Player Matchup

Mulan
Mulan
Fives57
Mulan
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
46W - 74L
1,411 Elo+
Party 2
Serqet
Serqet
Hacker57
Serqet
Level 64
God Stats
2W - 4L
1,500 SR
Queue Stats
43W - 63L
1,406 Elo+
Party 2
Zhong Kui
Zhong Kui
Thomix07
Zhong Kui
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 40L
1,471 Elo+
Party 2
Vulcan
Vulcan
bawdypanda
Vulcan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 51L
1,388 Elo+
Party 2
Hachiman
Hachiman
mineded
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 50L
1,429 Elo+
Party 2
Team Averages
Level 90
1,500 SR
1,421 Elo+

VS

Team Averages
Level 92
1,649 SR
1,518 Elo+
Fenrir
Fenrir
DustyTheBunny
Fenrir
Level 108
God Stats
2W - 4L
1,500 SR
Queue Stats
277W - 267L
1,510 Elo+
Solo
Baron Samedi
Baron Samedi
Gusfrabac
Baron Samedi
Level 79
God Stats
4W - 1L
1,500 SR
Queue Stats
180W - 149L
1,492 Elo+
Party 1
Nu Wa
Nu Wa
Hebrz
Nu Wa
Level 63
God Stats
36W - 21L
1,595 SR
Queue Stats
198W - 164L
1,496 Elo+
Party 1
Skadi
Skadi
onnimanni
Skadi
Level 103
God Stats
5W - 1L
1,755 SR
Queue Stats
101W - 74L
1,571 Elo+
Party 1
Mercury
Mercury
vcop225
Mercury
Level 109
God Stats
5W - 2L
1,894 SR
Queue Stats
87W - 73L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Fives57
Mulan
11
1 / 6 / 3
7,135
420
8,617
21,267
16,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
Hacker57
Serqet
13
2 / 7 / 1
8,137
479
8,536
17,155
7,020
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
Thomix07
Zhong Kui
15
2 / 4 / 1
8,645
509
10,800
17,630
12,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Vulcan
bawdypanda
Vulcan
12
0 / 6 / 0
7,284
428
7,884
8,722
2,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
mineded
Hachiman
11
2 / 7 / 0
7,144
420
7,722
17,209
5,959
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 0 / 1
10,167
598
6,261
14,555
15,040
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Baron Samedi
Gusfrabac
Baron Samedi
15
2 / 2 / 13
9,515
560
11,144
17,503
16,665
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Nu Wa
Hebrz
Nu Wa
15
3 / 1 / 9
9,380
552
17,143
7,931
3,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Skadi
onnimanni
Skadi
18
11 / 1 / 5
11,378
669
17,805
10,696
4,307
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mercury
vcop225
Mercury
15
6 / 3 / 6
9,442
555
9,698
14,704
5,503
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
62
7
Kills
28
30
Deaths
7
5
Assists
34
Player
Kills
Deaths
Assists
KDA
W
6
0
1
6.5
L
Mulan
Fives57
Mulan
1
6
3
0.42
W
Baron Samedi
Gusfrabac
Baron Samedi
2
2
13
4.25
L
Serqet
Hacker57
Serqet
2
7
1
0.36
W
Nu Wa
Hebrz
Nu Wa
3
1
9
7.5
L
Zhong Kui
Thomix07
Zhong Kui
2
4
1
0.63
L
Vulcan
bawdypanda
Vulcan
0
6
0
0
L
Hachiman
mineded
Hachiman
2
7
0
0.29
W
Skadi
onnimanni
Skadi
11
1
5
13.5
W
Mercury
vcop225
Mercury
6
3
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,559
Damage
62,051
81,983
Taken
65,389
45,227
Mitigated
45,237
18,322
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,261
1,097
0
3,580
14,555
15,040
0
6,289
7,755
0
55,083
L
Mulan
Fives57
Mulan
8,617
1,230
0
2,195
21,267
16,456
0
8,846
12,421
0
38,744
W
Baron Samedi
Gusfrabac
Baron Samedi
11,144
1,857
3,355
7,060
17,503
16,665
292
4,528
12,366
34,763
0
L
Serqet
Hacker57
Serqet
8,536
1,863
0
5,036
17,155
7,020
0
3,629
13,474
0
59,489
W
Nu Wa
Hebrz
Nu Wa
17,143
5,683
0
2,969
7,931
3,722
384
4,105
3,504
89,076
0
L
Zhong Kui
Thomix07
Zhong Kui
10,800
737
0
7,467
17,630
12,921
679
9,937
7,693
86,209
0
L
Vulcan
bawdypanda
Vulcan
7,884
3,001
0
565
8,722
2,871
0
930
7,285
43,161
0
L
Hachiman
mineded
Hachiman
7,722
2,871
0
3,059
17,209
5,959
0
4,945
12,264
0
43,839
W
Skadi
onnimanni
Skadi
17,805
8,579
0
1,701
10,696
4,307
2,736
0
10,429
0
114,563
W
Mercury
vcop225
Mercury
9,698
5,866
0
2,325
14,704
5,503
0
3,941
10,286
0
66,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,345
Gold Earned
49,882
443
Minions Killed
537
0
Camps Cleared
0
1,557,418
Distance Traveled
1,634,081
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,167
598
106
6
0
284,818
0
L
Mulan
7,135
420
45
3
0
317,164
0
W
Baron Samedi
9,515
560
42
2
0
323,036
3
L
Serqet
8,137
479
94
6
0
348,947
0
W
Nu Wa
9,380
552
128
8
0
304,791
1
L
Zhong Kui
8,645
509
137
8
0
290,020
0
L
Vulcan
7,284
428
84
5
0
294,546
4
L
Hachiman
7,144
420
83
5
0
306,741
0
W
Skadi
11,378
669
171
10
0
337,724
0
W
Mercury
9,442
555
90
5
0
383,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role