Player Matchup

Pele
Pele
 
Pele
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
 
Medusa
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
B0T-_DI3G00
Cernunnos
Level 81
God Stats
15W - 13L
1,871 SR
Queue Stats
130W - 122L
1,560 Elo+
Party 2
Team Averages
Level 104
1,574 SR
1,512 Elo+

VS

Team Averages
Level 99
1,535 SR
1,456 Elo+
Terra
Terra
Luucashx
Terra
Level 159
God Stats
1W - 1L
1,671 SR
Queue Stats
117W - 127L
1,544 Elo+
Party 1
Surtr
Surtr
NeoQueenAurora
Surtr
Level 104
God Stats
13W - 10L
1,619 SR
Queue Stats
49W - 51L
1,429 Elo+
Solo
Zhong Kui
Zhong Kui
Vinimatos20
Zhong Kui
Level 25
God Stats
10W - 13L
1,254 SR
Queue Stats
18W - 29L
1,204 Elo+
Party 3
Sol
Sol
YumiJubei
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,556 Elo+
Party 1
Tsukuyomi
Tsukuyomi
lbenotti
Tsukuyomi
Level 79
God Stats
8W - 10L
1,632 SR
Queue Stats
64W - 63L
1,547 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
12
6 / 0 / 0
7,216
656
10,195
9,631
3,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
 
Ao Kuang
11
3 / 0 / 3
6,531
594
5,117
9,771
3,517
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
 
Medusa
10
1 / 0 / 1
5,761
524
4,354
5,635
2,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
 
Cthulhu
9
2 / 2 / 1
5,604
509
3,676
8,710
4,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cernunnos
B0T-_DI3G00
Cernunnos
11
1 / 0 / 2
6,008
546
3,049
5,039
1,632
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Luucashx
Terra
8
0 / 1 / 1
5,001
455
2,700
6,798
5,425
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
0 / 4 / 0
4,956
451
4,952
10,741
9,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Zhong Kui
Vinimatos20
Zhong Kui
10
0 / 2 / 0
5,696
518
4,062
7,214
4,661
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
2 / 2 / 0
5,754
523
4,714
4,218
1,062
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Tsukuyomi
lbenotti
Tsukuyomi
9
0 / 4 / 0
5,121
466
4,527
10,258
3,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
3
13
Kills
2
2
Deaths
13
7
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
6
0
0
6
W
Ao Kuang
 
Ao Kuang
3
0
3
4.5
W
Medusa
 
Medusa
1
0
1
1.5
W
Cthulhu
 
Cthulhu
2
2
1
1.25
W
Cernunnos
B0T-_DI3G00
Cernunnos
1
0
2
2
L
Terra
Luucashx
Terra
0
1
1
0.5
L
0
4
0
0
L
Zhong Kui
Vinimatos20
Zhong Kui
0
2
0
0
L
2
2
0
1
L
Tsukuyomi
lbenotti
Tsukuyomi
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,391
Damage
20,955
38,786
Taken
39,229
15,322
Mitigated
24,316
12,361
Healing
14,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
10,195
3,396
0
3,760
9,631
3,503
0
146
9,485
0
59,718
W
Ao Kuang
 
Ao Kuang
5,117
802
0
2,635
9,771
3,517
0
1,710
8,061
47,907
0
W
Medusa
 
Medusa
4,354
1,339
0
1,000
5,635
2,049
0
3,431
2,204
0
43,672
W
Cthulhu
 
Cthulhu
3,676
1,154
1,078
2,053
8,710
4,621
0
4,324
4,386
21,445
0
W
Cernunnos
B0T-_DI3G00
Cernunnos
3,049
1,691
0
1,835
5,039
1,632
191
2,011
3,028
0
39,856
L
Terra
Luucashx
Terra
2,700
662
487
2,664
6,798
5,425
0
2,386
4,412
14,668
0
L
4,952
1,959
0
3,397
10,741
9,518
0
0
10,741
1,199
27,923
L
Zhong Kui
Vinimatos20
Zhong Kui
4,062
755
0
3,709
7,214
4,661
0
1,634
5,580
43,910
0
L
4,714
2,294
0
1,440
4,218
1,062
0
1,384
2,834
34,958
0
L
Tsukuyomi
lbenotti
Tsukuyomi
4,527
881
0
2,358
10,258
3,650
0
3,389
6,869
0
38,117

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,120
Gold Earned
26,528
361
Minions Killed
280
0
Camps Cleared
0
1,133,376
Distance Traveled
1,018,640
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,216
656
94
9
0
222,311
0
W
Ao Kuang
6,531
594
83
8
0
257,214
0
W
Medusa
5,761
524
71
6
0
209,805
4
W
Cthulhu
5,604
509
32
3
0
229,683
0
W
Cernunnos
6,008
546
81
7
0
214,363
2
L
Terra
5,001
455
16
1
0
215,733
3
L
Surtr
4,956
451
53
5
0
204,258
1
L
Zhong Kui
5,696
518
80
7
0
157,353
3
L
Sol
5,754
523
71
6
0
208,013
1
L
Tsukuyomi
5,121
466
60
5
0
233,283
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role