Player Matchup

Zeus
Zeus
AlexNPz
Zeus
Level 105
God Stats
6W - 3L
1,639 SR
Queue Stats
53W - 35L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
Anime Legend
Ao Kuang
Level 106
God Stats
26W - 14L
1,772 SR
Queue Stats
358W - 345L
1,553 Elo+
Party 1
Heimdallr
Heimdallr
DUIgoku
Heimdallr
Level 78
God Stats
3W - 0L
1,812 SR
Queue Stats
188W - 187L
1,479 Elo+
Party 1
Bacchus
Bacchus
IVSui
Bacchus
Level 63
God Stats
16W - 4L
1,997 SR
Queue Stats
181W - 175L
1,570 Elo+
Party 1
Achilles
Achilles
Kkauzma
Achilles
Level 61
God Stats
13W - 8L
1,551 SR
Queue Stats
135W - 126L
1,514 Elo+
Party 1
Team Averages
Level 83
1,754 SR
1,534 Elo+

VS

Team Averages
Level 131
1,560 SR
1,501 Elo+
Apollo
Apollo
EIouz
Apollo
Level 125
God Stats
16W - 9L
1,403 SR
Queue Stats
90W - 93L
1,479 Elo+
Party 2
Da Ji
Da Ji
Im9Xl
Da Ji
Level 155
God Stats
2W - 2L
1,500 SR
Queue Stats
176W - 166L
1,542 Elo+
Party 2
Ra
Ra
REVOEMAG ACE
Ra
Level 157
God Stats
0W - 2L
1,494 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Surtr
Surtr
Xxchief912xX
Surtr
Level 129
God Stats
2W - 7L
1,797 SR
Queue Stats
255W - 232L
1,532 Elo+
Solo
Nu Wa
Nu Wa
ccjharper
Nu Wa
Level 89
God Stats
19W - 17L
1,606 SR
Queue Stats
168W - 188L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
AlexNPz
Zeus
15
2 / 1 / 2
8,626
616
7,469
6,732
2,058
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ao Kuang
Anime Legend
Ao Kuang
14
10 / 0 / 1
8,725
623
7,582
12,123
4,540
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
DUIgoku
Heimdallr
11
1 / 3 / 5
6,992
499
7,265
11,675
4,612
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bacchus
IVSui
Bacchus
11
2 / 0 / 4
7,013
501
7,715
8,495
9,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Achilles
Kkauzma
Achilles
13
2 / 1 / 4
8,256
590
6,389
10,169
12,614
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
EIouz
Apollo
11
2 / 2 / 0
6,552
468
6,444
9,126
4,115
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Da Ji
Im9Xl
Da Ji
13
2 / 3 / 3
7,813
558
7,937
12,923
5,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 4 / 0
5,942
424
4,320
7,744
3,070
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
1 / 5 / 0
6,900
493
3,739
11,990
9,897
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nu Wa
ccjharper
Nu Wa
13
0 / 3 / 1
7,720
551
5,599
8,426
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
9
17
Kills
5
5
Deaths
17
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Zeus
AlexNPz
Zeus
2
1
2
3
W
Ao Kuang
Anime Legend
Ao Kuang
10
0
1
10.5
W
Heimdallr
DUIgoku
Heimdallr
1
3
5
1.17
L
Apollo
EIouz
Apollo
2
2
0
1
W
Bacchus
IVSui
Bacchus
2
0
4
4
L
Da Ji
Im9Xl
Da Ji
2
3
3
1.17
W
Achilles
Kkauzma
Achilles
2
1
4
4
L
0
4
0
0
L
1
5
0
0.2
L
Nu Wa
ccjharper
Nu Wa
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,420
Damage
28,039
49,194
Taken
50,209
33,139
Mitigated
25,819
17,050
Healing
13,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
AlexNPz
Zeus
7,469
737
173
426
6,732
2,058
0
1,918
4,814
68,377
0
W
Ao Kuang
Anime Legend
Ao Kuang
7,582
2,429
0
5,862
12,123
4,540
35
2,333
9,745
54,853
0
W
Heimdallr
DUIgoku
Heimdallr
7,265
2,830
0
4,684
11,675
4,612
0
2,746
8,929
0
44,326
L
Apollo
EIouz
Apollo
6,444
4,042
0
3,543
9,126
4,115
0
3,497
5,629
0
42,998
W
Bacchus
IVSui
Bacchus
7,715
1,201
0
2,917
8,495
9,315
0
2,459
6,036
24,707
968
L
Da Ji
Im9Xl
Da Ji
7,937
2,029
0
4,911
12,923
5,517
0
4,391
8,449
0
62,642
W
Achilles
Kkauzma
Achilles
6,389
1,633
0
2,988
10,169
12,614
173
1,229
8,407
3,550
52,227
L
4,320
347
493
1,019
7,744
3,070
0
4,140
3,601
36,893
0
L
3,739
848
0
2,859
11,990
9,897
0
3,462
7,943
2,546
39,081
L
Nu Wa
ccjharper
Nu Wa
5,599
195
0
485
8,426
3,220
334
7,043
1,383
65,029
1,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,612
Gold Earned
34,927
392
Minions Killed
402
0
Camps Cleared
0
1,445,303
Distance Traveled
1,412,385
18
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,626
616
133
10
0
253,877
3
W
Ao Kuang
8,725
623
75
5
0
326,209
0
W
Heimdallr
6,992
499
76
5
0
255,200
4
L
Apollo
6,552
468
65
5
0
280,729
0
W
Bacchus
7,013
501
17
1
0
345,975
8
L
Da Ji
7,813
558
87
6
0
307,285
1
W
Achilles
8,256
590
91
7
0
264,042
3
L
Ra
5,942
424
56
4
0
326,395
0
L
Surtr
6,900
493
73
5
0
246,767
0
L
Nu Wa
7,720
551
121
9
0
251,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role