Player Matchup

Ymir
Ymir
BigMilks
Ymir
Level 5
God Stats
0W - 1L
1,472 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Sol
Sol
Karuro
Sol
Level 17
God Stats
0W - 1L
1,706 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 3
Pele
Pele
MRdubHead
Pele
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Baba Yaga
Baba Yaga
Pogłos
Baba Yaga
Level 64
God Stats
2W - 5L
1,383 SR
Queue Stats
49W - 57L
1,400 Elo+
Solo
Achilles
Achilles
Raikhardt
Achilles
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 3
Team Averages
Level 36
1,512 SR
1,480 Elo+

VS

Team Averages
Level 79
1,485 SR
1,446 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
Ghost_Ardaamg
Thanatos
Level 68
God Stats
12W - 16L
1,472 SR
Queue Stats
30W - 41L
1,389 Elo+
Party 1
Sobek
Sobek
MaTzé
Sobek
Level 56
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Bellona
Bellona
RovelWar
Bellona
Level 119
God Stats
39W - 29L
1,525 SR
Queue Stats
270W - 287L
1,493 Elo+
Party 2
Anubis
Anubis
alobre123
Anubis
Level 27
God Stats
5W - 6L
1,427 SR
Queue Stats
16W - 23L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
5
0 / 5 / 1
4,340
434
3,463
9,625
5,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Sol
Karuro
Sol
7
0 / 7 / 0
4,376
438
4,601
8,166
1,756
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Pele
8
1 / 3 / 0
5,075
508
4,048
8,378
2,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
Pogłos
Baba Yaga
8
0 / 6 / 0
4,642
464
3,836
8,441
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Achilles
Raikhardt
Achilles
8
0 / 3 / 0
4,708
471
2,493
7,378
3,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
9 / 0 / 5
7,142
714
9,591
8,387
3,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thanatos
Ghost_Ardaamg
Thanatos
11
5 / 0 / 4
6,580
658
5,465
7,319
3,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sobek
MaTzé
Sobek
10
3 / 1 / 11
6,633
663
4,651
8,360
8,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
RovelWar
Bellona
12
2 / 0 / 1
6,660
666
3,647
7,011
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anubis
alobre123
Anubis
13
5 / 0 / 4
7,532
753
4,947
5,440
3,200
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
49
1
Kills
24
24
Deaths
1
1
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
9
0
5
11.5
L
Ymir
0
5
1
0.1
W
Thanatos
Ghost_Ardaamg
Thanatos
5
0
4
7
L
Sol
Karuro
Sol
0
7
0
0
L
Pele
1
3
0
0.33
W
Sobek
MaTzé
Sobek
3
1
11
8.5
L
Baba Yaga
Pogłos
Baba Yaga
0
6
0
0
L
Achilles
Raikhardt
Achilles
0
3
0
0
W
Bellona
RovelWar
Bellona
2
0
1
2.5
W
Anubis
alobre123
Anubis
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,441
Damage
28,301
41,988
Taken
36,517
14,830
Mitigated
25,384
5,348
Healing
23,198
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
9,591
6,963
0
4,214
8,387
3,748
1,265
3,547
4,840
0
56,710
L
Ymir
3,463
1,003
0
483
9,625
5,230
0
2,541
7,084
5,926
0
W
Thanatos
Ghost_Ardaamg
Thanatos
5,465
1,549
0
9,183
7,319
3,627
0
1,078
6,241
0
41,681
L
Sol
Karuro
Sol
4,601
3,201
0
1,197
8,166
1,756
0
2,160
6,006
24,801
0
L
Pele
4,048
679
0
1,306
8,378
2,250
0
1,227
7,151
0
31,458
W
Sobek
MaTzé
Sobek
4,651
726
232
2,038
8,360
8,191
109
4,877
3,483
11,625
0
L
Baba Yaga
Pogłos
Baba Yaga
3,836
315
0
1,288
8,441
1,968
0
3,622
4,819
27,489
0
L
Achilles
Raikhardt
Achilles
2,493
1,013
0
1,074
7,378
3,626
0
48
7,330
0
21,824
W
Bellona
RovelWar
Bellona
3,647
1,519
0
4,374
7,011
6,618
0
0
7,011
0
44,701
W
Anubis
alobre123
Anubis
4,947
213
0
3,157
5,440
3,200
659
2,398
3,042
70,332
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,141
Gold Earned
34,547
172
Minions Killed
382
0
Camps Cleared
0
958,359
Distance Traveled
982,597
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,142
714
80
8
0
180,142
0
L
Ymir
4,340
434
7
1
0
185,655
3
W
Thanatos
6,580
658
68
7
0
237,683
0
L
Sol
4,376
438
39
4
0
169,038
0
L
Pele
5,075
508
54
5
0
237,955
0
W
Sobek
6,633
663
9
1
0
204,034
0
L
Baba Yaga
4,642
464
45
5
0
185,577
2
L
Achilles
4,708
471
27
3
0
180,134
0
W
Bellona
6,660
666
95
10
0
170,183
0
W
Anubis
7,532
753
130
13
0
190,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role