Player Matchup

Sol
Sol
BlGGIE Tuna
Sol
Level 87
God Stats
4W - 6L
1,517 SR
Queue Stats
28W - 23L
1,509 Elo+
Solo
Scylla
Scylla
JudasIsrael12
Scylla
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 156L
1,373 Elo+
Party 2
Horus
Horus
NeonPilot1016
Horus
Level 80
God Stats
1W - 5L
1,314 SR
Queue Stats
185W - 165L
1,550 Elo+
Solo
Ao Kuang
Ao Kuang
UzziahIsrael12
Ao Kuang
Level 85
God Stats
60W - 44L
1,525 SR
Queue Stats
218W - 210L
1,428 Elo+
Party 2
Cabrakan
Cabrakan
tkdluke
Cabrakan
Level 129
God Stats
2W - 6L
1,304 SR
Queue Stats
459W - 461L
1,537 Elo+
Solo
Team Averages
Level 100
1,432 SR
1,479 Elo+

VS

Team Averages
Level 111
1,534 SR
1,473 Elo+
Chaac
Chaac
Ballocito
Chaac
Level 111
God Stats
18W - 17L
1,495 SR
Queue Stats
656W - 728L
1,437 Elo+
Party 1
Fenrir
Fenrir
HibachiSco
Fenrir
Level 88
God Stats
17W - 15L
1,627 SR
Queue Stats
95W - 103L
1,461 Elo+
Party 1
Discordia
Discordia
KC wonSBLVII
Discordia
Level 87
God Stats
10W - 6L
1,525 SR
Queue Stats
612W - 668L
1,419 Elo+
Party 1
Rama
Rama
LiIRiz
Rama
Level 107
God Stats
4W - 1L
1,500 SR
Queue Stats
302W - 263L
1,530 Elo+
Solo
Maui
Maui
Sableye_OP
Maui
Level 162
God Stats
16W - 18L
1,523 SR
Queue Stats
381W - 359L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 1
8,589
505
13,185
13,613
4,665
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 6 / 0
7,870
463
6,203
9,943
3,873
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 3 / 1
7,522
442
6,641
16,060
16,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
11
2 / 5 / 1
7,322
431
4,518
11,902
4,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
tkdluke
Cabrakan
15
3 / 4 / 0
9,634
567
17,552
15,826
13,554
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Ballocito
Chaac
15
5 / 3 / 1
9,213
542
12,685
21,173
18,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Fenrir
HibachiSco
Fenrir
15
10 / 1 / 4
9,645
567
14,422
15,166
7,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
KC wonSBLVII
Discordia
14
2 / 2 / 7
8,261
486
11,254
8,944
3,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
LiIRiz
Rama
13
0 / 2 / 2
7,630
449
5,631
13,836
6,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
3 / 0 / 7
8,369
492
5,826
15,622
17,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
8
Kills
20
20
Deaths
8
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chaac
Ballocito
Chaac
5
3
1
1.83
L
2
2
1
1.25
W
Fenrir
HibachiSco
Fenrir
10
1
4
12
L
1
6
0
0.17
W
Discordia
KC wonSBLVII
Discordia
2
2
7
2.75
W
Rama
LiIRiz
Rama
0
2
2
0.5
L
0
3
1
0.17
W
3
0
7
6.5
L
Ao Kuang
2
5
1
0.5
L
Cabrakan
tkdluke
Cabrakan
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,099
Damage
49,818
67,344
Taken
74,741
43,901
Mitigated
53,227
22,707
Healing
26,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Ballocito
Chaac
12,685
838
0
8,216
21,173
18,555
0
13,920
6,735
0
73,946
L
13,185
6,271
0
6,323
13,613
4,665
0
2,063
11,550
73,685
0
W
Fenrir
HibachiSco
Fenrir
14,422
4,060
0
3,300
15,166
7,775
0
4,937
10,185
34
75,892
L
6,203
674
0
370
9,943
3,873
0
6,042
3,901
59,478
0
W
Discordia
KC wonSBLVII
Discordia
11,254
831
0
3,227
8,944
3,446
0
5,291
3,601
64,914
0
W
Rama
LiIRiz
Rama
5,631
4,580
0
7,379
13,836
6,088
604
8,134
5,694
0
68,365
L
6,641
2,313
924
4,649
16,060
16,921
26
5,973
10,087
0
17,515
W
5,826
1,391
0
4,229
15,622
17,363
0
8,254
7,280
25,199
0
L
Ao Kuang
4,518
1,237
0
3,397
11,902
4,888
0
1,816
10,086
30,337
7,952
L
Cabrakan
tkdluke
Cabrakan
17,552
1,971
0
7,044
15,826
13,554
645
1,220
14,606
83,717
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,937
Gold Earned
43,118
436
Minions Killed
475
0
Camps Cleared
0
1,573,773
Distance Traveled
1,652,641
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,213
542
133
8
0
318,498
0
L
Sol
8,589
505
119
7
0
324,058
2
W
Fenrir
9,645
567
89
5
0
407,387
0
L
Scylla
7,870
463
103
6
0
265,866
0
W
Discordia
8,261
486
108
6
0
305,571
0
W
Rama
7,630
449
102
6
0
301,831
1
L
Horus
7,522
442
12
1
0
344,918
1
W
Maui
8,369
492
43
3
0
319,354
2
L
Ao Kuang
7,322
431
57
3
0
351,438
0
L
Cabrakan
9,634
567
145
9
0
287,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role