Player Matchup

Kuzenbo
Kuzenbo
DD-destroyer999
Kuzenbo
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
65W - 64L
1,520 Elo+
Solo
Ishtar
Ishtar
MilknKeyboard
Ishtar
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 38L
1,334 Elo+
Solo
Erlang Shen
Erlang Shen
NeptuneFrog
Erlang Shen
Level 159
God Stats
0W - 4L
1,500 SR
Queue Stats
511W - 561L
1,499 Elo+
Solo
Yu Huang
Yu Huang
S_Josias004
Yu Huang
Level 85
God Stats
0W - 3L
1,194 SR
Queue Stats
120W - 134L
1,499 Elo+
Solo
Nox
Nox
Taicho007
Nox
Level 140
God Stats
9W - 10L
1,500 SR
Queue Stats
617W - 597L
1,498 Elo+
Solo
Team Averages
Level 118
1,439 SR
1,470 Elo+

VS

Team Averages
Level 69
1,560 SR
1,455 Elo+
Athena
Athena
HEKTIC_TREASON
Athena
Level 85
God Stats
9W - 9L
1,640 SR
Queue Stats
409W - 397L
1,554 Elo+
Solo
Freya
Freya
PRIME-TIME189
Freya
Level 67
God Stats
6W - 9L
1,500 SR
Queue Stats
377W - 359L
1,529 Elo+
Solo
Charybdis
Charybdis
PookiSmash
Charybdis
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
232W - 255L
1,374 Elo+
Solo
Arachne
Arachne
innhasu
Arachne
Level 46
God Stats
1W - 1L
1,570 SR
Queue Stats
25W - 36L
1,357 Elo+
Solo
Mulan
Mulan
kwhite4520
Mulan
Level 101
God Stats
45W - 31L
1,590 SR
Queue Stats
798W - 821L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,547
1,091
2,662
9,587
10,416
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
1 / 1 / 1
6,093
1,016
1,674
1,939
676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Erlang Shen
NeptuneFrog
Erlang Shen
11
1 / 1 / 2
6,473
1,079
3,235
5,517
6,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Yu Huang
S_Josias004
Yu Huang
11
0 / 2 / 4
6,095
1,016
3,276
6,115
2,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 3
6,310
1,052
5,872
2,369
980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

345

VS

Team 2 Tickets

392

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 4
6,360
1,060
4,853
5,784
4,066
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

12
4 / 0 / 1
7,292
1,215
7,206
1,748
754
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
PookiSmash
Charybdis
12
0 / 0 / 5
6,277
1,046
3,571
3,002
1,261
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
innhasu
Arachne
11
0 / 4 / 5
6,342
1,057
4,333
8,096
4,802
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mulan
12
1 / 0 / 4
6,590
1,098
3,126
4,766
5,054
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
4
Kills
5
5
Deaths
4
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
1
1
1.5
W
0
0
4
2
L
1
1
1
1.5
L
Erlang Shen
NeptuneFrog
Erlang Shen
1
1
2
2
W
4
0
1
4.5
W
Charybdis
PookiSmash
Charybdis
0
0
5
2.5
L
Yu Huang
S_Josias004
Yu Huang
0
2
4
1
L
1
0
3
2.5
W
Arachne
innhasu
Arachne
0
4
5
0.63
W
Mulan
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,719
Damage
23,089
25,527
Taken
23,396
20,755
Mitigated
15,937
3,920
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,662
1,237
1,117
748
9,587
10,416
0
4,882
4,705
7,535
0
W
4,853
1,107
0
222
5,784
4,066
0
2,499
3,285
18,855
0
L
1,674
986
0
186
1,939
676
0
766
1,173
0
3,945
L
Erlang Shen
NeptuneFrog
Erlang Shen
3,235
1,623
0
869
5,517
6,165
0
2,602
2,915
0
11,504
W
7,206
2,302
0
479
1,748
754
0
1,183
565
14,652
0
W
Charybdis
PookiSmash
Charybdis
3,571
1,318
0
297
3,002
1,261
0
1,946
1,056
0
10,979
L
Yu Huang
S_Josias004
Yu Huang
3,276
719
0
1,000
6,115
2,518
0
3,137
2,978
10,267
0
L
5,872
676
0
0
2,369
980
0
672
1,697
14,353
0
W
Arachne
innhasu
Arachne
4,333
2,055
0
1,854
8,096
4,802
0
3,656
4,440
0
12,531
W
Mulan
3,126
1,042
0
592
4,766
5,054
0
2,526
2,240
0
13,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,518
Gold Earned
32,861
92
Minions Killed
104
2
Camps Cleared
9
437,104
Distance Traveled
579,085
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
6,547
1,091
8
1
0
91,797
0
W
Athena
6,360
1,060
28
5
1
130,263
0
L
Ishtar
6,093
1,016
7
1
1
47,014
0
L
Erlang Shen
6,473
1,079
24
4
0
101,083
0
W
Freya
7,292
1,215
19
3
1
121,147
0
W
Charybdis
6,277
1,046
20
3
0
105,321
0
L
Yu Huang
6,095
1,016
20
3
0
87,937
0
L
Nox
6,310
1,052
33
6
1
109,273
0
W
Arachne
6,342
1,057
17
3
5
104,786
0
W
Mulan
6,590
1,098
20
3
2
117,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role