Player Matchup

Poseidon
Poseidon
Bronze III
 
Poseidon
Bronze III
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Hera
Hera
Bronze IV
O Clarkey
Hera
Bronze IV
Level 146
God Stats
0W - 1L
1,556 SR
Queue Stats
2W - 5L
1,424 MMR
Party 2
Osiris
Osiris
Silver I
Silvanuz
Osiris
Silver I
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 125L
1,408 MMR
Solo
Bacchus
Bacchus
Silver II
asterikx
Bacchus
Silver II
Level 89
God Stats
7W - 8L
1,568 SR
Queue Stats
10W - 14L
1,356 MMR
Party 3
Ishtar
Ishtar
Gold V
cruzer685
Ishtar
Gold V
Level 106
God Stats
2W - 4L
1,724 SR
Queue Stats
21W - 26L
1,452 MMR
Party 3
Team Averages
Silver IV
Silver IV
Average Tier
Level 124
1,570 SR
1,428 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 115
1,613 SR
1,406 MMR
Chang'e
Chang'e
Gold IV
Dankk1kassu
Chang'e
Gold IV
Level 106
God Stats
3W - 2L
1,724 SR
Queue Stats
415W - 433L
1,409 MMR
Solo
Fenrir
Fenrir
Gold II
Davu880
Fenrir
Gold II
Level 159
God Stats
11W - 15L
1,518 SR
Queue Stats
192W - 177L
1,491 MMR
Party 1
Chiron
Chiron
Gold III
LadyLunatixx
Chiron
Gold III
Level 79
God Stats
27W - 23L
1,643 SR
Queue Stats
453W - 450L
1,404 MMR
Solo
Sylvanus
Sylvanus
Silver I
RightInTheKisser
Sylvanus
Silver I
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
29W - 29L
1,393 MMR
Solo
Ne Zha
Ne Zha
Gold IV
ZexyKen
Ne Zha
Gold IV
Level 146
God Stats
24W - 15L
1,681 SR
Queue Stats
428W - 421L
1,332 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
1 / 4 / 4
7,932
529
6,112
10,330
3,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hera
12
1 / 5 / 0
7,079
472
5,746
9,748
3,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
Silvanuz
Osiris
13
4 / 4 / 0
8,139
543
11,370
18,674
18,449
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
asterikx
Bacchus
9
0 / 2 / 1
6,108
407
3,390
11,966
10,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
cruzer685
Ishtar
12
0 / 4 / 0
6,712
447
2,538
10,177
3,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
ThanatosAo KuangHe BoTyr

VS

Bans
MercuryKaliGuan YuYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dankk1kassu
Chang'e
14
2 / 1 / 5
7,841
523
5,691
8,270
3,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Davu880
Fenrir
15
6 / 1 / 3
8,919
595
5,037
11,646
5,995
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chiron
15
5 / 1 / 3
9,121
608
8,511
9,571
4,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 0 / 9
8,155
544
12,432
11,713
8,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ne Zha
ZexyKen
Ne Zha
14
4 / 3 / 2
8,810
587
13,778
18,702
11,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
41
6
Kills
19
19
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
1
4
4
0.75
W
Chang'e
Dankk1kassu
Chang'e
2
1
5
4.5
W
Fenrir
Davu880
Fenrir
6
1
3
7.5
W
Chiron
5
1
3
6.5
L
Hera
1
5
0
0.2
W
2
0
9
6.5
L
Osiris
Silvanuz
Osiris
4
4
0
1
W
Ne Zha
ZexyKen
Ne Zha
4
3
2
1.67
L
Bacchus
asterikx
Bacchus
0
2
1
0.25
L
Ishtar
cruzer685
Ishtar
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,156
Damage
45,449
60,895
Taken
59,902
39,186
Mitigated
33,266
15,111
Healing
30,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
6,112
1,550
0
218
10,330
3,184
0
2,127
8,062
59,364
0
W
Chang'e
Dankk1kassu
Chang'e
5,691
270
1,462
4,117
8,270
3,435
0
4,066
4,204
65,905
0
W
Fenrir
Davu880
Fenrir
5,037
1,628
0
1,714
11,646
5,995
0
1,341
10,305
0
74,719
W
Chiron
8,511
4,213
344
6,598
9,571
4,019
1,004
1,171
8,400
0
82,256
L
Hera
5,746
1,587
0
1,332
9,748
3,389
0
5,567
3,891
65,126
0
W
12,432
2,658
1,656
5,662
11,713
8,539
33
6,284
5,429
27,343
0
L
Osiris
Silvanuz
Osiris
11,370
3,596
0
5,799
18,674
18,449
0
396
18,163
0
51,988
W
Ne Zha
ZexyKen
Ne Zha
13,778
7,250
0
9,394
18,702
11,278
0
2,386
16,316
0
64,760
L
Bacchus
asterikx
Bacchus
3,390
509
0
4,082
11,966
10,838
0
6,840
4,561
9,373
0
L
Ishtar
cruzer685
Ishtar
2,538
1,355
0
3,680
10,177
3,326
0
2,016
8,095
0
49,496

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,970
Gold Earned
42,846
394
Minions Killed
497
0
Camps Cleared
0
1,442,344
Distance Traveled
1,386,122
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
7,932
529
91
6
0
345,324
2
W
Chang'e
7,841
523
112
7
0
274,692
2
W
Fenrir
8,919
595
112
7
0
333,453
3
W
Chiron
9,121
608
138
9
0
258,156
4
L
Hera
7,079
472
124
8
0
275,841
1
W
Sylvanus
8,155
544
28
2
0
274,215
1
L
Osiris
8,139
543
70
5
0
254,461
0
W
Ne Zha
8,810
587
107
7
0
245,606
0
L
Bacchus
6,108
407
19
1
0
292,141
4
L
Ishtar
6,712
447
90
6
0
274,577
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role