Player Matchup

Baron Samedi
Baron Samedi
Baihu_blaze
Baron Samedi
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,474 Elo+
Solo
Pele
Pele
EscanorsMIGHT
Pele
Level 106
God Stats
10W - 6L
1,673 SR
Queue Stats
23W - 14L
1,566 Elo+
Solo
Hercules
Hercules
Extinct Eoka
Hercules
Level 53
God Stats
5W - 4L
1,678 SR
Queue Stats
104W - 127L
1,424 Elo+
Party 3
Artemis
Artemis
Gabita1299
Artemis
Level 109
God Stats
26W - 33L
1,562 SR
Queue Stats
193W - 213L
1,432 Elo+
Solo
Yu Huang
Yu Huang
MeetMyMp5
Yu Huang
Level 84
God Stats
2W - 5L
1,161 SR
Queue Stats
49W - 57L
1,428 Elo+
Party 3
Team Averages
Level 102
1,515 SR
1,465 Elo+

VS

Team Averages
Level 83
1,465 SR
1,402 Elo+
Thor
Thor
AUTISTICME
Thor
Level 37
God Stats
19W - 14L
1,470 SR
Queue Stats
120W - 117L
1,342 Elo+
Party 1
Heimdallr
Heimdallr
DARTHQUAN6
Heimdallr
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
314W - 363L
1,442 Elo+
Party 2
Freya
Freya
Fishscuit
Freya
Level 66
God Stats
12W - 13L
1,579 SR
Queue Stats
105W - 120L
1,411 Elo+
Party 2
Anubis
Anubis
a John Wayne
Anubis
Level 87
God Stats
29W - 20L
1,497 SR
Queue Stats
116W - 130L
1,417 Elo+
Party 1
Surtr
Surtr
quintin777
Surtr
Level 123
God Stats
3W - 8L
1,277 SR
Queue Stats
630W - 678L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Baihu_blaze
Baron Samedi
11
0 / 5 / 4
6,787
399
7,464
13,108
10,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

14
6 / 2 / 1
8,906
524
9,227
13,257
4,796
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
Extinct Eoka
Hercules
14
2 / 4 / 1
7,931
467
5,051
17,085
16,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
Gabita1299
Artemis
12
1 / 5 / 1
7,051
415
9,110
15,223
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
MeetMyMp5
Yu Huang
14
0 / 2 / 2
8,552
503
4,125
6,938
2,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 0 / 6
9,655
568
6,834
7,785
3,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
DARTHQUAN6
Heimdallr
13
4 / 2 / 4
8,376
493
6,833
12,192
5,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Freya
Fishscuit
Freya
15
2 / 2 / 2
9,138
538
6,527
11,742
4,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
13
2 / 3 / 7
8,500
500
8,596
13,850
9,652
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Surtr
15
4 / 3 / 2
9,585
564
12,135
12,832
9,498
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
9
Kills
18
18
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
0
6
9
L
Baron Samedi
Baihu_blaze
Baron Samedi
0
5
4
0.4
W
Heimdallr
DARTHQUAN6
Heimdallr
4
2
4
3
L
6
2
1
3.25
L
Hercules
Extinct Eoka
Hercules
2
4
1
0.63
W
Freya
Fishscuit
Freya
2
2
2
1.5
L
Artemis
Gabita1299
Artemis
1
5
1
0.3
L
Yu Huang
MeetMyMp5
Yu Huang
0
2
2
0.5
W
Anubis
2
3
7
1.83
W
Surtr
4
3
2
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,977
Damage
40,925
65,611
Taken
58,401
39,701
Mitigated
32,801
16,229
Healing
22,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,834
856
0
4,341
7,785
3,379
485
433
7,352
0
73,885
L
Baron Samedi
Baihu_blaze
Baron Samedi
7,464
475
1,447
3,039
13,108
10,413
582
3,584
9,459
32,692
0
W
Heimdallr
DARTHQUAN6
Heimdallr
6,833
3,191
0
3,028
12,192
5,323
447
2,240
9,952
15
36,849
L
9,227
1,961
0
1,753
13,257
4,796
396
3,591
9,503
0
61,087
L
Hercules
Extinct Eoka
Hercules
5,051
1,219
0
3,050
17,085
16,989
91
329
16,756
0
49,038
W
Freya
Fishscuit
Freya
6,527
1,516
0
3,626
11,742
4,949
460
5,214
6,426
59,835
0
L
Artemis
Gabita1299
Artemis
9,110
3,120
0
5,680
15,223
4,625
595
5,328
9,895
0
49,257
L
Yu Huang
MeetMyMp5
Yu Huang
4,125
250
0
1,260
6,938
2,878
274
2,283
4,381
62,399
0
W
Anubis
8,596
569
1,816
5,276
13,850
9,652
348
2,525
11,325
40,508
0
W
Surtr
12,135
5,642
0
4,041
12,832
9,498
261
1,075
11,757
1,833
71,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,227
Gold Earned
45,254
386
Minions Killed
449
0
Camps Cleared
0
1,586,360
Distance Traveled
1,608,065
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,655
568
96
6
0
363,747
4
L
Baron Samedi
6,787
399
31
2
0
297,990
3
W
Heimdallr
8,376
493
63
4
0
317,383
0
L
Pele
8,906
524
102
6
0
372,090
5
L
Hercules
7,931
467
69
4
0
318,312
2
W
Freya
9,138
538
123
7
0
309,220
2
L
Artemis
7,051
415
67
4
0
272,148
0
L
Yu Huang
8,552
503
117
7
0
325,820
3
W
Anubis
8,500
500
42
2
0
275,823
2
W
Surtr
9,585
564
125
7
0
341,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role