Player Matchup

Serqet
Serqet
Dizzy6972
Serqet
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
140W - 115L
1,543 Elo+
Party 2
Kuzenbo
Kuzenbo
Ladyy Freya
Kuzenbo
Level 110
God Stats
15W - 22L
1,424 SR
Queue Stats
731W - 690L
1,529 Elo+
Party 2
Fenrir
Fenrir
LdragonZz
Fenrir
Level 36
God Stats
10W - 15L
1,564 SR
Queue Stats
347W - 339L
1,393 Elo+
Solo
Agni
Agni
Ns Wreks
Agni
Level 129
God Stats
34W - 33L
1,478 SR
Queue Stats
1,081W - 959L
1,576 Elo+
Solo
Rama
Rama
obama4988
Rama
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,213 Elo+
Party 2
Team Averages
Level 73
1,493 SR
1,451 Elo+

VS

Team Averages
Level 84
1,462 SR
1,528 Elo+
Odin
Odin
Dalis_Lord
Odin
Level 45
God Stats
1W - 1L
1,265 SR
Queue Stats
234W - 224L
1,410 Elo+
Solo
Izanami
Izanami
ElegantShoshan
Izanami
Level 109
God Stats
3W - 3L
1,736 SR
Queue Stats
146W - 127L
1,580 Elo+
Solo
Ao Kuang
Ao Kuang
Insidiouss
Ao Kuang
Level 127
God Stats
9W - 11L
1,448 SR
Queue Stats
318W - 263L
1,561 Elo+
Party 1
Poseidon
Poseidon
JK L0I
Poseidon
Level 102
God Stats
2W - 3L
1,362 SR
Queue Stats
118W - 105L
1,561 Elo+
Party 1
Chang'e
Chang'e
WavingWeevilton
Chang'e
Level 39
God Stats
2W - 1L
1,500 SR
Queue Stats
81W - 66L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Dizzy6972
Serqet
11
2 / 3 / 1
7,462
497
4,252
12,188
5,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
Ladyy Freya
Kuzenbo
10
1 / 2 / 2
6,871
458
5,792
13,615
16,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fenrir
LdragonZz
Fenrir
14
3 / 2 / 1
8,426
562
8,089
11,935
5,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Agni
14
1 / 0 / 1
8,383
559
7,014
8,414
3,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
10
0 / 5 / 0
6,302
420
3,018
10,300
3,832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
7,437
496
4,377
8,399
5,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
5 / 1 / 2
8,354
557
10,660
9,929
3,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
Insidiouss
Ao Kuang
14
2 / 5 / 0
8,325
555
6,725
14,547
8,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
JK L0I
Poseidon
14
0 / 1 / 3
8,364
558
7,552
8,935
3,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

13
2 / 0 / 3
7,816
521
5,385
9,727
3,484
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
22
7
Kills
11
12
Deaths
8
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
L
Serqet
Dizzy6972
Serqet
2
3
1
0.83
W
5
1
2
6
W
Ao Kuang
Insidiouss
Ao Kuang
2
5
0
0.4
W
Poseidon
JK L0I
Poseidon
0
1
3
1.5
L
Kuzenbo
Ladyy Freya
Kuzenbo
1
2
2
1
L
Fenrir
LdragonZz
Fenrir
3
2
1
1.75
L
Agni
1
0
1
1.5
W
2
0
3
3.5
L
Rama
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,165
Damage
34,699
56,452
Taken
51,537
34,325
Mitigated
25,177
16,364
Healing
23,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,377
1,002
0
2,548
8,399
5,718
107
2,289
6,038
189
12,871
L
Serqet
Dizzy6972
Serqet
4,252
923
0
4,061
12,188
5,408
0
3,305
8,845
0
43,335
W
10,660
6,482
0
5,818
9,929
3,828
897
2,965
6,609
0
85,625
W
Ao Kuang
Insidiouss
Ao Kuang
6,725
1,423
0
4,848
14,547
8,783
535
0
14,547
54,222
0
W
Poseidon
JK L0I
Poseidon
7,552
725
0
3,043
8,935
3,364
0
5,194
3,741
80,587
0
L
Kuzenbo
Ladyy Freya
Kuzenbo
5,792
2,394
0
2,129
13,615
16,443
0
3,748
9,864
22,563
0
L
Fenrir
LdragonZz
Fenrir
8,089
1,964
0
4,407
11,935
5,085
732
6,529
5,042
0
55,945
L
Agni
7,014
185
0
2,571
8,414
3,557
0
5,271
3,072
66,524
0
W
5,385
538
769
6,140
9,727
3,484
280
2,358
6,943
50,975
0
L
Rama
3,018
2,792
0
3,196
10,300
3,832
0
522
9,778
0
36,584

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,444
Gold Earned
40,296
356
Minions Killed
462
0
Camps Cleared
0
1,535,014
Distance Traveled
1,519,051
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
7,437
496
7
0
0
319,972
5
L
Serqet
7,462
497
56
4
0
388,356
0
W
Izanami
8,354
557
139
9
0
274,742
2
W
Ao Kuang
8,325
555
93
6
0
291,104
0
W
Poseidon
8,364
558
138
9
0
330,526
0
L
Kuzenbo
6,871
458
20
1
0
331,505
2
L
Fenrir
8,426
562
92
6
0
275,148
0
L
Agni
8,383
559
131
9
0
306,504
3
W
Chang'e
7,816
521
85
6
0
302,707
0
L
Rama
6,302
420
57
4
0
233,501
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role