Player Matchup

Awilix
Awilix
 
Awilix
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Epic Drengr
He Bo
Level 145
God Stats
2W - 6L
1,270 SR
Queue Stats
273W - 282L
1,470 Elo+
Solo
Ishtar
Ishtar
KhmManiac
Ishtar
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,445 Elo+
Solo
Xbalanque
Xbalanque
Xikkuro
Xbalanque
Level 125
God Stats
3W - 5L
1,500 SR
Queue Stats
261W - 258L
1,476 Elo+
Solo
Team Averages
Level 108
1,454 SR
1,478 Elo+

VS

Team Averages
Level 100
1,448 SR
1,593 Elo+
Zeus
Zeus
Gilouthug76
Zeus
Level 63
God Stats
3W - 2L
1,456 SR
Queue Stats
61W - 76L
1,552 Elo+
Solo
Thor
Thor
MeowMeowSlayer
Thor
Level 120
God Stats
1W - 1L
1,285 SR
Queue Stats
98W - 99L
1,464 Elo+
Party 1
Bellona
Bellona
PoppArt
Bellona
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,645 Elo+
Party 2
Hercules
Hercules
Somneiros
Hercules
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
115W - 101L
1,843 Elo+
Party 2
Charybdis
Charybdis
Vampirossa
Charybdis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 113L
1,464 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
15
6 / 4 / 7
9,597
800
6,961
12,889
6,376
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Ah Muzen Cab
 
Ah Muzen Cab
16
4 / 4 / 7
9,554
796
12,720
12,969
5,586
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
3 / 7 / 7
8,343
695
14,108
13,384
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
KhmManiac
Ishtar
12
1 / 10 / 6
7,455
621
7,099
13,978
5,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
Xikkuro
Xbalanque
14
3 / 5 / 9
8,328
694
14,656
10,023
5,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
12 / 2 / 14
11,542
962
11,703
6,269
2,751
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
6 / 6 / 16
10,087
841
14,193
13,046
6,116
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
PoppArt
Bellona
16
3 / 4 / 21
9,718
810
13,452
17,431
20,904
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
Somneiros
Hercules
18
6 / 1 / 16
10,046
837
8,967
18,879
19,912
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
Vampirossa
Charybdis
15
3 / 5 / 17
9,243
770
12,097
11,238
4,978
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
114
17
Kills
30
30
Deaths
18
36
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
6
4
7
2.38
L
Ah Muzen Cab
 
Ah Muzen Cab
4
4
7
1.88
L
3
7
7
0.93
W
12
2
14
9.5
L
Ishtar
KhmManiac
Ishtar
1
10
6
0.4
W
6
6
16
2.33
W
Bellona
PoppArt
Bellona
3
4
21
3.38
W
Hercules
Somneiros
Hercules
6
1
16
14
W
Charybdis
Vampirossa
Charybdis
3
5
17
2.3
L
Xbalanque
Xikkuro
Xbalanque
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,544
Damage
60,412
63,243
Taken
66,863
27,618
Mitigated
54,661
13,180
Healing
26,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
6,961
2,111
328
2,067
12,889
6,376
0
1,572
11,089
0
13,837
L
Ah Muzen Cab
 
Ah Muzen Cab
12,720
6,347
1,359
5,217
12,969
5,586
285
1,850
10,797
0
28,709
L
14,108
1,051
1,039
2,029
13,384
4,906
162
1,904
11,255
23,827
0
W
11,703
1,900
3,192
2,005
6,269
2,751
853
673
5,596
35,715
4,063
L
Ishtar
KhmManiac
Ishtar
7,099
2,690
0
223
13,978
5,666
0
2,670
11,087
0
11,561
W
14,193
1,370
1,413
1,239
13,046
6,116
2,376
2,946
10,100
0
22,874
W
Bellona
PoppArt
Bellona
13,452
2,999
1,319
2,596
17,431
20,904
1,088
3,880
13,551
0
16,852
W
Hercules
Somneiros
Hercules
8,967
1,490
1,070
10,232
18,879
19,912
579
4,513
14,366
0
14,728
W
Charybdis
Vampirossa
Charybdis
12,097
4,435
1,109
1,860
11,238
4,978
3,023
2,096
9,142
0
27,793
L
Xbalanque
Xikkuro
Xbalanque
14,656
4,867
406
512
10,023
5,084
0
2,633
7,247
0
26,121

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,277
Gold Earned
50,636
110
Minions Killed
147
0
Camps Cleared
0
972,759
Distance Traveled
1,103,167
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,597
800
19
2
0
228,937
0
L
Ah Muzen Cab
9,554
796
31
3
0
214,636
0
L
He Bo
8,343
695
23
2
0
200,950
0
W
Zeus
11,542
962
71
6
0
232,067
0
L
Ishtar
7,455
621
9
1
0
167,386
0
W
Thor
10,087
841
18
2
0
185,481
0
W
Bellona
9,718
810
11
1
0
238,868
0
W
Hercules
10,046
837
12
1
0
273,022
0
W
Charybdis
9,243
770
35
3
0
173,729
0
L
Xbalanque
8,328
694
28
2
0
160,850
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role