Player Matchup

Neith
Neith
Angelppu
Neith
Level 12
God Stats
0W - 3L
1,394 SR
Queue Stats
0W - 5L
1,169 Elo+
Party 1
Olorun
Olorun
HenryMurphy
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
Quimera19
Arachne
Level 45
God Stats
0W - 1L
1,090 SR
Queue Stats
14W - 21L
1,145 Elo+
Party 1
Team Averages
Level 22
1,328 SR
1,271 Elo+

VS

Team Averages
Level 35
1,530 SR
1,332 Elo+
Shiva
Shiva
JuicyEndeavor
Shiva
Level 14
God Stats
4W - 5L
1,543 SR
Queue Stats
110W - 100L
1,375 Elo+
Party 2
Yemoja
Yemoja
butterpants
Yemoja
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,155 Elo+
Party 2
Yu Huang
Yu Huang
iPensive
Yu Huang
Level 64
God Stats
23W - 24L
1,546 SR
Queue Stats
117W - 128L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Angelppu
Neith
10
0 / 5 / 0
5,882
588
4,416
10,257
3,750
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
10
0 / 7 / 0
5,986
599
3,456
10,545
4,181
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
Quimera19
Arachne
8
0 / 4 / 0
5,502
550
1,590
10,812
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 10
7,783
778
8,928
11,005
5,570
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Yemoja
13
3 / 0 / 13
8,730
873
7,374
8,279
8,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yu Huang
iPensive
Yu Huang
14
9 / 0 / 7
8,794
879
11,170
4,714
2,720
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
46
0
Kills
16
16
Deaths
0
0
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Neith
Angelppu
Neith
0
5
0
0
L
Olorun
0
7
0
0
W
4
0
10
9
L
Arachne
Quimera19
Arachne
0
4
0
0
W
Yemoja
3
0
13
9.5
W
Yu Huang
iPensive
Yu Huang
9
0
7
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,462
Damage
27,472
31,614
Taken
23,998
12,592
Mitigated
16,583
3,438
Healing
6,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Angelppu
Neith
4,416
1,651
0
1,752
10,257
3,750
0
6,533
3,724
0
18,628
L
Olorun
3,456
2,550
151
818
10,545
4,181
0
5,510
5,035
14,050
0
W
8,928
1,791
283
2,420
11,005
5,570
831
2,042
8,963
0
28,536
L
Arachne
Quimera19
Arachne
1,590
733
0
717
10,812
4,661
0
6,004
4,808
0
4,578
W
Yemoja
7,374
1,100
1,469
1,043
8,279
8,293
533
897
7,382
18,157
937
W
Yu Huang
iPensive
Yu Huang
11,170
1,392
210
1,320
4,714
2,720
284
570
4,144
39,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,370
Gold Earned
25,307
74
Minions Killed
125
0
Camps Cleared
0
443,400
Distance Traveled
519,105
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,882
588
30
3
0
145,579
0
L
Olorun
5,986
599
34
3
0
117,179
0
W
Shiva
7,783
778
36
4
0
187,830
0
L
Arachne
5,502
550
10
1
0
180,642
0
W
Yemoja
8,730
873
20
2
0
157,145
0
W
Yu Huang
8,794
879
69
7
0
174,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role