Player Matchup

Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
The Morrigan
The Morrigan
AH1991-2-2
The Morrigan
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 22L
1,385 Elo+
Party 1
Merlin
Merlin
SaS_uuKee
Merlin
Level 152
God Stats
5W - 13L
1,310 SR
Queue Stats
293W - 330L
1,387 Elo+
Party 1
Baron Samedi
Baron Samedi
masbhi21
Baron Samedi
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 34L
1,358 Elo+
Party 1
Kumbhakarna
Kumbhakarna
torch2111
Kumbhakarna
Level 18
God Stats
2W - 1L
1,325 SR
Queue Stats
7W - 24L
1,109 Elo+
Party 1
Team Averages
Level 81
1,427 SR
1,348 Elo+

VS

Team Averages
Level 35
1,529 SR
1,465 Elo+
Cupid
Cupid
CalzoneAlabama
Cupid
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 25L
1,208 Elo+
Solo
Ao Kuang
Ao Kuang
Lolojuly
Ao Kuang
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,710 Elo+
Solo
He Bo
He Bo
PitroiBolovanu
He Bo
Level 29
God Stats
2W - 5L
1,611 SR
Queue Stats
120W - 135L
1,521 Elo+
Solo
Ares
Ares
TheRiverSerpent
Ares
Level 27
God Stats
1W - 2L
1,535 SR
Queue Stats
75W - 114L
1,361 Elo+
Solo
Merlin
Merlin
ugodelire78
Merlin
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 21L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
19 / 2 / 15
13,511
965
37,791
12,704
7,055
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
AH1991-2-2
The Morrigan
15
3 / 4 / 17
9,854
704
4,890
10,121
5,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
SaS_uuKee
Merlin
20
12 / 3 / 16
13,154
940
22,036
14,628
8,448
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
masbhi21
Baron Samedi
15
2 / 6 / 24
9,908
708
11,713
17,058
10,659
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kumbhakarna
torch2111
Kumbhakarna
15
0 / 3 / 22
10,245
732
1,319
21,242
23,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
6 / 6 / 3
10,786
770
11,565
13,957
5,449
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ao Kuang
Lolojuly
Ao Kuang
15
2 / 9 / 4
8,560
611
4,612
16,461
7,552
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
4 / 9 / 11
9,224
659
11,985
15,978
13,072
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 6 / 6
8,672
619
7,977
22,936
24,377
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
16
2 / 6 / 8
9,095
650
14,988
14,245
6,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
48
36
Kills
16
18
Deaths
36
94
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
19
2
15
13.25
W
The Morrigan
AH1991-2-2
The Morrigan
3
4
17
2.88
L
6
6
3
1.25
L
Ao Kuang
Lolojuly
Ao Kuang
2
9
4
0.44
L
4
9
11
1.06
W
Merlin
SaS_uuKee
Merlin
12
3
16
6.67
L
2
6
6
0.83
W
Baron Samedi
masbhi21
Baron Samedi
2
6
24
2.33
W
Kumbhakarna
torch2111
Kumbhakarna
0
3
22
3.67
L
Merlin
2
6
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,749
Damage
51,127
75,753
Taken
83,577
55,322
Mitigated
56,870
29,804
Healing
18,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
37,791
3,068
1,036
2,084
12,704
7,055
3,025
6,501
6,203
64,002
0
W
The Morrigan
AH1991-2-2
The Morrigan
4,890
716
2,112
705
10,121
5,469
1,286
6,253
3,856
12,051
462
L
11,565
5,058
786
2,660
13,957
5,449
700
13,417
540
0
30,055
L
Ao Kuang
Lolojuly
Ao Kuang
4,612
993
446
1,785
16,461
7,552
0
15,306
1,155
8,179
0
L
11,985
1,136
821
1,019
15,978
13,072
300
14,811
1,167
19,269
0
W
Merlin
SaS_uuKee
Merlin
22,036
1,360
4,740
4,563
14,628
8,448
2,194
6,948
7,680
52,933
0
L
7,977
301
820
5,357
22,936
24,377
94
19,800
3,136
13,190
0
W
Baron Samedi
masbhi21
Baron Samedi
11,713
979
6,419
4,090
17,058
10,659
406
10,977
6,081
17,665
1,321
W
Kumbhakarna
torch2111
Kumbhakarna
1,319
236
454
3,601
21,242
23,691
640
7,207
14,035
3,764
0
L
Merlin
14,988
346
837
4,212
14,245
6,420
0
13,160
1,085
38,311
3,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,672
Gold Earned
46,337
153
Minions Killed
125
0
Camps Cleared
0
1,253,586
Distance Traveled
1,129,250
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,511
965
45
3
0
265,507
0
W
The Morrigan
9,854
704
20
1
0
241,807
0
L
Cupid
10,786
770
52
4
0
214,135
0
L
Ao Kuang
8,560
611
9
1
0
218,251
0
L
He Bo
9,224
659
17
1
0
217,844
0
W
Merlin
13,154
940
77
6
0
254,859
0
L
Ares
8,672
619
3
0
0
234,512
0
W
Baron Samedi
9,908
708
8
1
0
232,782
0
W
Kumbhakarna
10,245
732
3
0
0
258,631
0
L
Merlin
9,095
650
44
3
0
244,508
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role