Player Matchup

Ullr
Ullr
JayBowIV
Ullr
Level 126
God Stats
4W - 3L
1,325 SR
Queue Stats
93W - 107L
1,409 Elo+
Party 1
Chang'e
Chang'e
JoeAvenger5
Chang'e
Level 64
God Stats
37W - 25L
1,577 SR
Queue Stats
143W - 126L
1,588 Elo+
Solo
Bastet
Bastet
MalcolmX 713898
Bastet
Level 128
God Stats
18W - 24L
1,554 SR
Queue Stats
1,860W - 1,731L
1,513 Elo+
Solo
Ares
Ares
Napeinthecut
Ares
Level 27
God Stats
2W - 2L
1,267 SR
Queue Stats
12W - 20L
1,073 Elo+
Party 1
Nu Wa
Nu Wa
bruhhhstop
Nu Wa
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
235W - 236L
1,491 Elo+
Solo
Team Averages
Level 94
1,445 SR
1,414 Elo+

VS

Team Averages
Level 93
1,517 SR
1,467 Elo+
Maui
Maui
AmnesiaOfUndead
Maui
Level 92
God Stats
2W - 2L
1,500 SR
Queue Stats
119W - 139L
1,384 Elo+
Party 3
Danzaburou
Danzaburou
Asura9
Danzaburou
Level 159
God Stats
0W - 2L
1,280 SR
Queue Stats
36W - 46L
1,498 Elo+
Party 3
Janus
Janus
New York Timbs
Janus
Level 81
God Stats
30W - 43L
1,465 SR
Queue Stats
245W - 231L
1,485 Elo+
Party 2
He Bo
He Bo
NoZxLiMiTz
He Bo
Level 117
God Stats
18W - 14L
1,651 SR
Queue Stats
156W - 137L
1,537 Elo+
Solo
Achilles
Achilles
TheKingApe
Achilles
Level 18
God Stats
2W - 1L
1,687 SR
Queue Stats
14W - 13L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
14
2 / 1 / 3
7,653
765
4,235
6,923
3,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
JoeAvenger5
Chang'e
15
3 / 1 / 4
7,916
792
12,184
8,164
3,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
2 / 1 / 2
7,637
764
7,963
9,163
4,148
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 1 / 4
7,340
734
4,219
12,618
12,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
14
1 / 1 / 2
7,324
732
11,093
3,813
1,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 0
6,819
682
2,797
13,040
10,712
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Danzaburou
Asura9
Danzaburou
14
1 / 0 / 2
7,622
762
7,547
8,752
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 0
7,448
745
5,558
4,977
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
14
0 / 3 / 2
7,426
743
4,146
6,229
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
TheKingApe
Achilles
13
1 / 2 / 1
6,845
685
10,118
14,572
14,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
8
Kills
5
5
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Danzaburou
Asura9
Danzaburou
1
0
2
2
W
Ullr
2
1
3
3.5
W
Chang'e
JoeAvenger5
Chang'e
3
1
4
5
W
2
1
2
3
W
0
1
4
2
L
3
2
0
1.5
L
He Bo
0
3
2
0.33
L
Achilles
TheKingApe
Achilles
1
2
1
0.75
W
Nu Wa
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,694
Damage
30,166
40,681
Taken
47,570
24,922
Mitigated
32,678
10,601
Healing
8,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,797
696
0
740
13,040
10,712
0
6,677
5,769
6,809
0
L
Danzaburou
Asura9
Danzaburou
7,547
4,016
0
4,202
8,752
3,180
536
4,782
3,712
0
47,608
W
Ullr
4,235
1,007
0
1,129
6,923
3,344
416
2,488
4,257
0
23,965
W
Chang'e
JoeAvenger5
Chang'e
12,184
1,414
2,325
3,072
8,164
3,472
446
2,773
5,262
28,152
1,487
W
7,963
2,124
0
1,938
9,163
4,148
358
1,929
6,936
0
22,348
W
4,219
333
308
1,601
12,618
12,479
368
4,273
8,062
9,679
0
L
5,558
408
0
130
4,977
1,694
0
2,871
1,806
23,950
915
L
He Bo
4,146
53
0
45
6,229
2,416
0
3,093
2,920
33,792
1,082
L
Achilles
TheKingApe
Achilles
10,118
876
0
3,173
14,572
14,676
230
7,768
6,322
0
22,576
W
Nu Wa
11,093
4,455
0
228
3,813
1,479
344
430
3,211
34,290
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,870
Gold Earned
36,160
211
Minions Killed
252
0
Camps Cleared
0
1,051,496
Distance Traveled
1,021,480
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
6,819
682
10
1
0
210,887
0
L
Danzaburou
7,622
762
97
10
0
192,530
0
W
Ullr
7,653
765
58
6
0
197,262
0
W
Chang'e
7,916
792
50
5
0
203,341
0
W
Bastet
7,637
764
33
3
0
242,802
0
W
Ares
7,340
734
9
1
0
204,417
0
L
Janus
7,448
745
54
5
0
186,193
0
L
He Bo
7,426
743
72
7
0
217,525
0
L
Achilles
6,845
685
19
2
0
214,345
0
W
Nu Wa
7,324
732
61
6
0
203,674
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role