Player Matchup

Raijin
Raijin
 
Raijin
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Loretti
Camazotz
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,560 Elo+
Solo
Chang'e
Chang'e
fleurchv
Chang'e
Level 27
God Stats
1W - 3L
1,500 SR
Queue Stats
153W - 199L
1,330 Elo+
Solo
Tyr
Tyr
kittycattycat
Tyr
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 126L
1,695 Elo+
Party 1
Scylla
Scylla
petrekov
Scylla
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 160L
1,550 Elo+
Party 1
Team Averages
Level 31
1,500 SR
1,527 Elo+

VS

Team Averages
Level 34
1,505 SR
1,440 Elo+
Tsukuyomi
Tsukuyomi
Gubiak
Tsukuyomi
Level 28
God Stats
2W - 0L
1,742 SR
Queue Stats
55W - 49L
1,366 Elo+
Party 2
Bakasura
Bakasura
ShonQuayQuay
Bakasura
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 46L
1,534 Elo+
Solo
Cabrakan
Cabrakan
Sihraho
Cabrakan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Horus
Horus
Syrynax
Horus
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
44W - 39L
1,369 Elo+
Party 2
Cliodhna
Cliodhna
WoolfeTVYT
Cliodhna
Level 29
God Stats
3W - 4L
1,285 SR
Queue Stats
225W - 237L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 5 / 6
8,865
682
16,559
14,239
6,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
Loretti
Camazotz
17
4 / 2 / 7
8,816
678
19,644
25,337
27,199
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chang'e
fleurchv
Chang'e
1
0 / 1 / 0
3,172
244
0
739
62
16
2 / 6 / 8
9,283
714
6,268
21,283
26,316
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Scylla
petrekov
Scylla
17
4 / 6 / 7
9,361
720
19,551
14,003
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Gubiak
Tsukuyomi
19
6 / 3 / 9
11,087
853
24,882
16,524
9,336
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
ShonQuayQuay
Bakasura
19
11 / 4 / 7
12,366
951
19,796
19,889
13,705
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cabrakan
Sihraho
Cabrakan
15
0 / 4 / 9
8,975
690
5,747
15,285
17,828
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Horus
Syrynax
Horus
15
0 / 1 / 12
9,687
745
7,304
18,378
21,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cliodhna
WoolfeTVYT
Cliodhna
16
3 / 2 / 10
10,069
775
14,073
14,050
8,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
67
13
Kills
20
20
Deaths
14
28
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
5
6
1.2
W
Tsukuyomi
Gubiak
Tsukuyomi
6
3
9
3.5
L
Camazotz
Loretti
Camazotz
4
2
7
3.75
W
Bakasura
ShonQuayQuay
Bakasura
11
4
7
3.63
W
Cabrakan
Sihraho
Cabrakan
0
4
9
1.13
W
Horus
Syrynax
Horus
0
1
12
6
W
Cliodhna
WoolfeTVYT
Cliodhna
3
2
10
4
L
Chang'e
fleurchv
Chang'e
0
1
0
0
L
2
6
8
1
L
Scylla
petrekov
Scylla
4
6
7
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,022
Damage
71,802
75,601
Taken
84,126
66,163
Mitigated
70,660
25,598
Healing
38,778
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,559
1,890
1,382
2,053
14,239
6,440
0
291
13,037
39,687
1,183
W
Tsukuyomi
Gubiak
Tsukuyomi
24,882
5,579
2,257
5,893
16,524
9,336
4,821
6,353
9,839
0
47,137
L
Camazotz
Loretti
Camazotz
19,644
4,085
949
13,288
25,337
27,199
0
2,250
21,706
0
26,073
W
Bakasura
ShonQuayQuay
Bakasura
19,796
15,180
1,679
7,694
19,889
13,705
0
7,690
11,217
0
30,382
W
Cabrakan
Sihraho
Cabrakan
5,747
326
1,344
2,585
15,285
17,828
516
6,140
8,625
14,083
0
W
Horus
Syrynax
Horus
7,304
2,908
5,740
7,845
18,378
21,637
159
9,593
8,505
0
11,782
W
Cliodhna
WoolfeTVYT
Cliodhna
14,073
390
168
3,573
14,050
8,154
1,106
5,856
7,754
0
26,222
L
Chang'e
fleurchv
Chang'e
0
0
0
0
739
62
0
0
669
0
0
L
6,268
779
2,678
3,893
21,283
26,316
0
2,023
18,505
0
10,166
L
Scylla
petrekov
Scylla
19,551
3,195
115
1,240
14,003
6,146
0
1,183
12,072
37,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,497
Gold Earned
52,184
128
Minions Killed
144
0
Camps Cleared
0
836,290
Distance Traveled
1,257,369
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
8,865
682
51
4
0
190,797
0
W
Tsukuyomi
11,087
853
30
2
0
287,965
0
L
Camazotz
8,816
678
18
1
0
261,924
0
W
Bakasura
12,366
951
59
5
0
255,664
0
W
Cabrakan
8,975
690
17
1
0
193,296
0
W
Horus
9,687
745
11
1
0
257,353
0
W
Cliodhna
10,069
775
27
2
0
263,091
0
L
Chang'e
3,172
244
0
0
0
0
0
L
Tyr
9,283
714
5
0
0
197,677
0
L
Scylla
9,361
720
54
4
0
185,892
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role