Player Matchup

Surtr
Surtr
BeTa Mello
Surtr
Level 145
God Stats
2W - 1L
1,610 SR
Queue Stats
68W - 56L
1,497 Elo+
Solo
Kukulkan
Kukulkan
BloatedMonster
Kukulkan
Level 84
God Stats
6W - 10L
1,516 SR
Queue Stats
127W - 118L
1,505 Elo+
Solo
Loki
Loki
LMz_Anubi-PR
Loki
Level 84
God Stats
29W - 28L
1,828 SR
Queue Stats
1,274W - 1,185L
1,488 Elo+
Solo
Thanatos
Thanatos
TheGreatAshSoul
Thanatos
Level 154
God Stats
2W - 2L
1,490 SR
Queue Stats
50W - 54L
1,425 Elo+
Solo
Olorun
Olorun
TrellTheGoat631
Olorun
Level 80
God Stats
1W - 3L
1,293 SR
Queue Stats
277W - 272L
1,497 Elo+
Solo
Team Averages
Level 109
1,547 SR
1,482 Elo+

VS

Team Averages
Level 116
1,381 SR
1,446 Elo+
Achilles
Achilles
AndyTrudell
Achilles
Level 114
God Stats
4W - 3L
1,315 SR
Queue Stats
26W - 27L
1,396 Elo+
Party 1
Sol
Sol
BlGGIE Tuna
Sol
Level 87
God Stats
4W - 6L
1,415 SR
Queue Stats
28W - 23L
1,497 Elo+
Solo
Hades
Hades
IdiomaticEX
Hades
Level 129
God Stats
1W - 0L
1,168 SR
Queue Stats
56W - 66L
1,428 Elo+
Solo
Awilix
Awilix
Wallachia519
Awilix
Level 123
God Stats
1W - 1L
1,276 SR
Queue Stats
39W - 45L
1,407 Elo+
Party 1
Neith
Neith
dabuckk
Neith
Level 129
God Stats
8W - 4L
1,731 SR
Queue Stats
52W - 59L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
10
1 / 1 / 0
5,693
569
4,396
9,838
5,066
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
11
2 / 2 / 0
6,145
615
5,038
6,577
2,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
3 / 1 / 2
5,845
585
3,151
7,572
2,320
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Thanatos
8
0 / 1 / 1
4,791
479
1,666
5,756
2,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8
1 / 2 / 0
4,929
493
4,060
6,428
2,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AndyTrudell
Achilles
11
1 / 1 / 0
6,103
610
4,879
8,466
8,158
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

9
2 / 1 / 2
5,392
539
5,248
6,226
1,818
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

9
1 / 1 / 3
5,654
565
1,855
6,346
3,938
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Awilix
9
1 / 2 / 1
5,452
545
2,980
6,338
2,049
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
dabuckk
Neith
11
1 / 2 / 1
6,433
643
3,676
6,642
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
13
7
Kills
6
7
Deaths
7
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
AndyTrudell
Achilles
1
1
0
1
L
Surtr
1
1
0
1
W
2
1
2
3
L
Kukulkan
2
2
0
1
W
1
1
3
2.5
L
3
1
2
4
L
Thanatos
0
1
1
0.5
L
1
2
0
0.5
W
Awilix
1
2
1
0.75
W
Neith
dabuckk
Neith
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,311
Damage
18,638
36,171
Taken
34,018
14,509
Mitigated
18,481
14,026
Healing
10,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AndyTrudell
Achilles
4,879
888
0
1,750
8,466
8,158
0
252
8,214
0
40,448
L
Surtr
4,396
1,893
0
3,631
9,838
5,066
0
0
9,838
924
30,740
W
5,248
2,283
0
3,123
6,226
1,818
839
2,919
3,307
28,919
0
L
Kukulkan
5,038
439
0
2,080
6,577
2,491
550
114
6,463
45,842
0
W
1,855
295
0
3,578
6,346
3,938
112
1,914
4,432
20,373
0
L
3,151
849
360
1,601
7,572
2,320
0
109
7,463
0
33,298
L
Thanatos
1,666
252
190
4,519
5,756
2,389
0
2,016
3,740
0
23,495
L
4,060
1,978
132
1,513
6,428
2,243
0
4,864
1,564
28,075
0
W
Awilix
2,980
1,212
0
342
6,338
2,049
0
867
5,471
0
32,004
W
Neith
dabuckk
Neith
3,676
726
0
1,841
6,642
2,518
1,030
3,398
3,244
0
48,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
29,034
280
Minions Killed
276
0
Camps Cleared
0
971,006
Distance Traveled
975,425
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,103
610
65
7
0
178,724
0
L
Surtr
5,693
569
64
6
0
206,530
0
W
Sol
5,392
539
43
4
0
186,957
2
L
Kukulkan
6,145
615
80
8
0
162,389
0
W
Hades
5,654
565
27
3
0
185,590
2
L
Loki
5,845
585
52
5
0
246,613
0
L
Thanatos
4,791
479
38
4
0
188,118
0
L
Olorun
4,929
493
46
5
0
167,356
0
W
Awilix
5,452
545
49
5
0
243,511
0
W
Neith
6,433
643
92
9
0
180,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role