Player Matchup

Pele
Pele
Ekku-CTR
Pele
Level 15
God Stats
7W - 7L
1,402 SR
Queue Stats
15W - 13L
1,307 Elo+
Party 1
Hou Yi
Hou Yi
GIadius__
Hou Yi
Level 53
God Stats
3W - 1L
1,629 SR
Queue Stats
107W - 102L
1,419 Elo+
Party 1
Hera
Hera
Ltouns_
Hera
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 19L
1,625 Elo+
Party 3
Hel
Hel
MohamedB_Eu3
Hel
Level 44
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 17L
1,625 Elo+
Party 3
Bellona
Bellona
Picsese2861
Bellona
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,625 Elo+
Party 3
Team Averages
Level 34
1,506 SR
1,520 Elo+

VS

Team Averages
Level 50
1,380 SR
1,269 Elo+
King Arthur
King Arthur
Gelo24_
King Arthur
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 86L
1,253 Elo+
Party 2
He Bo
He Bo
Optic_Enrique7
He Bo
Level 49
God Stats
1W - 4L
1,115 SR
Queue Stats
32W - 53L
1,266 Elo+
Party 2
Cerberus
Cerberus
SKunX_Bass
Cerberus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,145 Elo+
Solo
Thanatos
Thanatos
germin234
Thanatos
Level 24
God Stats
0W - 2L
1,283 SR
Queue Stats
0W - 3L
1,181 Elo+
Party 2
Hachiman
Hachiman
pudge38
Hachiman
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
5 / 1 / 4
10,666
561
12,623
13,630
5,682
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hou Yi
GIadius__
Hou Yi
16
3 / 1 / 3
9,391
494
8,591
10,691
4,176
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hera
Ltouns_
Hera
15
1 / 4 / 6
9,728
512
6,853
15,318
6,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 3 / 3
10,015
527
8,576
16,603
8,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
Picsese2861
Bellona
14
1 / 4 / 1
9,221
485
2,763
10,535
7,547
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Gelo24_
King Arthur
12
2 / 3 / 1
8,092
426
5,177
14,355
14,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

16
5 / 5 / 1
9,612
506
15,325
19,189
8,186
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
SKunX_Bass
Cerberus
10
1 / 1 / 1
6,753
355
2,332
9,767
5,704
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
germin234
Thanatos
12
3 / 2 / 4
8,310
437
6,820
13,128
6,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hachiman
pudge38
Hachiman
12
1 / 2 / 1
7,327
386
6,726
6,532
2,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
20
13
Kills
12
13
Deaths
13
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Pele
5
1
4
7
W
Hou Yi
GIadius__
Hou Yi
3
1
3
4.5
L
King Arthur
Gelo24_
King Arthur
2
3
1
0.83
W
Hera
Ltouns_
Hera
1
4
6
1
W
3
3
3
1.5
L
5
5
1
1.1
W
Bellona
Picsese2861
Bellona
1
4
1
0.38
L
Cerberus
SKunX_Bass
Cerberus
1
1
1
1.5
L
Thanatos
germin234
Thanatos
3
2
4
2.5
L
Hachiman
pudge38
Hachiman
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,406
Damage
36,380
66,777
Taken
62,971
32,356
Mitigated
36,675
27,431
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
12,623
2,412
0
2,932
13,630
5,682
4,416
2,676
10,856
0
81,475
W
Hou Yi
GIadius__
Hou Yi
8,591
4,227
0
5,001
10,691
4,176
5,134
558
10,133
0
69,475
L
King Arthur
Gelo24_
King Arthur
5,177
556
0
162
14,355
14,044
0
74
14,281
0
44,942
W
Hera
Ltouns_
Hera
6,853
2,022
495
3,728
15,318
6,017
1,665
7,975
6,773
59,309
0
W
8,576
1,572
4,905
8,766
16,603
8,934
824
4,304
12,143
33,053
0
L
15,325
311
88
2,769
19,189
8,186
552
9,066
10,123
64,832
0
W
Bellona
Picsese2861
Bellona
2,763
400
0
1,604
10,535
7,547
209
1,286
9,215
0
31,442
L
Cerberus
SKunX_Bass
Cerberus
2,332
219
0
1,674
9,767
5,704
0
2,928
6,839
16,818
0
L
Thanatos
germin234
Thanatos
6,820
1,780
0
10,703
13,128
6,466
0
1,654
11,474
0
55,921
L
Hachiman
pudge38
Hachiman
6,726
2,202
0
1,761
6,532
2,275
0
1,707
4,825
0
48,937

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,021
Gold Earned
40,094
388
Minions Killed
376
0
Camps Cleared
0
1,768,731
Distance Traveled
1,428,497
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,666
561
116
6
0
407,322
2
W
Hou Yi
9,391
494
95
5
0
362,399
2
L
King Arthur
8,092
426
74
4
0
221,924
3
W
Hera
9,728
512
85
4
0
331,718
3
W
Hel
10,015
527
44
2
0
357,754
0
L
He Bo
9,612
506
106
6
0
336,843
0
W
Bellona
9,221
485
48
3
0
309,538
3
L
Cerberus
6,753
355
43
2
0
288,339
3
L
Thanatos
8,310
437
74
4
0
335,462
0
L
Hachiman
7,327
386
79
4
0
245,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role