Player Matchup

Zhong Kui
Zhong Kui
Adzel
Zhong Kui
Level 147
God Stats
5W - 1L
1,500 SR
Queue Stats
103W - 112L
1,434 Elo+
Solo
Osiris
Osiris
PriorMagician96
Osiris
Level 286
God Stats
22W - 23L
1,385 SR
Queue Stats
2,565W - 2,658L
1,492 Elo+
Solo
Nike
Nike
SirBreck007
Nike
Level 147
God Stats
8W - 3L
1,703 SR
Queue Stats
191W - 176L
1,583 Elo+
Solo
Amaterasu
Amaterasu
StayBrute
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,483 Elo+
Party 1
Tiamat
Tiamat
juretc02
Tiamat
Level 39
God Stats
1W - 0L
1,694 SR
Queue Stats
8W - 10L
1,514 Elo+
Party 1
Team Averages
Level 129
1,556 SR
1,501 Elo+

VS

Team Averages
Level 120
1,452 SR
1,493 Elo+
Zhong Kui
Zhong Kui
Devastatxonz
Zhong Kui
Level 149
God Stats
0W - 4L
1,258 SR
Queue Stats
305W - 313L
1,601 Elo+
Solo
Apollo
Apollo
FunkingSilk
Apollo
Level 108
God Stats
2W - 2L
1,500 SR
Queue Stats
47W - 50L
1,239 Elo+
Party 2
Ymir
Ymir
JC_knight98
Ymir
Level 88
God Stats
4W - 4L
1,500 SR
Queue Stats
266W - 284L
1,459 Elo+
Solo
Ishtar
Ishtar
Rainnessa
Ishtar
Level 149
God Stats
2W - 4L
1,500 SR
Queue Stats
342W - 328L
1,564 Elo+
Solo
Medusa
Medusa
beardvalk
Medusa
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 67L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adzel
Zhong Kui
17
5 / 3 / 9
10,344
862
10,017
12,205
14,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

17
4 / 2 / 12
10,254
855
11,986
12,957
20,934
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
9 / 3 / 10
10,518
877
17,178
15,638
9,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Amaterasu
StayBrute
Amaterasu
16
3 / 2 / 11
9,463
789
10,831
14,868
16,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tiamat
juretc02
Tiamat
17
2 / 2 / 12
9,994
833
12,685
11,123
9,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Devastatxonz
Zhong Kui
15
1 / 6 / 3
8,760
730
10,569
14,938
12,196
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apollo
16
4 / 4 / 4
9,559
797
7,147
13,401
5,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
0 / 5 / 6
8,404
700
5,783
16,942
19,709
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ishtar
Rainnessa
Ishtar
16
3 / 5 / 6
9,508
792
11,193
11,064
5,430
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
beardvalk
Medusa
15
3 / 3 / 4
9,175
765
11,226
13,392
6,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
34
23
Kills
11
12
Deaths
23
54
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Adzel
Zhong Kui
5
3
9
3.17
L
Zhong Kui
Devastatxonz
Zhong Kui
1
6
3
0.42
L
Apollo
4
4
4
1.5
L
0
5
6
0.6
W
4
2
12
5
L
Ishtar
Rainnessa
Ishtar
3
5
6
1.2
W
9
3
10
4.67
W
Amaterasu
StayBrute
Amaterasu
3
2
11
4.25
L
Medusa
beardvalk
Medusa
3
3
4
1.67
W
Tiamat
juretc02
Tiamat
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,697
Damage
45,918
66,791
Taken
69,737
71,016
Mitigated
49,212
30,087
Healing
21,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Adzel
Zhong Kui
10,017
883
2,207
3,722
12,205
14,854
2,492
4,575
7,630
18,659
136
L
Zhong Kui
Devastatxonz
Zhong Kui
10,569
477
1,500
4,428
14,938
12,196
723
7,013
7,697
21,705
165
L
Apollo
7,147
4,737
1,864
4,643
13,401
5,846
1,830
4,014
9,006
0
15,438
L
5,783
548
190
1,998
16,942
19,709
15
6,079
10,777
15,343
0
W
11,986
1,118
1,094
2,313
12,957
20,934
542
3,210
9,747
5,809
17,992
L
Ishtar
Rainnessa
Ishtar
11,193
3,903
656
450
11,064
5,430
1,221
5,277
5,655
0
23,786
W
17,178
1,742
2,415
5,027
15,638
9,302
2,392
2,304
13,334
0
28,828
W
Amaterasu
StayBrute
Amaterasu
10,831
2,515
1,643
4,209
14,868
16,138
1,305
3,530
11,338
395
15,619
L
Medusa
beardvalk
Medusa
11,226
4,887
2,229
3,709
13,392
6,031
1,263
4,166
9,007
0
22,571
W
Tiamat
juretc02
Tiamat
12,685
864
1,915
5,542
11,123
9,788
1,184
2,707
8,416
35,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,573
Gold Earned
45,406
146
Minions Killed
155
0
Camps Cleared
0
1,273,225
Distance Traveled
1,037,967
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
10,344
862
25
2
0
216,676
0
L
Zhong Kui
8,760
730
41
3
0
194,151
0
L
Apollo
9,559
797
26
2
0
215,927
0
L
Ymir
8,404
700
23
2
0
205,782
0
W
Osiris
10,254
855
26
2
0
264,227
0
L
Ishtar
9,508
792
38
3
0
185,651
0
W
Nike
10,518
877
23
2
0
253,992
0
W
Amaterasu
9,463
789
12
1
0
273,883
0
L
Medusa
9,175
765
27
2
0
236,456
0
W
Tiamat
9,994
833
60
5
0
264,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role