Player Matchup

Fenrir
Fenrir
Drxzzyyy
Fenrir
Level 4
God Stats
0W - 2L
1,330 SR
Queue Stats
1W - 3L
1,452 Elo+
Party 1
Cthulhu
Cthulhu
FizFoo
Cthulhu
Level 48
God Stats
1W - 2L
1,248 SR
Queue Stats
55W - 55L
1,392 Elo+
Party 1
Charybdis
Charybdis
LaSarquita
Charybdis
Level 38
God Stats
43W - 59L
1,263 SR
Queue Stats
44W - 60L
1,299 Elo+
Party 1
Ra
Ra
MilknBacon
Ra
Level 7
God Stats
0W - 7L
1,025 SR
Queue Stats
11W - 14L
1,361 Elo+
Party 1
Thanatos
Thanatos
Valor2023G
Thanatos
Level 31
God Stats
3W - 5L
1,582 SR
Queue Stats
26W - 34L
1,508 Elo+
Solo
Team Averages
Level 26
1,290 SR
1,402 Elo+

VS

Team Averages
Level 48
1,548 SR
1,433 Elo+
Ishtar
Ishtar
IconicBlueprint
Ishtar
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,595 Elo+
Party 3
Baron Samedi
Baron Samedi
JoeBucs757
Baron Samedi
Level 38
God Stats
40W - 38L
1,491 SR
Queue Stats
574W - 571L
1,375 Elo+
Solo
Ra
Ra
MightyMouse9131
Ra
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 13L
1,300 Elo+
Party 2
Kuzenbo
Kuzenbo
TheOne4017
Kuzenbo
Level 32
God Stats
3W - 5L
1,617 SR
Queue Stats
7W - 13L
1,300 Elo+
Party 2
Surtr
Surtr
black3n3d4
Surtr
Level 18
God Stats
3W - 1L
1,630 SR
Queue Stats
3W - 2L
1,595 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Drxzzyyy
Fenrir
15
0 / 7 / 0
9,074
907
3,717
17,810
8,779
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
FizFoo
Cthulhu
15
0 / 3 / 1
9,392
939
11,826
20,433
15,205
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Charybdis
LaSarquita
Charybdis
15
1 / 2 / 1
9,827
983
8,794
13,518
6,039
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
2 / 3 / 1
10,321
1,032
13,538
13,182
5,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Valor2023G
Thanatos
15
0 / 5 / 2
9,632
963
8,126
19,101
17,657
Team 1 Tickets

174

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 11
10,808
1,081
22,408
10,224
5,438
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Baron Samedi
JoeBucs757
Baron Samedi
17
5 / 0 / 11
11,122
1,112
13,603
8,168
4,239
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
2 / 1 / 11
10,542
1,054
11,430
7,690
3,817
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
TheOne4017
Kuzenbo
17
3 / 0 / 13
11,508
1,151
10,553
14,382
22,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Surtr
17
6 / 0 / 13
10,944
1,094
18,990
11,250
13,143
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
79
3
Kills
20
20
Deaths
3
5
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Drxzzyyy
Fenrir
0
7
0
0
L
Cthulhu
FizFoo
Cthulhu
0
3
1
0.17
W
4
2
11
4.75
W
Baron Samedi
JoeBucs757
Baron Samedi
5
0
11
10.5
L
Charybdis
LaSarquita
Charybdis
1
2
1
0.75
W
2
1
11
7.5
L
2
3
1
0.83
W
Kuzenbo
TheOne4017
Kuzenbo
3
0
13
9.5
L
Thanatos
Valor2023G
Thanatos
0
5
2
0.2
W
Surtr
6
0
13
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,001
Damage
76,984
84,044
Taken
51,714
53,676
Mitigated
49,148
13,031
Healing
17,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Drxzzyyy
Fenrir
3,717
676
0
775
17,810
8,779
0
7,229
10,581
0
9,973
L
Cthulhu
FizFoo
Cthulhu
11,826
480
549
239
20,433
15,205
0
7,514
12,919
39,842
0
W
22,408
14,018
0
1,801
10,224
5,438
0
5,398
4,448
0
41,682
W
Baron Samedi
JoeBucs757
Baron Samedi
13,603
1,664
2,605
3,918
8,168
4,239
0
3,736
4,432
28,100
1,268
L
Charybdis
LaSarquita
Charybdis
8,794
5,273
0
3,787
13,518
6,039
0
7,867
5,651
0
38,004
W
11,430
2,597
2,534
2,141
7,690
3,817
0
3,874
3,816
36,994
0
L
13,538
1,529
521
136
13,182
5,996
0
5,391
7,791
44,525
0
W
Kuzenbo
TheOne4017
Kuzenbo
10,553
4,056
0
1,881
14,382
22,511
0
7,365
7,017
21,255
0
L
Thanatos
Valor2023G
Thanatos
8,126
1,971
0
7,024
19,101
17,657
0
7,311
11,790
0
22,789
W
Surtr
18,990
6,103
0
2,590
11,250
13,143
0
4,991
6,259
679
28,096

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,246
Gold Earned
54,924
254
Minions Killed
187
7
Camps Cleared
2
931,148
Distance Traveled
967,342
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,074
907
11
1
2
184,524
0
L
Cthulhu
9,392
939
59
6
0
173,128
0
W
Ishtar
10,808
1,081
56
6
2
179,371
0
W
Baron Samedi
11,122
1,112
31
3
0
178,357
0
L
Charybdis
9,827
983
82
8
1
190,354
0
W
Ra
10,542
1,054
70
7
0
181,235
0
L
Ra
10,321
1,032
80
8
0
201,245
0
W
Kuzenbo
11,508
1,151
18
2
0
206,541
0
L
Thanatos
9,632
963
22
2
4
181,897
3
W
Surtr
10,944
1,094
12
1
0
221,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role