Player Matchup

Hercules
Hercules
MajorPandabear
Hercules
Level 138
God Stats
1W - 3L
1,500 SR
Queue Stats
136W - 122L
1,627 Elo+
Party 1
Lancelot
Lancelot
MajorPony
Lancelot
Level 124
God Stats
1W - 4L
1,539 SR
Queue Stats
140W - 126L
1,611 Elo+
Party 1
Discordia
Discordia
skyforge20
Discordia
Level 25
God Stats
3W - 3L
1,116 SR
Queue Stats
18W - 11L
1,605 Elo+
Party 1
Team Averages
Level 96
1,385 SR
1,614 Elo+

VS

Team Averages
Level 81
1,500 SR
1,433 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Fauk3
Cthulhu
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 24L
1,176 Elo+
Solo
Kukulkan
Kukulkan
M4T41M0N
Kukulkan
Level 98
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 7L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
10
1 / 0 / 5
5,824
832
4,902
6,331
6,971
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lancelot
MajorPony
Lancelot
10
2 / 1 / 4
6,041
863
6,081
5,591
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
skyforge20
Discordia
10
3 / 1 / 3
6,151
879
4,046
3,686
1,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
8
0 / 2 / 0
5,006
715
4,564
6,672
2,725
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
Fauk3
Cthulhu
10
1 / 1 / 1
5,873
839
3,616
8,951
6,477
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
M4T41M0N
Kukulkan
9
1 / 3 / 0
5,283
755
2,992
3,458
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
6
Kills
2
2
Deaths
6
12
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
0
2
0
0
L
Cthulhu
Fauk3
Cthulhu
1
1
1
1.5
L
Kukulkan
M4T41M0N
Kukulkan
1
3
0
0.33
W
Hercules
1
0
5
3.5
W
Lancelot
MajorPony
Lancelot
2
1
4
4
W
Discordia
skyforge20
Discordia
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,029
Damage
11,172
15,608
Taken
19,081
11,357
Mitigated
10,592
5,438
Healing
2,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
4,564
457
98
749
6,672
2,725
0
1,421
5,251
0
16,972
L
Cthulhu
Fauk3
Cthulhu
3,616
407
0
1,047
8,951
6,477
73
1,747
7,204
10,160
0
L
Kukulkan
M4T41M0N
Kukulkan
2,992
32
190
168
3,458
1,390
0
919
2,539
13,397
0
W
Hercules
4,902
1,958
0
4,282
6,331
6,971
402
2,890
3,441
0
15,255
W
Lancelot
MajorPony
Lancelot
6,081
930
0
459
5,591
3,139
0
1,605
3,986
0
22,713
W
Discordia
skyforge20
Discordia
4,046
381
0
697
3,686
1,247
270
2,130
1,556
19,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,016
Gold Earned
16,162
102
Minions Killed
63
0
Camps Cleared
0
475,109
Distance Traveled
418,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
5,006
715
24
3
0
163,398
0
L
Cthulhu
5,873
839
9
1
0
143,571
0
L
Kukulkan
5,283
755
30
4
0
111,796
0
W
Hercules
5,824
832
26
4
0
158,265
0
W
Lancelot
6,041
863
37
5
0
171,647
0
W
Discordia
6,151
879
39
6
0
145,197
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role