Player Matchup

Surtr
Surtr
AmberHeardsBed
Surtr
Level 26
God Stats
11W - 7L
1,648 SR
Queue Stats
66W - 69L
1,454 Elo+
Solo
Olorun
Olorun
CerberusOG702
Olorun
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
KiddoTickler
Kukulkan
Level 18
God Stats
22W - 26L
1,427 SR
Queue Stats
36W - 41L
1,422 Elo+
Solo
Tiamat
Tiamat
Stay Daffyy
Tiamat
Level 18
God Stats
6W - 3L
1,752 SR
Queue Stats
81W - 122L
1,218 Elo+
Solo
Neith
Neith
suputmadre
Neith
Level 14
God Stats
2W - 1L
1,500 SR
Queue Stats
90W - 54L
1,581 Elo+
Solo
Team Averages
Level 16
1,565 SR
1,435 Elo+

VS

Team Averages
Level 18
1,392 SR
1,379 Elo+
Mercury
Mercury
Bpc03125
Mercury
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 201L
1,449 Elo+
Party 1
Surtr
Surtr
DeviIedEggs
Surtr
Level 18
God Stats
27W - 27L
1,573 SR
Queue Stats
213W - 224L
1,542 Elo+
Party 1
Poseidon
Poseidon
Eliez311
Poseidon
Level 27
God Stats
1W - 3L
1,292 SR
Queue Stats
8W - 20L
1,242 Elo+
Solo
Izanami
Izanami
GrandMesa808
Izanami
Level 12
God Stats
0W - 3L
1,299 SR
Queue Stats
1W - 5L
1,218 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
wanderingCrisis
Morgan Le Fay
Level 8
God Stats
0W - 2L
1,299 SR
Queue Stats
5W - 6L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
7,906
791
9,203
9,897
10,260
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
0 / 7 / 0
7,008
701
3,184
10,571
4,584
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
KiddoTickler
Kukulkan
16
2 / 1 / 3
8,457
846
6,526
4,315
2,173
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiamat
16
6 / 0 / 4
8,671
867
8,036
5,092
3,562
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Neith
17
6 / 0 / 3
8,940
894
9,164
4,284
2,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Bpc03125
Mercury
12
1 / 4 / 2
6,610
661
4,688
10,013
4,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 1 / 2
6,948
695
5,900
11,616
10,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Poseidon
Eliez311
Poseidon
14
3 / 6 / 2
7,684
768
5,934
8,682
3,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
GrandMesa808
Izanami
13
2 / 1 / 2
7,447
745
2,474
5,665
2,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
wanderingCrisis
Morgan Le Fay
13
1 / 5 / 1
6,841
684
5,602
9,350
4,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
17
17
Kills
8
8
Deaths
17
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Mercury
Bpc03125
Mercury
1
4
2
0.5
W
0
7
0
0
L
1
1
2
2
L
Poseidon
Eliez311
Poseidon
3
6
2
0.67
L
Izanami
GrandMesa808
Izanami
2
1
2
3
W
Kukulkan
KiddoTickler
Kukulkan
2
1
3
3.5
W
Tiamat
6
0
4
8
W
Neith
6
0
3
7.5
L
Morgan Le Fay
wanderingCrisis
Morgan Le Fay
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,113
Damage
24,598
34,159
Taken
45,326
22,790
Mitigated
25,171
6,094
Healing
3,546
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,203
3,009
0
1,213
9,897
10,260
96
3,853
6,044
342
18,220
L
Mercury
Bpc03125
Mercury
4,688
3,075
0
430
10,013
4,411
0
3,657
6,356
0
11,043
W
3,184
1,855
300
750
10,571
4,584
2,868
3,463
7,108
15,269
0
L
5,900
1,906
0
1,662
11,616
10,415
0
2,775
8,841
738
17,194
L
Poseidon
Eliez311
Poseidon
5,934
1,343
0
0
8,682
3,747
180
3,109
5,573
22,981
0
L
Izanami
GrandMesa808
Izanami
2,474
1,960
0
1,338
5,665
2,068
579
4,376
1,289
0
17,273
W
Kukulkan
KiddoTickler
Kukulkan
6,526
827
0
0
4,315
2,173
340
1,425
2,890
36,150
1,278
W
Tiamat
8,036
200
0
2,212
5,092
3,562
312
2,271
2,821
24,878
0
W
Neith
9,164
4,260
0
1,619
4,284
2,211
1,511
1,100
3,184
0
40,472
L
Morgan Le Fay
wanderingCrisis
Morgan Le Fay
5,602
921
0
116
9,350
4,530
0
3,879
5,471
24,379
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,982
Gold Earned
35,530
262
Minions Killed
167
0
Camps Cleared
0
987,203
Distance Traveled
871,864
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,906
791
20
2
0
229,404
0
L
Mercury
6,610
661
15
2
0
217,290
0
W
Olorun
7,008
701
29
3
0
172,996
0
L
Surtr
6,948
695
33
3
0
207,840
2
L
Poseidon
7,684
768
45
5
0
176,182
0
L
Izanami
7,447
745
39
4
0
111,979
0
W
Kukulkan
8,457
846
73
7
0
211,272
0
W
Tiamat
8,671
867
46
5
0
196,942
0
W
Neith
8,940
894
94
9
0
176,589
0
L
Morgan Le Fay
6,841
684
35
4
0
158,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role