Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Terra
Terra
CrzyCatman
Terra
Level 76
God Stats
5W - 3L
1,263 SR
Queue Stats
512W - 516L
1,474 Elo+
Solo
Merlin
Merlin
MrReece21
Merlin
Level 72
God Stats
5W - 3L
1,500 SR
Queue Stats
144W - 138L
1,513 Elo+
Party 2
Nox
Nox
Zernbern
Nox
Level 100
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 99L
1,657 Elo+
Party 1
Odin
Odin
dimasik666666
Odin
Level 114
God Stats
4W - 1L
1,500 SR
Queue Stats
194W - 195L
1,572 Elo+
Party 1
Team Averages
Level 93
1,453 SR
1,543 Elo+

VS

Team Averages
Level 127
1,500 SR
1,541 Elo+
Baba Yaga
Baba Yaga
ButcherB
Baba Yaga
Level 136
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 269L
1,448 Elo+
Solo
Hun Batz
Hun Batz
Fripouilleur
Hun Batz
Level 140
God Stats
3W - 2L
1,500 SR
Queue Stats
398W - 394L
1,427 Elo+
Solo
Izanami
Izanami
JagodicaBombica
Izanami
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 9L
1,689 Elo+
Party 3
Anhur
Anhur
LordHades
Anhur
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 96L
1,449 Elo+
Solo
Sylvanus
Sylvanus
MrScylox
Sylvanus
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 7L
1,689 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
19
12 / 2 / 6
10,632
886
20,351
13,151
6,690
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Terra
15
1 / 2 / 14
9,034
753
4,355
13,254
8,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
MrReece21
Merlin
19
4 / 2 / 15
10,423
869
18,301
10,526
4,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
4 / 1 / 11
9,067
756
8,470
9,337
3,876
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

10
1 / 3 / 8
7,504
625
3,576
13,135
4,374
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
ButcherB
Baba Yaga
16
4 / 3 / 5
9,406
784
12,646
9,944
4,267
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Fripouilleur
Hun Batz
15
0 / 6 / 7
7,964
664
17,740
15,250
6,174
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
1 / 3 / 5
7,132
594
3,684
7,019
2,413
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Anhur
LordHades
Anhur
15
4 / 4 / 3
8,640
720
10,032
11,881
4,864
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
MrScylox
Sylvanus
15
1 / 6 / 7
8,410
701
9,892
16,144
8,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
37
22
Kills
10
10
Deaths
22
54
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
12
2
6
7.5
L
Baba Yaga
ButcherB
Baba Yaga
4
3
5
2.17
W
Terra
1
2
14
4
L
Hun Batz
Fripouilleur
Hun Batz
0
6
7
0.58
L
1
3
5
1.17
L
Anhur
LordHades
Anhur
4
4
3
1.38
W
Merlin
MrReece21
Merlin
4
2
15
5.75
L
Sylvanus
MrScylox
Sylvanus
1
6
7
0.75
W
4
1
11
9.5
W
1
3
8
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,053
Damage
53,994
59,403
Taken
60,238
27,717
Mitigated
26,166
32,495
Healing
18,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
20,351
2,184
1,193
3,767
13,151
6,690
609
4,890
8,261
0
34,550
L
Baba Yaga
ButcherB
Baba Yaga
12,646
179
1,545
3,149
9,944
4,267
0
4,793
5,151
24,621
0
W
Terra
4,355
262
8,920
6,448
13,254
8,394
0
4,510
8,744
10,638
0
L
Hun Batz
Fripouilleur
Hun Batz
17,740
1,398
215
2,039
15,250
6,174
0
6,369
8,881
0
26,239
L
3,684
2,356
900
891
7,019
2,413
0
3,538
3,481
0
10,131
L
Anhur
LordHades
Anhur
10,032
4,536
1,403
1,321
11,881
4,864
0
6,692
5,189
0
24,722
W
Merlin
MrReece21
Merlin
18,301
508
1,009
2,324
10,526
4,383
0
4,447
6,079
47,006
0
L
Sylvanus
MrScylox
Sylvanus
9,892
4,116
3,524
3,852
16,144
8,448
0
9,734
6,410
19,031
1,441
W
8,470
411
1,371
3,755
9,337
3,876
517
3,327
6,010
13,659
0
W
3,576
719
153
3,555
13,135
4,374
210
4,676
8,459
0
3,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,660
Gold Earned
41,552
141
Minions Killed
112
0
Camps Cleared
0
1,189,819
Distance Traveled
977,810
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,632
886
31
3
0
265,648
0
L
Baba Yaga
9,406
784
23
2
0
234,178
0
W
Terra
9,034
753
16
1
0
259,480
0
L
Hun Batz
7,964
664
8
1
0
226,787
0
L
Izanami
7,132
594
16
1
0
123,237
0
L
Anhur
8,640
720
33
3
0
216,130
0
W
Merlin
10,423
869
70
6
0
226,245
0
L
Sylvanus
8,410
701
32
3
0
177,478
0
W
Nox
9,067
756
20
2
0
242,814
0
W
Odin
7,504
625
4
0
0
195,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role