Player Matchup

Ne Zha
Ne Zha
Death_Legions001
Ne Zha
Level 148
God Stats
13W - 12L
1,746 SR
Queue Stats
602W - 556L
1,483 Elo+
Solo
Sol
Sol
Penninha8000
Sol
Level 149
God Stats
2W - 5L
1,500 SR
Queue Stats
168W - 154L
1,493 Elo+
Solo
Surtr
Surtr
Raid Boss6111
Surtr
Level 124
God Stats
37W - 21L
1,745 SR
Queue Stats
133W - 139L
1,637 Elo+
Solo
Cthulhu
Cthulhu
SsMaX
Cthulhu
Level 132
God Stats
1W - 0L
1,264 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
imberis
Chang'e
Level 149
God Stats
6W - 5L
1,618 SR
Queue Stats
21W - 25L
1,401 Elo+
Solo
Team Averages
Level 140
1,574 SR
1,503 Elo+

VS

Team Averages
Level 151
1,498 SR
1,515 Elo+
Raijin
Raijin
 
Raijin
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
Murderous WOODS
Shiva
Level 184
God Stats
4W - 5L
1,500 SR
Queue Stats
46W - 50L
1,601 Elo+
Solo
Charybdis
Charybdis
QcKriegerr
Charybdis
Level 159
God Stats
4W - 2L
1,490 SR
Queue Stats
60W - 60L
1,449 Elo+
Solo
Khepri
Khepri
TeKToNiiKS
Khepri
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Camazotz
Camazotz
YooDonnie
Camazotz
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
267W - 260L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 1
4,628
926
2,428
4,155
1,943
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 1
5,111
1,022
3,545
2,890
999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
0 / 0 / 3
4,494
899
1,457
2,599
1,825
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cthulhu
SsMaX
Cthulhu
9
1 / 1 / 1
4,680
936
2,188
4,696
3,228
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chang'e
imberis
Chang'e
10
0 / 0 / 1
4,628
926
3,751
3,774
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
8
0 / 1 / 1
4,156
831
2,307
2,908
1,161
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 1
4,256
851
2,495
4,774
2,896
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
QcKriegerr
Charybdis
7
0 / 0 / 0
3,853
771
282
120
29
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Khepri
TeKToNiiKS
Khepri
10
0 / 0 / 1
4,568
914
1,810
3,471
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Camazotz
YooDonnie
Camazotz
10
1 / 1 / 0
4,637
927
3,083
5,116
1,884
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
4
3
Kills
1
1
Deaths
3
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
1
0.5
W
1
0
1
1.5
L
0
1
1
0.5
W
1
0
1
1.5
L
Charybdis
QcKriegerr
Charybdis
0
0
0
0
W
0
0
3
1.5
W
Cthulhu
SsMaX
Cthulhu
1
1
1
1.5
L
Khepri
TeKToNiiKS
Khepri
0
0
1
0.5
L
Camazotz
YooDonnie
Camazotz
1
1
0
1
W
Chang'e
imberis
Chang'e
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,369
Damage
9,977
18,114
Taken
16,389
9,210
Mitigated
8,186
6,807
Healing
4,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
2,307
207
228
619
2,908
1,161
0
1,502
1,406
10,808
0
W
2,428
403
0
1,082
4,155
1,943
381
755
3,400
0
9,611
L
2,495
151
91
598
4,774
2,896
0
2,769
2,005
757
11,069
W
3,545
1,780
0
1,425
2,890
999
1,401
1,151
1,739
18,423
0
L
Charybdis
QcKriegerr
Charybdis
282
99
0
28
120
29
0
0
120
0
772
W
1,457
428
0
318
2,599
1,825
304
1,144
1,455
251
5,843
W
Cthulhu
SsMaX
Cthulhu
2,188
227
0
238
4,696
3,228
29
915
3,781
6,869
0
L
Khepri
TeKToNiiKS
Khepri
1,810
131
0
1,065
3,471
2,216
0
2,835
636
9,860
0
L
Camazotz
YooDonnie
Camazotz
3,083
635
0
1,556
5,116
1,884
0
2,448
2,668
0
14,112
W
Chang'e
imberis
Chang'e
3,751
606
1,328
2,416
3,774
1,215
756
606
3,168
18,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,541
Gold Earned
21,470
115
Minions Killed
85
0
Camps Cleared
0
586,754
Distance Traveled
451,662
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
4,156
831
21
4
0
104,151
0
W
Ne Zha
4,628
926
14
3
0
138,607
0
L
Shiva
4,256
851
15
3
0
102,563
0
W
Sol
5,111
1,022
41
8
0
112,375
0
L
Charybdis
3,853
771
1
0
0
17,903
0
W
Surtr
4,494
899
15
3
0
135,977
0
W
Cthulhu
4,680
936
5
1
0
86,800
1
L
Khepri
4,568
914
15
3
0
109,630
0
L
Camazotz
4,637
927
33
7
0
117,415
0
W
Chang'e
4,628
926
40
8
0
112,995
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role