Player Matchup

Janus
Janus
 
Janus
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LaKorte
Jing Wei
Level 138
God Stats
3W - 6L
1,153 SR
Queue Stats
40W - 29L
1,584 Elo+
Solo
Mulan
Mulan
LordMilkBags541
Mulan
Level 112
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 47L
1,570 Elo+
Solo
Chaac
Chaac
ZzScriMs
Chaac
Level 147
God Stats
2W - 2L
1,558 SR
Queue Stats
110W - 104L
1,555 Elo+
Solo
Nu Wa
Nu Wa
demonlordd420
Nu Wa
Level 129
God Stats
9W - 3L
1,475 SR
Queue Stats
109W - 119L
1,390 Elo+
Solo
Team Averages
Level 130
1,437 SR
1,520 Elo+

VS

Team Averages
Level 125
1,523 SR
1,485 Elo+
Cu Chulainn
Cu Chulainn
Skapoozle
Cu Chulainn
Level 159
God Stats
8W - 5L
1,491 SR
Queue Stats
183W - 181L
1,346 Elo+
Solo
Izanami
Izanami
TubMaster
Izanami
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 24L
1,539 Elo+
Solo
Fenrir
Fenrir
Wobyukia
Fenrir
Level 81
God Stats
17W - 12L
1,648 SR
Queue Stats
176W - 158L
1,607 Elo+
Solo
Terra
Terra
chewyfresh
Terra
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 79L
1,415 Elo+
Solo
He Bo
He Bo
malparido
He Bo
Level 142
God Stats
39W - 39L
1,476 SR
Queue Stats
1,302W - 1,398L
1,520 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
0 / 0 / 1
5,852
1,170
3,251
774
251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jing Wei
LaKorte
Jing Wei
11
0 / 0 / 1
5,950
1,190
1,625
2,814
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

11
0 / 0 / 1
5,751
1,150
3,459
2,680
2,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
ZzScriMs
Chaac
11
1 / 0 / 0
6,175
1,235
3,383
3,458
2,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 0 / 1
5,953
1,191
4,577
939
344
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Team 1 Tickets

378

VS

Team 2 Tickets

370

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Skapoozle
Cu Chulainn
10
0 / 0 / 0
5,491
1,098
1,166
1,440
968
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
TubMaster
Izanami
11
0 / 0 / 0
6,020
1,204
2,375
4,468
1,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fenrir
Wobyukia
Fenrir
11
0 / 0 / 0
5,867
1,173
1,550
3,691
1,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Terra
11
0 / 0 / 0
6,584
1,317
1,593
5,630
4,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

He Bo
malparido
He Bo
10
0 / 1 / 0
5,783
1,157
2,610
4,212
1,452
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
1
Kills
0
0
Deaths
1
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
0
1
0.5
W
Jing Wei
LaKorte
Jing Wei
0
0
1
0.5
W
0
0
1
0.5
L
Cu Chulainn
Skapoozle
Cu Chulainn
0
0
0
0
L
Izanami
TubMaster
Izanami
0
0
0
0
L
Fenrir
Wobyukia
Fenrir
0
0
0
0
W
Chaac
ZzScriMs
Chaac
1
0
0
1
L
Terra
0
0
0
0
W
0
0
1
0.5
L
He Bo
malparido
He Bo
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,295
Damage
9,294
10,665
Taken
19,441
6,068
Mitigated
10,699
4,147
Healing
6,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
3,251
0
0
0
774
251
0
244
530
16,402
0
W
Jing Wei
LaKorte
Jing Wei
1,625
1,116
0
1,176
2,814
847
0
879
1,849
0
16,844
W
3,459
80
0
329
2,680
2,410
0
968
1,633
0
4,135
L
Cu Chulainn
Skapoozle
Cu Chulainn
1,166
217
0
134
1,440
968
0
675
727
0
5,297
L
Izanami
TubMaster
Izanami
2,375
1,187
0
658
4,468
1,781
0
1,555
2,785
0
20,253
L
Fenrir
Wobyukia
Fenrir
1,550
481
0
596
3,691
1,949
0
1,658
1,944
0
5,409
W
Chaac
ZzScriMs
Chaac
3,383
421
0
2,642
3,458
2,216
0
1,385
2,073
0
8,620
L
Terra
1,593
260
1,302
4,124
5,630
4,549
0
2,335
3,209
14,192
0
W
4,577
875
0
0
939
344
0
403
536
19,424
0
L
He Bo
malparido
He Bo
2,610
57
0
0
4,212
1,452
0
1,605
2,450
17,660
1,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,681
Gold Earned
29,745
112
Minions Killed
125
6
Camps Cleared
6
579,667
Distance Traveled
496,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,852
1,170
48
10
0
126,497
0
W
Jing Wei
5,950
1,190
37
7
2
103,147
0
W
Mulan
5,751
1,150
1
0
1
122,505
0
L
Cu Chulainn
5,491
1,098
9
2
1
47,342
0
L
Izanami
6,020
1,204
46
9
3
104,836
0
L
Fenrir
5,867
1,173
10
2
0
112,400
0
W
Chaac
6,175
1,235
12
2
1
118,097
0
L
Terra
6,584
1,317
22
4
0
114,967
0
W
Nu Wa
5,953
1,191
14
3
2
109,421
0
L
He Bo
5,783
1,157
38
8
2
116,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role