Player Matchup

Ishtar
Ishtar
Platinum III
 
Ishtar
Platinum III
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum II
Keytaco
Mercury
Platinum II
Level 126
God Stats
6W - 5L
1,474 SR
Queue Stats
95W - 75L
1,887 MMR
Solo
Discordia
Discordia
Platinum II
PlAlex5
Discordia
Platinum II
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
599W - 567L
1,911 MMR
Solo
Fenrir
Fenrir
Platinum III
SrWely
Fenrir
Platinum III
Level 121
God Stats
5W - 5L
1,337 SR
Queue Stats
492W - 483L
1,877 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum IV
gerleblanc
Cu Chulainn
Platinum IV
Level 124
God Stats
7W - 6L
1,669 SR
Queue Stats
27W - 22L
1,912 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,496 SR
1,817 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 118
1,653 SR
1,903 MMR
Sol
Sol
Gold I
Cachetoni18
Sol
Gold I
Level 57
God Stats
3W - 2L
1,619 SR
Queue Stats
22W - 14L
1,894 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Platinum II
DoctrFate
Morgan Le Fay
Platinum II
Level 158
God Stats
21W - 10L
1,869 SR
Queue Stats
391W - 363L
1,935 MMR
Solo
Chaac
Chaac
Platinum I
Dîstress
Chaac
Platinum I
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
106W - 81L
1,881 MMR
Solo
Ratatoskr
Ratatoskr
Platinum I
Gexini
Ratatoskr
Platinum I
Level 143
God Stats
3W - 2L
1,500 SR
Queue Stats
380W - 346L
1,930 MMR
Solo
Geb
Geb
Platinum I
ToxicLATAM
Geb
Platinum I
Level 149
God Stats
2W - 2L
1,776 SR
Queue Stats
259W - 239L
1,874 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
14
2 / 4 / 1
8,332
555
8,356
13,644
6,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mercury
Keytaco
Mercury
13
2 / 5 / 1
7,596
506
7,166
12,772
5,766
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
PlAlex5
Discordia
14
0 / 4 / 1
7,989
533
2,888
6,694
2,469
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
SrWely
Fenrir
11
3 / 6 / 1
6,829
455
9,315
16,695
10,824
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Cu Chulainn
gerleblanc
Cu Chulainn
14
2 / 3 / 0
8,200
547
15,897
14,444
14,547
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
FreyaThorAo KuangHercules

VS

Bans
SusanoCliodhnaHe BoKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,640
643
15,421
13,286
5,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Morgan Le Fay
DoctrFate
Morgan Le Fay
15
5 / 1 / 4
9,139
609
9,454
6,957
3,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chaac
Dîstress
Chaac
14
3 / 2 / 3
8,029
535
7,653
19,353
14,490
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ratatoskr
Gexini
Ratatoskr
14
6 / 3 / 6
8,294
553
6,308
12,955
5,533
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 14
8,175
545
4,487
11,312
10,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
9
Kills
22
22
Deaths
9
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
2
4
1
0.63
W
7
2
5
4.75
W
Morgan Le Fay
DoctrFate
Morgan Le Fay
5
1
4
7
W
Chaac
Dîstress
Chaac
3
2
3
2.25
W
Ratatoskr
Gexini
Ratatoskr
6
3
6
3
L
Mercury
Keytaco
Mercury
2
5
1
0.5
L
Discordia
PlAlex5
Discordia
0
4
1
0.13
L
Fenrir
SrWely
Fenrir
3
6
1
0.58
W
1
1
14
8
L
Cu Chulainn
gerleblanc
Cu Chulainn
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,622
Damage
43,323
64,249
Taken
63,863
40,480
Mitigated
39,856
14,976
Healing
26,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,356
4,855
0
5,709
13,644
6,874
0
9,171
4,473
0
68,574
W
15,421
7,723
0
7,633
13,286
5,988
2,414
687
12,599
76,829
7,682
W
Morgan Le Fay
DoctrFate
Morgan Le Fay
9,454
1,445
91
1,738
6,957
3,285
146
1,123
5,834
82,274
436
W
Chaac
Dîstress
Chaac
7,653
1,916
0
7,368
19,353
14,490
0
928
18,425
0
60,692
W
Ratatoskr
Gexini
Ratatoskr
6,308
1,585
0
3,920
12,955
5,533
0
1,296
11,659
0
55,891
L
Mercury
Keytaco
Mercury
7,166
3,624
0
940
12,772
5,766
0
6,135
6,637
0
64,740
L
Discordia
PlAlex5
Discordia
2,888
107
0
1,014
6,694
2,469
0
3,707
2,987
70,730
0
L
Fenrir
SrWely
Fenrir
9,315
2,445
0
4,553
16,695
10,824
266
6,431
10,264
0
34,428
W
4,487
339
2,781
3,262
11,312
10,560
0
1,594
9,718
21,748
0
L
Cu Chulainn
gerleblanc
Cu Chulainn
15,897
1,840
0
2,760
14,444
14,547
0
2,985
11,459
3,899
69,034

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,946
Gold Earned
43,277
492
Minions Killed
470
0
Camps Cleared
0
1,491,780
Distance Traveled
1,569,013
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
8,332
555
119
8
0
267,553
2
W
Sol
9,640
643
127
8
0
274,075
0
W
Morgan Le Fay
9,139
609
137
9
0
303,669
3
W
Chaac
8,029
535
112
7
0
321,595
0
W
Ratatoskr
8,294
553
77
5
0
346,388
2
L
Mercury
7,596
506
84
6
0
333,808
2
L
Discordia
7,989
533
137
9
0
290,626
0
L
Fenrir
6,829
455
40
3
0
315,356
0
W
Geb
8,175
545
17
1
0
323,286
10
L
Cu Chulainn
8,200
547
112
7
0
284,437
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role