Player Matchup

Ratatoskr
Ratatoskr
Minaggen
Ratatoskr
Level 151
God Stats
0W - 1L
1,224 SR
Queue Stats
4W - 16L
1,500 Elo+
Party 1
Mulan
Mulan
SYK0 84
Mulan
Level 129
God Stats
19W - 15L
1,823 SR
Queue Stats
196W - 201L
1,491 Elo+
Party 1
Ne Zha
Ne Zha
TheGoblinKing011
Ne Zha
Level 179
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,813 Elo+
Party 1
Kukulkan
Kukulkan
Themutt0221
Kukulkan
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Hachiman
Hachiman
swanboi13
Hachiman
Level 43
God Stats
1W - 4L
1,500 SR
Queue Stats
79W - 89L
1,447 Elo+
Solo
Team Averages
Level 103
1,509 SR
1,550 Elo+

VS

Team Averages
Level 111
1,488 SR
1,468 Elo+
Nu Wa
Nu Wa
AlwaysHighh420
Nu Wa
Level 173
God Stats
5W - 7L
1,642 SR
Queue Stats
9W - 14L
1,500 Elo+
Solo
Danzaburou
Danzaburou
IzCody
Danzaburou
Level 107
God Stats
1W - 6L
1,140 SR
Queue Stats
87W - 74L
1,489 Elo+
Solo
Thanatos
Thanatos
Trinato
Thanatos
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 35L
1,419 Elo+
Solo
Nox
Nox
bob125cc
Nox
Level 65
God Stats
42W - 26L
1,664 SR
Queue Stats
90W - 68L
1,582 Elo+
Solo
Tyr
Tyr
ll Prefectss ll
Tyr
Level 106
God Stats
1W - 1L
1,496 SR
Queue Stats
41W - 43L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Minaggen
Ratatoskr
11
0 / 5 / 2
6,472
1,079
5,129
11,447
4,737
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mulan
SYK0 84
Mulan
12
1 / 6 / 2
7,489
1,248
6,339
14,603
13,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 2
7,648
1,275
9,694
9,702
3,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Themutt0221
Kukulkan
12
1 / 3 / 2
7,357
1,226
3,249
4,704
1,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
swanboi13
Hachiman
10
0 / 0 / 0
4,411
735
0
217
72
Team 1 Tickets

247

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 5
8,654
1,442
9,885
4,854
1,421
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Danzaburou
IzCody
Danzaburou
13
3 / 1 / 8
7,617
1,270
7,758
6,226
2,140
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Trinato
Thanatos
13
1 / 2 / 9
7,480
1,247
6,330
7,385
3,345
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
3 / 0 / 6
7,857
1,310
6,030
3,305
1,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

13
2 / 0 / 7
7,250
1,208
5,652
4,999
4,152
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
4
Kills
16
16
Deaths
4
8
Assists
35
Player
Kills
Deaths
Assists
KDA
W
7
1
5
9.5
W
Danzaburou
IzCody
Danzaburou
3
1
8
7
L
Ratatoskr
Minaggen
Ratatoskr
0
5
2
0.2
L
Mulan
SYK0 84
Mulan
1
6
2
0.33
L
2
2
2
1.5
L
Kukulkan
Themutt0221
Kukulkan
1
3
2
0.67
W
Thanatos
Trinato
Thanatos
1
2
9
2.75
W
3
0
6
6
W
2
0
7
5.5
L
Hachiman
swanboi13
Hachiman
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,411
Damage
35,655
40,673
Taken
26,769
24,319
Mitigated
12,308
5,334
Healing
7,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,885
3,935
0
645
4,854
1,421
0
919
3,935
25,545
0
W
Danzaburou
IzCody
Danzaburou
7,758
4,349
0
1,624
6,226
2,140
0
798
5,428
0
14,967
L
Ratatoskr
Minaggen
Ratatoskr
5,129
1,291
0
1,304
11,447
4,737
0
4,809
6,474
0
12,416
L
Mulan
SYK0 84
Mulan
6,339
1,423
130
1,939
14,603
13,875
0
3,881
10,590
0
17,754
L
9,694
2,156
0
1,961
9,702
3,843
0
4,017
5,477
0
33,930
L
Kukulkan
Themutt0221
Kukulkan
3,249
161
0
0
4,704
1,792
0
2,377
2,217
19,867
0
W
Thanatos
Trinato
Thanatos
6,330
3,756
0
4,214
7,385
3,345
0
331
7,054
0
15,035
W
6,030
756
0
250
3,305
1,250
0
0
3,305
25,631
0
W
5,652
708
0
426
4,999
4,152
0
1,201
3,798
0
7,807
L
Hachiman
swanboi13
Hachiman
0
0
0
0
217
72
0
199
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,377
Gold Earned
38,858
126
Minions Killed
130
4
Camps Cleared
8
457,572
Distance Traveled
631,729
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,654
1,442
35
6
3
121,635
0
W
Danzaburou
7,617
1,270
18
3
1
116,451
0
L
Ratatoskr
6,472
1,079
22
4
3
110,652
0
L
Mulan
7,489
1,248
19
3
0
104,313
0
L
Ne Zha
7,648
1,275
44
7
0
132,476
0
L
Kukulkan
7,357
1,226
41
7
1
110,131
0
W
Thanatos
7,480
1,247
20
3
3
127,987
0
W
Nox
7,857
1,310
51
9
1
121,315
0
W
Tyr
7,250
1,208
6
1
0
144,341
0
L
Hachiman
4,411
735
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role