Player Matchup

Hercules
Hercules
LoST x CrumPet
Hercules
Level 122
God Stats
3W - 3L
1,500 SR
Queue Stats
120W - 135L
1,470 Elo+
Solo
Discordia
Discordia
MiniLich13
Discordia
Level 104
God Stats
4W - 5L
1,325 SR
Queue Stats
238W - 240L
1,555 Elo+
Party 1
Eset
Eset
MythicGod21
Eset
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
289W - 272L
1,462 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Zlim Menace
Ah Muzen Cab
Level 54
God Stats
9W - 6L
1,923 SR
Queue Stats
254W - 283L
1,491 Elo+
Party 1
Kumbhakarna
Kumbhakarna
testsubject_213
Kumbhakarna
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
325W - 326L
1,498 Elo+
Solo
Team Averages
Level 90
1,593 SR
1,495 Elo+

VS

Team Averages
Level 112
1,457 SR
1,547 Elo+
Hera
Hera
 
Hera
Level 217
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DemonsVortex
Ah Puch
Level 118
God Stats
7W - 1L
1,500 SR
Queue Stats
429W - 432L
1,515 Elo+
Solo
Hades
Hades
NicJackson187
Hades
Level 152
God Stats
0W - 2L
1,285 SR
Queue Stats
7W - 16L
1,281 Elo+
Solo
King Arthur
King Arthur
R0R005
King Arthur
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,776 Elo+
Party 2
Chaac
Chaac
S H F 808
Chaac
Level 45
God Stats
0W - 3L
1,500 SR
Queue Stats
58W - 53L
1,662 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
16
2 / 1 / 9
7,919
720
5,167
18,553
17,436
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Discordia
MiniLich13
Discordia
9
0 / 0 / 2
6,391
581
1,117
1,379
487
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
4 / 5 / 5
8,518
774
9,272
10,737
5,364
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Zlim Menace
Ah Muzen Cab
18
4 / 1 / 8
9,371
852
10,567
10,043
5,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kumbhakarna
testsubject_213
Kumbhakarna
15
3 / 2 / 9
8,773
798
4,885
15,560
16,508
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
15
1 / 1 / 4
8,286
753
13,581
4,836
2,260
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ah Puch
DemonsVortex
Ah Puch
17
8 / 3 / 1
9,729
884
17,925
6,772
3,718
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

6
0 / 1 / 0
6,126
557
1,564
1,778
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
R0R005
King Arthur
13
0 / 6 / 6
7,703
700
6,517
12,670
14,186
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Chaac
S H F 808
Chaac
17
0 / 3 / 9
8,949
814
11,314
15,957
20,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
29
13
Kills
9
9
Deaths
14
33
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
1
4
3
L
Ah Puch
DemonsVortex
Ah Puch
8
3
1
2.83
W
Hercules
2
1
9
6.5
W
Discordia
MiniLich13
Discordia
0
0
2
1
W
4
5
5
1.3
L
0
1
0
0
L
King Arthur
R0R005
King Arthur
0
6
6
0.5
L
Chaac
S H F 808
Chaac
0
3
9
1.5
W
Ah Muzen Cab
Zlim Menace
Ah Muzen Cab
4
1
8
8
W
Kumbhakarna
testsubject_213
Kumbhakarna
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,008
Damage
50,901
56,272
Taken
42,013
44,990
Mitigated
41,499
23,306
Healing
11,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
13,581
4,268
835
1,655
4,836
2,260
975
2,641
2,195
24,576
2,088
L
Ah Puch
DemonsVortex
Ah Puch
17,925
753
820
868
6,772
3,718
605
2,099
4,673
27,679
0
W
Hercules
5,167
2,651
559
9,065
18,553
17,436
196
11,957
6,596
0
11,194
W
Discordia
MiniLich13
Discordia
1,117
127
0
151
1,379
487
0
300
1,079
3,804
0
W
9,272
2,390
1,091
1,697
10,737
5,364
194
5,663
5,074
19,587
0
L
1,564
173
276
411
1,778
834
0
1,084
694
3,536
0
L
King Arthur
R0R005
King Arthur
6,517
1,132
668
983
12,670
14,186
216
4,750
7,920
0
12,565
L
Chaac
S H F 808
Chaac
11,314
1,099
137
4,677
15,957
20,501
0
4,700
11,257
0
26,778
W
Ah Muzen Cab
Zlim Menace
Ah Muzen Cab
10,567
5,365
1,121
4,159
10,043
5,195
0
6,245
3,798
0
37,135
W
Kumbhakarna
testsubject_213
Kumbhakarna
4,885
711
1,046
4,417
15,560
16,508
0
8,141
7,419
8,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,972
Gold Earned
40,793
120
Minions Killed
129
0
Camps Cleared
0
808,097
Distance Traveled
848,793
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
8,286
753
43
4
0
193,738
0
L
Ah Puch
9,729
884
32
3
0
195,050
0
W
Hercules
7,919
720
12
1
0
231,323
0
W
Discordia
6,391
581
6
1
0
41,238
0
W
Eset
8,518
774
29
3
0
158,678
0
L
Hades
6,126
557
3
0
0
30,365
0
L
King Arthur
7,703
700
15
1
0
190,243
0
L
Chaac
8,949
814
36
3
0
239,397
0
W
Ah Muzen Cab
9,371
852
65
6
0
191,835
0
W
Kumbhakarna
8,773
798
8
1
0
185,023
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role