4,324
493
75
126
2,901
908
546
1,369
1,532
11,835
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,751
Gold Earned
27,882
36
Minions Killed
57
0
Camps Cleared
0
419,285
Distance Traveled
537,020
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
5,824
1,165
9
2
0
106,885
0
L
Guan Yu
5,278
1,056
5
1
0
109,787
0
L
Fafnir
5,296
1,059
1
0
0
100,667
0
L
Scylla
5,266
1,053
20
4
0
113,128
0
W
Chang'e
5,180
1,036
4
1
0
110,268
0
W
Thor
5,778
1,156
16
3
0
107,504
0
L
Agni
5,683
1,137
10
2
0
95,703
0
W
Sobek
4,890
978
6
1
0
93,376
0
W
Janus
6,210
1,242
22
4
0
118,987
0
L
Nike
1,228
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role