Player Matchup

Anhur
Anhur
 
Anhur
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
LORDCHIN_
Freya
Level 146
God Stats
1W - 0L
1,668 SR
Queue Stats
26W - 23L
1,275 Elo+
Party 1
Mulan
Mulan
Leogolas1433
Mulan
Level 95
God Stats
6W - 2L
1,550 SR
Queue Stats
379W - 374L
1,505 Elo+
Solo
Merlin
Merlin
Urzii
Merlin
Level 29
God Stats
5W - 3L
1,845 SR
Queue Stats
151W - 122L
1,577 Elo+
Party 2
He Bo
He Bo
VSegantin
He Bo
Level 156
God Stats
3W - 0L
1,500 SR
Queue Stats
97W - 86L
1,441 Elo+
Party 1
Team Averages
Level 116
1,612 SR
1,460 Elo+

VS

Team Averages
Level 128
1,514 SR
1,493 Elo+
Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
IIDkoyII
Hercules
Level 112
God Stats
0W - 4L
1,300 SR
Queue Stats
52W - 54L
1,467 Elo+
Solo
Set
Set
KnowSh1ne
Set
Level 156
God Stats
3W - 6L
1,545 SR
Queue Stats
11W - 18L
1,485 Elo+
Solo
Susano
Susano
chibcha
Susano
Level 157
God Stats
2W - 4L
1,704 SR
Queue Stats
230W - 215L
1,537 Elo+
Solo
Kumbhakarna
Kumbhakarna
papitaface
Kumbhakarna
Level 85
God Stats
1W - 1L
1,521 SR
Queue Stats
258W - 248L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
0 / 1 / 7
5,701
518
7,648
5,972
1,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
LORDCHIN_
Freya
9
2 / 3 / 4
5,544
504
4,846
8,189
3,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 3 / 0
6,010
546
6,045
9,297
5,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
Urzii
Merlin
13
4 / 0 / 0
7,267
661
6,531
4,672
1,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

He Bo
VSegantin
He Bo
10
3 / 2 / 4
5,971
543
4,880
6,464
1,555
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
11
2 / 2 / 0
6,165
560
3,428
6,538
2,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
IIDkoyII
Hercules
12
4 / 1 / 1
7,243
658
6,639
10,261
10,498
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

10
3 / 3 / 0
5,563
506
4,373
6,902
2,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
chibcha
Susano
8
0 / 3 / 2
5,092
463
4,251
7,983
2,669
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kumbhakarna
papitaface
Kumbhakarna
8
0 / 1 / 1
4,937
449
2,376
11,217
6,275
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
10
Kills
9
9
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
1
7
3.5
L
Merlin
 
Merlin
2
2
0
1
L
Hercules
IIDkoyII
Hercules
4
1
1
4.5
L
3
3
0
1
W
Freya
LORDCHIN_
Freya
2
3
4
1.33
W
1
3
0
0.33
W
Merlin
Urzii
Merlin
4
0
0
4
W
He Bo
VSegantin
He Bo
3
2
4
2.5
L
Susano
chibcha
Susano
0
3
2
0.33
L
Kumbhakarna
papitaface
Kumbhakarna
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,950
Damage
21,067
34,594
Taken
42,901
13,059
Mitigated
24,551
10,582
Healing
13,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
7,648
5,261
0
3,548
5,972
1,567
116
956
5,016
0
34,996
L
Merlin
 
Merlin
3,428
532
0
1,362
6,538
2,551
0
4,236
2,302
50,132
0
L
Hercules
IIDkoyII
Hercules
6,639
3,093
0
6,121
10,261
10,498
0
1,301
8,960
1,020
50,285
L
4,373
2,012
0
938
6,902
2,558
0
1,913
4,989
0
33,104
W
Freya
LORDCHIN_
Freya
4,846
2,193
0
2,138
8,189
3,042
0
2,890
5,299
39,826
0
W
6,045
1,466
0
3,445
9,297
5,283
0
412
8,885
0
44,418
W
Merlin
Urzii
Merlin
6,531
362
0
798
4,672
1,612
110
1,479
3,193
53,420
0
W
He Bo
VSegantin
He Bo
4,880
442
0
653
6,464
1,555
0
654
5,810
37,754
0
L
Susano
chibcha
Susano
4,251
822
0
2,441
7,983
2,669
0
2,650
5,333
0
23,245
L
Kumbhakarna
papitaface
Kumbhakarna
2,376
278
0
2,569
11,217
6,275
0
6,157
5,060
11,403
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,493
Gold Earned
29,000
353
Minions Killed
315
0
Camps Cleared
0
1,101,121
Distance Traveled
1,156,876
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,701
518
53
5
0
207,748
0
L
Merlin
6,165
560
101
9
0
221,809
0
L
Hercules
7,243
658
100
9
0
214,371
2
L
Set
5,563
506
55
5
0
217,986
4
W
Freya
5,544
504
59
5
0
212,170
0
W
Mulan
6,010
546
82
7
0
205,033
0
W
Merlin
7,267
661
100
9
0
221,190
3
W
He Bo
5,971
543
59
5
0
254,980
0
L
Susano
5,092
463
44
4
0
263,381
0
L
Kumbhakarna
4,937
449
15
1
0
239,329
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role