Player Matchup

Izanami
Izanami
Eat_Skadi_Bootyy
Izanami
Level 38
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Solo
Vulcan
Vulcan
PappaJ10
Vulcan
Level 120
God Stats
6W - 15L
1,400 SR
Queue Stats
160W - 191L
1,347 Elo+
Solo
Amaterasu
Amaterasu
Shinobi_Zayy
Amaterasu
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 64L
1,444 Elo+
Solo
Camazotz
Camazotz
WOLFENSTEIN3442
Camazotz
Level 48
God Stats
0W - 3L
1,257 SR
Queue Stats
67W - 66L
1,383 Elo+
Solo
Ares
Ares
ikkifield8
Ares
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
86W - 87L
1,208 Elo+
Solo
Team Averages
Level 75
1,431 SR
1,376 Elo+

VS

Team Averages
Level 90
1,519 SR
1,461 Elo+
Tyr
Tyr
BWarri0rr
Tyr
Level 44
God Stats
3W - 2L
1,395 SR
Queue Stats
17W - 19L
1,433 Elo+
Party 1
Merlin
Merlin
HarmeetP
Merlin
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 88L
1,481 Elo+
Party 1
Geb
Geb
amir2413_A
Geb
Level 73
God Stats
4W - 4L
1,500 SR
Queue Stats
155W - 135L
1,368 Elo+
Solo
Sol
Sol
buddhaman1971
Sol
Level 102
God Stats
11W - 9L
1,698 SR
Queue Stats
26W - 29L
1,502 Elo+
Party 1
Ao Kuang
Ao Kuang
gabdawarlock
Ao Kuang
Level 103
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 29L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 4 / 0
5,227
523
5,206
8,126
3,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
PappaJ10
Vulcan
8
0 / 5 / 0
5,034
503
3,454
7,418
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Amaterasu
Shinobi_Zayy
Amaterasu
9
0 / 2 / 0
5,131
513
3,752
8,608
4,534
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Camazotz
8
0 / 1 / 0
5,044
504
1,667
8,906
3,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 2 / 0
4,703
470
2,055
9,819
6,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 0
5,806
581
4,964
8,210
6,480
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
HarmeetP
Merlin
11
1 / 0 / 4
6,338
634
5,540
4,662
1,551
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
1 / 2 / 2
5,345
535
1,902
9,068
5,355
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
3 / 0 / 3
6,061
606
7,445
5,837
1,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
gabdawarlock
Ao Kuang
11
7 / 0 / 0
6,327
633
6,405
6,190
2,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
23
2
Kills
14
14
Deaths
2
0
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
0
0
2
L
2
4
0
0.5
W
Merlin
HarmeetP
Merlin
1
0
4
3
L
Vulcan
PappaJ10
Vulcan
0
5
0
0
L
Amaterasu
Shinobi_Zayy
Amaterasu
0
2
0
0
L
Camazotz
0
1
0
0
W
1
2
2
1
W
3
0
3
4.5
W
Ao Kuang
gabdawarlock
Ao Kuang
7
0
0
7
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,134
Damage
26,256
42,877
Taken
33,967
19,593
Mitigated
17,251
9,246
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,964
436
0
3,102
8,210
6,480
0
0
8,210
0
34,737
L
5,206
3,223
0
2,431
8,126
3,015
0
5,916
2,210
0
30,981
W
Merlin
HarmeetP
Merlin
5,540
279
0
2,119
4,662
1,551
132
3,489
1,173
49,749
0
L
Vulcan
PappaJ10
Vulcan
3,454
752
0
574
7,418
2,905
0
6,020
1,398
31,342
0
L
Amaterasu
Shinobi_Zayy
Amaterasu
3,752
1,946
0
2,394
8,608
4,534
0
671
7,937
0
28,236
L
Camazotz
1,667
89
0
2,813
8,906
3,042
0
2,497
6,409
0
34,814
W
1,902
152
33
1,840
9,068
5,355
0
536
8,532
14,613
0
W
7,445
4,533
0
3,145
5,837
1,564
963
619
5,218
40,627
0
W
Ao Kuang
gabdawarlock
Ao Kuang
6,405
2,083
0
2,499
6,190
2,301
64
865
5,325
29,551
0
L
2,055
268
0
1,034
9,819
6,097
0
6,188
3,631
16,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,139
Gold Earned
29,877
237
Minions Killed
275
0
Camps Cleared
0
943,109
Distance Traveled
1,021,149
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,806
581
54
5
0
191,924
0
L
Izanami
5,227
523
50
5
0
169,500
0
W
Merlin
6,338
634
98
10
0
183,238
0
L
Vulcan
5,034
503
56
6
0
175,294
0
L
Amaterasu
5,131
513
48
5
0
198,526
0
L
Camazotz
5,044
504
61
6
0
235,704
0
W
Geb
5,345
535
18
2
0
209,144
0
W
Sol
6,061
606
58
6
0
208,631
0
W
Ao Kuang
6,327
633
47
5
0
228,212
0
L
Ares
4,703
470
22
2
0
164,085
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role