Player Matchup

Jormungandr
Jormungandr
ActFourTusk
Jormungandr
Level 49
God Stats
7W - 9L
1,359 SR
Queue Stats
331W - 335L
1,429 Elo+
Solo
Chernobog
Chernobog
Gallabis
Chernobog
Level 56
God Stats
3W - 5L
2,043 SR
Queue Stats
429W - 383L
1,376 Elo+
Solo
Kukulkan
Kukulkan
IcyFury2012
Kukulkan
Level 86
God Stats
29W - 28L
1,524 SR
Queue Stats
390W - 396L
1,391 Elo+
Solo
Nemesis
Nemesis
Mr blue sky1264
Nemesis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 67L
1,419 Elo+
Solo
Eset
Eset
No Fricks
Eset
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 50L
1,671 Elo+
Solo
Team Averages
Level 78
1,585 SR
1,457 Elo+

VS

Team Averages
Level 85
1,438 SR
1,434 Elo+
Ao Kuang
Ao Kuang
ADN0S
Ao Kuang
Level 43
God Stats
4W - 8L
1,391 SR
Queue Stats
247W - 223L
1,424 Elo+
Solo
Khepri
Khepri
Hellbornmage
Khepri
Level 108
God Stats
4W - 4L
1,297 SR
Queue Stats
136W - 132L
1,520 Elo+
Solo
Danzaburou
Danzaburou
R3L3NTL3SS60
Danzaburou
Level 115
God Stats
6W - 7L
1,500 SR
Queue Stats
237W - 213L
1,466 Elo+
Solo
Shiva
Shiva
SalmonFaun90849
Shiva
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 110L
1,383 Elo+
Solo
Discordia
Discordia
stillwing360
Discordia
Level 123
God Stats
5W - 1L
1,500 SR
Queue Stats
233W - 237L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ActFourTusk
Jormungandr
12
1 / 1 / 0
7,361
566
6,136
7,545
6,752
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chernobog
Gallabis
Chernobog
10
0 / 2 / 0
6,300
485
2,698
7,943
2,875
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
IcyFury2012
Kukulkan
10
0 / 1 / 1
6,272
482
4,175
6,420
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 5 / 1
5,790
445
2,357
9,578
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Eset
10
0 / 0 / 1
6,366
490
4,314
7,909
5,974
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ADN0S
Ao Kuang
11
3 / 1 / 2
6,780
522
5,345
11,228
4,174
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
9
0 / 0 / 1
6,036
464
1,677
9,380
6,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Danzaburou
R3L3NTL3SS60
Danzaburou
12
4 / 0 / 1
7,576
583
8,954
6,237
2,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
2 / 0 / 0
6,997
538
3,137
10,579
5,169
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
stillwing360
Discordia
12
0 / 0 / 3
6,682
514
5,696
4,460
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
16
1
Kills
9
9
Deaths
1
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ADN0S
Ao Kuang
3
1
2
4
L
Jormungandr
ActFourTusk
Jormungandr
1
1
0
1
L
Chernobog
Gallabis
Chernobog
0
2
0
0
W
Khepri
0
0
1
0.5
L
Kukulkan
IcyFury2012
Kukulkan
0
1
1
0.5
L
0
5
1
0.1
L
Eset
0
0
1
0.5
W
Danzaburou
R3L3NTL3SS60
Danzaburou
4
0
1
4.5
W
2
0
0
2
W
Discordia
stillwing360
Discordia
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,680
Damage
24,809
39,395
Taken
41,884
21,687
Mitigated
19,631
9,883
Healing
19,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ADN0S
Ao Kuang
5,345
2,275
98
4,311
11,228
4,174
0
4,937
6,291
30,767
0
L
Jormungandr
ActFourTusk
Jormungandr
6,136
1,681
0
1,677
7,545
6,752
289
2,068
5,477
60,615
0
L
Chernobog
Gallabis
Chernobog
2,698
1,489
0
3,109
7,943
2,875
0
1,433
6,510
0
41,402
W
Khepri
1,677
86
1,365
3,996
9,380
6,070
0
3,804
5,459
18,340
0
L
Kukulkan
IcyFury2012
Kukulkan
4,175
337
0
69
6,420
2,799
0
3,258
3,162
53,480
0
L
2,357
1,069
0
996
9,578
3,287
0
2,700
6,878
0
28,363
L
Eset
4,314
1,248
131
3,901
7,909
5,974
121
3,259
4,650
23,890
0
W
Danzaburou
R3L3NTL3SS60
Danzaburou
8,954
3,269
0
3,290
6,237
2,680
749
1,979
4,258
0
68,444
W
3,137
385
162
3,571
10,579
5,169
352
3,605
6,974
0
43,884
W
Discordia
stillwing360
Discordia
5,696
335
46
2,246
4,460
1,538
0
1,462
2,998
47,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,089
Gold Earned
34,071
377
Minions Killed
314
0
Camps Cleared
0
1,265,263
Distance Traveled
1,299,550
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,780
522
45
3
0
266,433
0
L
Jormungandr
7,361
566
116
9
0
252,674
0
L
Chernobog
6,300
485
89
7
0
249,027
2
W
Khepri
6,036
464
31
2
0
256,502
5
L
Kukulkan
6,272
482
104
8
0
227,610
1
L
Nemesis
5,790
445
41
3
0
298,530
0
L
Eset
6,366
490
27
2
0
237,422
1
W
Danzaburou
7,576
583
94
7
0
267,553
0
W
Shiva
6,997
538
74
6
0
255,202
0
W
Discordia
6,682
514
70
5
0
253,860
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role