Player Matchup

Danzaburou
Danzaburou
Master0fShad0ws
Danzaburou
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 3L
1,734 Elo+
Solo
Yu Huang
Yu Huang
StretchyGOODZ
Yu Huang
Level 144
God Stats
9W - 7L
1,499 SR
Queue Stats
458W - 467L
1,545 Elo+
Solo
Xbalanque
Xbalanque
Troopagoop
Xbalanque
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
76W - 71L
1,553 Elo+
Solo
Ymir
Ymir
UnknownSheep365
Ymir
Level 29
God Stats
6W - 1L
1,821 SR
Queue Stats
214W - 225L
1,410 Elo+
Solo
Fafnir
Fafnir
ghostbanana345
Fafnir
Level 152
God Stats
3W - 1L
1,682 SR
Queue Stats
199W - 215L
1,509 Elo+
Solo
Team Averages
Level 107
1,600 SR
1,550 Elo+

VS

Team Averages
Level 112
1,467 SR
1,487 Elo+
Scylla
Scylla
HexedPhoenix
Scylla
Level 126
God Stats
1W - 5L
1,500 SR
Queue Stats
290W - 275L
1,515 Elo+
Solo
Thoth
Thoth
Ponyo015
Thoth
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
556W - 578L
1,527 Elo+
Solo
Artio
Artio
RoyLost
Artio
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,335 Elo+
Solo
Hera
Hera
TheWarHawk69
Hera
Level 108
God Stats
1W - 5L
1,189 SR
Queue Stats
140W - 126L
1,567 Elo+
Solo
Anubis
Anubis
XxirishgandalxX
Anubis
Level 130
God Stats
2W - 2L
1,646 SR
Queue Stats
14W - 18L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Master0fShad0ws
Danzaburou
16
5 / 2 / 13
9,515
865
14,868
9,975
4,570
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
StretchyGOODZ
Yu Huang
15
1 / 2 / 17
8,840
804
7,563
8,451
4,261
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Troopagoop
Xbalanque
16
5 / 1 / 7
9,274
843
9,958
8,690
3,886
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 10
8,983
817
4,245
17,054
13,027
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

16
8 / 4 / 11
10,596
963
8,357
17,970
24,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
15
2 / 3 / 5
8,201
746
10,557
9,371
4,108
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thoth
Ponyo015
Thoth
16
1 / 2 / 10
8,189
744
8,633
5,467
3,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Artio
RoyLost
Artio
14
1 / 5 / 3
7,505
682
3,456
15,313
17,328
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

17
5 / 6 / 3
9,123
829
15,079
9,109
4,065
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
2 / 6 / 4
7,608
692
6,799
8,989
4,422
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
36
22
Kills
11
12
Deaths
22
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Scylla
2
3
5
1.5
W
Danzaburou
Master0fShad0ws
Danzaburou
5
2
13
5.75
L
Thoth
Ponyo015
Thoth
1
2
10
3
L
Artio
RoyLost
Artio
1
5
3
0.5
W
Yu Huang
StretchyGOODZ
Yu Huang
1
2
17
4.75
L
5
6
3
1.08
W
Xbalanque
Troopagoop
Xbalanque
5
1
7
8.5
W
3
3
10
2.67
L
2
6
4
0.67
W
8
4
11
3.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,991
Damage
44,524
62,140
Taken
48,249
49,745
Mitigated
32,935
23,407
Healing
12,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
10,557
762
1,020
3,183
9,371
4,108
0
2,692
6,549
19,976
0
W
Danzaburou
Master0fShad0ws
Danzaburou
14,868
7,231
1,249
3,075
9,975
4,570
2,949
6,264
3,711
0
26,479
L
Thoth
Ponyo015
Thoth
8,633
1,016
434
490
5,467
3,012
0
2,869
2,552
18,286
1,388
L
Artio
RoyLost
Artio
3,456
229
2,101
3,503
15,313
17,328
30
5,379
9,780
8,882
0
W
Yu Huang
StretchyGOODZ
Yu Huang
7,563
727
2,614
1,390
8,451
4,261
1,992
4,431
4,020
17,275
1,977
L
15,079
3,073
28
681
9,109
4,065
0
4,606
4,316
29,216
0
W
Xbalanque
Troopagoop
Xbalanque
9,958
4,815
2,179
1,733
8,690
3,886
2,071
7,177
1,513
0
27,151
W
4,245
398
2,655
2,899
17,054
13,027
474
14,535
2,519
8,154
131
L
6,799
50
0
1,432
8,989
4,422
120
3,121
5,728
12,934
0
W
8,357
1,401
1,651
3,962
17,970
24,001
997
11,348
6,622
17,121
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,208
Gold Earned
40,626
130
Minions Killed
111
0
Camps Cleared
0
951,061
Distance Traveled
889,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,201
746
29
3
0
182,604
0
W
Danzaburou
9,515
865
35
3
0
193,033
0
L
Thoth
8,189
744
25
2
0
188,600
0
L
Artio
7,505
682
10
1
0
192,618
0
W
Yu Huang
8,840
804
29
3
0
186,016
0
L
Hera
9,123
829
31
3
0
189,058
0
W
Xbalanque
9,274
843
49
4
0
190,056
0
W
Ymir
8,983
817
7
1
0
196,241
0
L
Anubis
7,608
692
16
1
0
136,781
0
W
Fafnir
10,596
963
10
1
0
185,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role