Player Matchup

Nemesis
Nemesis
D7D7 F15
Nemesis
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 19L
1,482 Elo+
Party 1
Baron Samedi
Baron Samedi
Deolae
Baron Samedi
Level 38
God Stats
1W - 1L
1,322 SR
Queue Stats
5W - 2L
1,688 Elo+
Party 1
Surtr
Surtr
IIGoldenXMan
Surtr
Level 101
God Stats
1W - 0L
1,688 SR
Queue Stats
11W - 18L
1,254 Elo+
Party 1
Hades
Hades
v IKAKASHi v
Hades
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,407 Elo+
Party 1
Poseidon
Poseidon
xTheLeaderx
Poseidon
Level 48
God Stats
2W - 1L
1,500 SR
Queue Stats
40W - 41L
1,230 Elo+
Solo
Team Averages
Level 72
1,502 SR
1,412 Elo+

VS

Team Averages
Level 31
1,466 SR
1,332 Elo+
Hachiman
Hachiman
CleverOlddude
Hachiman
Level 47
God Stats
0W - 2L
1,658 SR
Queue Stats
18W - 29L
1,584 Elo+
Solo
Sol
Sol
Hela_Esp
Sol
Level 10
God Stats
4W - 7L
1,258 SR
Queue Stats
6W - 17L
1,111 Elo+
Party 2
Fenrir
Fenrir
Sebi145
Fenrir
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
Sxmyn
Gilgamesh
Level 40
God Stats
1W - 2L
1,616 SR
Queue Stats
33W - 44L
1,352 Elo+
Party 3
Kukulkan
Kukulkan
rotor32
Kukulkan
Level 49
God Stats
6W - 8L
1,300 SR
Queue Stats
7W - 19L
1,111 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
D7D7 F15
Nemesis
18
13 / 2 / 17
12,178
1,218
18,263
12,288
6,446
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
Deolae
Baron Samedi
18
7 / 2 / 22
11,305
1,131
18,478
11,175
6,621
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

19
6 / 0 / 27
12,423
1,242
17,972
13,053
12,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
10 / 1 / 24
12,610
1,261
24,672
14,106
9,642
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Poseidon
xTheLeaderx
Poseidon
18
7 / 0 / 18
11,346
1,135
20,808
9,429
3,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Team 1 Tickets

295

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CleverOlddude
Hachiman
16
2 / 7 / 2
10,801
1,080
13,483
23,208
9,185
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
1 / 9 / 2
9,993
999
5,244
18,898
6,745
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fenrir
Sebi145
Fenrir
16
0 / 12 / 5
10,004
1,000
6,369
21,496
8,967
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Gilgamesh
Sxmyn
Gilgamesh
15
1 / 8 / 1
9,600
960
10,007
27,130
21,098
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
rotor32
Kukulkan
15
1 / 7 / 2
9,927
993
19,110
14,312
5,499
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

151
Kill Participation
17
43
Kills
5
5
Deaths
43
108
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hachiman
CleverOlddude
Hachiman
2
7
2
0.43
W
Nemesis
D7D7 F15
Nemesis
13
2
17
10.75
W
Baron Samedi
Deolae
Baron Samedi
7
2
22
9
L
1
9
2
0.22
W
6
0
27
19.5
L
Fenrir
Sebi145
Fenrir
0
12
5
0.21
L
Gilgamesh
Sxmyn
Gilgamesh
1
8
1
0.19
L
Kukulkan
rotor32
Kukulkan
1
7
2
0.29
W
10
1
24
22
W
Poseidon
xTheLeaderx
Poseidon
7
0
18
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,193
Damage
54,213
60,051
Taken
105,044
38,539
Mitigated
51,494
20,182
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
CleverOlddude
Hachiman
13,483
7,082
0
1,914
23,208
9,185
0
13,930
9,278
0
38,646
W
Nemesis
D7D7 F15
Nemesis
18,263
11,806
359
1,085
12,288
6,446
0
5,861
6,427
0
30,813
W
Baron Samedi
Deolae
Baron Samedi
18,478
2,113
4,585
2,786
11,175
6,621
0
4,587
6,588
29,115
0
L
5,244
1,649
0
525
18,898
6,745
0
11,186
7,712
16,021
1,645
W
17,972
6,057
0
4,394
13,053
12,048
0
5,155
7,898
792
42,482
L
Fenrir
Sebi145
Fenrir
6,369
1,666
0
1,421
21,496
8,967
0
11,542
9,954
0
19,044
L
Gilgamesh
Sxmyn
Gilgamesh
10,007
837
0
157
27,130
21,098
0
19,562
7,568
3,012
18,541
L
Kukulkan
rotor32
Kukulkan
19,110
957
0
137
14,312
5,499
0
8,428
5,884
49,736
2,355
W
24,672
2,441
848
5,205
14,106
9,642
0
5,786
8,320
40,040
0
W
Poseidon
xTheLeaderx
Poseidon
20,808
4,259
0
920
9,429
3,782
0
3,095
6,334
39,582
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,862
Gold Earned
50,325
209
Minions Killed
197
5
Camps Cleared
7
967,018
Distance Traveled
815,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,801
1,080
47
5
2
169,454
0
W
Nemesis
12,178
1,218
30
3
1
196,299
0
W
Baron Samedi
11,305
1,131
41
4
0
148,585
0
L
Sol
9,993
999
34
3
2
155,180
0
W
Surtr
12,423
1,242
58
6
1
211,930
0
L
Fenrir
10,004
1,000
16
2
3
138,148
0
L
Gilgamesh
9,600
960
18
2
0
182,854
0
L
Kukulkan
9,927
993
82
8
0
169,945
0
W
Hades
12,610
1,261
34
3
0
197,854
0
W
Poseidon
11,346
1,135
46
5
3
212,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role